Earlier quoted context omitted.
If the community didn't accept it, they wouldn't sell the mods. Just mark them all as free. This is opt-in. Also, for the record, Bethesda only gets 45%, Valve get 30%, and the modder gets 25%. > The game company is getting free content, free publicity, free developers. They shouldn't also get the majority of the profit. You have it backwards, the modder is getting free content (the base game), free publicity (Bethes…
Your argument makes a lot of sense for developper that would create their mods for profit and profit only. They would get free publicity for their products. In that sense, yes, the game company is providing them with free ressources. However, from my point of view, most mods are not seen or developed as products to be marketed. Most are work of love, personal projects, team projects. Fans getting together to fix a bu…
You're saying the 25% is a raw deal. Maybe it is, but that's the mass-market deal. If you're mod is awesome, then maybe the publisher is willing to buy it or pay for it. Counter Strike was a mod that Valve bought and made into a standalone game. If it is shitty, well then you get the mass-market deal or nothing. Everything is a negotiation. If you think the company is treating you like shit, then don't do free work for them that they didn't ask for.