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Visual Studio for Mac

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Re: Visual Studio for Mac

#261
post #60
post #46

Earlier quoted context omitted.

I wouldn't bet my money on a Linux release

Really? They seem to be opening up quite a bit more with regards to Linux (.NET Core, WSL, etc).

We are waiting since years for a simple xamarin studio for linux, even just supporting only ubuntu and letting the other distro to manage the packages for them... The reality is it seems they don't want at all to bring Xamarin on Linux, sadly Miguel was very clear about it in the years.

Re: Visual Studio for Mac

#262
post #203
post #46

Earlier quoted context omitted.

I wouldn't bet my money on a Linux release

You'd probably be better off going with JetBrains' Project Rider on Linux, if you were just doing general .NET work than waiting.

+1 for Project Rider. The EAP is pretty good at this point, it supports debugging for .NET Core and decompiles dependencies when using Go To Definition.

It still has a few bugs and hangs up on me once or twice a day. I think they should have those ironed out soon though.

Re: Visual Studio for Mac

#263

Earlier quoted context omitted.

As a touch typist, can you please explain how that would work for me?

As a touch typist, can you please explain how function keys are particularly relevant to touch typing? Stepping through the debugger is not typing, and function keys change role according to the selected app anyway. And when they are system function keys (brightness, volume, etc) they are even more irrelevant to typing and/or touch typing. Besides, there's nothing particularly hard about finding a touch based F6 key…

You can feel the boundaries of physical keys, unlike virtual ones on a touchscreen. The nubs on F and J serve a similar aligning purpose as, and enhance the functionality of, the interkey gaps on the function key row.

Stepping through the debugger is not typing,

I disagree. E.g. when you're deciding to step in vs. step past vs. step out vs. run etc.; finding the right key is extremely important.

...and I challenge anyone to hover their fingers over the respective keys continuously for hours without touching them, losing their alignment, or unnecessarily tiring the muscles of their hand.

Re: Visual Studio for Mac

#264
post #209
post #87

Earlier quoted context omitted.

CLion is like $8/month. That is the price of a couple of coffees. I think it is worth that IMHO.

Pricing for developer tools tend to look more reasonable when you amortize it over the year and put it in Starbucks terms. Same thing for hardware upgrades. There's no real excuse for not investing in good tools.

Indeed. Even the full JetBrains package is good value even for a hobbyist programmer. People spend thousands on fishing rods and golf clubs for their hobbies yet when it comes to software they scoff at anything over £30.

Having said that I think a community edition of CLion will be needed in the not too distant future as the competition in the C++ IDE space is improving with VS now free and Qt Creator.

Re: Visual Studio for Mac

#266
post #23

So as for now it is the rebranded and polished Xamarin Studio - hopefully, they have improved it's usability as in the past it was pretty lacking compared to VS 2013/2015

As I understand it, Visual Studio for Mac is simply a re-branded Xamarin Studio and will continue to be. It includes the improvements they had planned for the next release but I doubt they will do a rewrite. I actually prefer Xamarin Studio over Visual Studio (on Windows) in some respects. For example, the Xamarin.Forms XAML previewer is much better. Looking forward to a full designer. P.S. I've got a four part blog…

I just started looking into Xamarin Forms and couldn't figure if it was just blindly typing xaml or there was a way to preview it. Thanks for the posts.

Re: Visual Studio for Mac

#267

Earlier quoted context omitted.

The people who make film/game soundtracks need a LOT of ram, and fast disks, because they're using terabytes of samples in each project. Also massive has pretty low requirements. The main gripe musicians have with apple is the new OSX breaking their setup every year. The sandboxing in el capitan was particularly disastrous.

It sounds like you're basing this argument on hearsay and not personal experience (shocker.) I have various audio setups with different macs and interfaces and no OS update has broken anything with my setups since 10.6 era.

I don't think that's fair. Even major audio companies were warning customers not to upgrade to Sierra for months due to compatibility issues. Here's iZotope's page about compatibility with their audio plugins - if you bought it more than a couple of years ago, it won't work on Sierra:

https://www.izotope.com/en/community/blog/product-news/2016/...

Personally I had to spend a few hundred dollars upgrading my audio software that worked in Mountain Lion so it would run on El Capitan. I'm still running into a few glitches in places.

Re: Visual Studio for Mac

#269
As a lover of VB.Net I am perennially disappointed with how little they seem to care about porting it solidly to other platforms or in general for that matter.
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