There is an example of a player of SimCity creating the optimal city which consisted of a reusable grid of components ensuring everyone had access to work and services within a reasonable distance from their homes [1]. There were a lot of assumptions that went into it - including perpetual access to water and a completely flat layout - but it at least seemed to validate the belief I have had that a city at heart simp…
> unlike the American expectation that city centers feature enormous skyscrapers that pack people like sardines
Most skyscrapers in Manhattan at least are either for commercial use or feature large apartments/luxury condos (designed to solicit foreign investment). Average urban joe working a nebulous media job does not live in a skyscraper, although they may work in one.
People in NYC are "packed like sardines" into similar 3-6 story low-rise row houses just like in many European cities. This is because NYC was built up prior to many now-standard zoning regulations, so it follows a more similar pattern to older European cities.
The issue is affordability -- apartments near my office would cost 3x or more per month than where I currently live. How does Rome handle this?