The wallet app UI is the peak of Apple's 'single 20y/o in sf' design. Anyone that has multiple card from the same bank (because, say, you have a personal account and a shared account with your partner) has to do the "pick between the two identical looking top 20px of cards" dance every time they use Wallet to pay for something. It is mind-boggling that the current UI persists.
iOS 27 is adding a 'Create a Pass' button to Apple Wallet
251–260 of 331 posts
Re: iOS 27 is adding a 'Create a Pass' button to Apple Wallet
#252Earlier quoted context omitted.
No. I have only a vertical ordering available in Apple wallet. A card can be above another card or below another card. I have 3d physicality in a wallet that Apple wallet does not replicate.
Ah, so two+ columns vs one.
The sorting of the Apple Wallet column is a mystery to me. I can probably control it. But I couldn’t tell you how. It also lacks tactile feel. So it’s just not the same. It’s a sloppy mess.
Re: iOS 27 is adding a 'Create a Pass' button to Apple Wallet
#253The wallet app UI is the peak of Apple's 'single 20y/o in sf' design. Anyone that has multiple card from the same bank (because, say, you have a personal account and a shared account with your partner) has to do the "pick between the two identical looking top 20px of cards" dance every time they use Wallet to pay for something. It is mind-boggling that the current UI persists.
Re: iOS 27 is adding a 'Create a Pass' button to Apple Wallet
#254Re: iOS 27 is adding a 'Create a Pass' button to Apple Wallet
#255Re: iOS 27 is adding a 'Create a Pass' button to Apple Wallet
#256The wallet app UI is the peak of Apple's 'single 20y/o in sf' design. Anyone that has multiple card from the same bank (because, say, you have a personal account and a shared account with your partner) has to do the "pick between the two identical looking top 20px of cards" dance every time they use Wallet to pay for something. It is mind-boggling that the current UI persists.
Re: iOS 27 is adding a 'Create a Pass' button to Apple Wallet
#257While the author does mention the barriers to adoption, the premise— Apple was waiting for people to do something, but people weren’t doing it— subtly casts Apple as a passive entity in this scenario. The solution seems to be presented as Apple stepping in to make up for Developers’ inaction. If it’s been 14 years and there’s been very little adoption, this is clearly a UX problem. How many small venues or libraries…
It seems more to me that they never provided proper third party integration to basically create a pkpass file encompassing
- a QR code embedding arbitrary text up to, say, 128B or something, usually ASCII characters and usually a ticket ID and/or URL
- 1-2 lines of supplementary "clear text"
- a logo and/or fancy color gradient if needed
Re: iOS 27 is adding a 'Create a Pass' button to Apple Wallet
#258As long as we're innovating, how about adding tap to pay to the physical apple cards?
If you have an Apple Card they already assume that you have an iPhone to tap to pay with. Why pay for hardware in the card that duplicates hardware your phone already does better? (Better as in Phone tap to pay has an extra layer of security that card tap to pay does not. But also yes, cynically, better for Apple because Apple gets a small cut in Phone tap to pay to help pay for that extra layer of security.) Using a…
I wear a garmin when I work out but otherwise want a mechanical watch with no tracking or distractions.
Re: iOS 27 is adding a 'Create a Pass' button to Apple Wallet
#259The wallet app UI is the peak of Apple's 'single 20y/o in sf' design. Anyone that has multiple card from the same bank (because, say, you have a personal account and a shared account with your partner) has to do the "pick between the two identical looking top 20px of cards" dance every time they use Wallet to pay for something. It is mind-boggling that the current UI persists.
Do stupid things and the UI looks stupid. Shocker.
Re: iOS 27 is adding a 'Create a Pass' button to Apple Wallet
#260The wallet app UI is the peak of Apple's 'single 20y/o in sf' design. Anyone that has multiple card from the same bank (because, say, you have a personal account and a shared account with your partner) has to do the "pick between the two identical looking top 20px of cards" dance every time they use Wallet to pay for something. It is mind-boggling that the current UI persists.
The same is true in a physical card wallet. An 80 year old with early onset challenges can work this wallet, pick a card, and then hold the phone to the reader at a store. It's all co-opting "familiar" actions for them, not tech-like, which means they can do it. The biggest UX issue Apple has for that persona isn't the wallet, it's the lack of physical home button. Everyone in their 70s and up seems to be given pause…
The Apple thing where you can switch cards is a weird interface too, even after you have done it a few times.