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Apple Creator Studio

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251–260 of 461 posts

Re: Apple Creator Studio

#251
post #137

This is Off Topic, but the first thing I notice on that page were those icons for apps with Apple Creator Studio. They look AWEFUL .

I don’t think they look awful, and they’re more interesting and opinionated than most boring icons you see these days.

They're definitely awful compared to the icons they're replacing. Losing so much identity and detail.

Re: Apple Creator Studio

#252

Earlier quoted context omitted.

time to dust off that 20 year old edu email address. with these discounts, college has paid for itself!

If you are planning anyway to break the terms of the license and effectively steal the software, why even bother paying something for the privilege? Just get it for free, surely it has to be available cracked

When I moaned to the Adobe support person about a recent price hike they said "It's a real shame you haven't signed up for a free educational course online, like the ones from Google, that would qualify you for a student plan. Or have you? I'll wait here while you tell me if you are enrolled in one of those free Google courses. Take as long as you need."

So now I'm getting an education too.

Re: Apple Creator Studio

#254

Earlier quoted context omitted.

> overpriced Seriously? This is incredibly reasonable.

It's not outrageous, for sure, specially if you happen to have a use case for all the bundled apps. But things change if you consider that the one time payment for Logic Pro equals about 18 months of the subscription. In my case, I bought Logic Pro in 2013 for 180€. Obviously a subscription seems expensive no matter what the price is.

If a students needs Logic Pro for 3 months for a class then they can get it (with the other apps) for $9 total ($6 if you count the free month). That makes more sense than a one time fee of $200. On the other hand, if you're planning to use the software for over a decade like yourself then $200 is very cheap.

Re: Apple Creator Studio

#255
post #143

> These apps will continue receiving updates, with the latest versions adopting the beautiful new visual design language with Liquid Glass on all platforms Are the Apple people really this oblivious, or is someone in PR trolling us?

They don't have much of a choice. They bet the house on liquid glass and need to keep up appearances.

When you are in a hole you can at least stop digging.

Re: Apple Creator Studio

#256
post #5

I am still waiting for "XCode for iPadOS", where we can have a Smalltalk like approach to development, beyond what Swift Playgrounds allows for.

Unless Apple gets off several high horses regarding code signing and, more importantly, app containerization; any Xcode for iPadOS is going to be useless. Like, imagine Xcode without custom build steps or third-party compilers.

The larger problem is that the iPad has a dual nature. At the launch of the product, Apple positioned it as a netbook killer - i.e. a simplified computer for specific tasks, one where the locked down nature of the device might actually be considered a feature. That's why they built everything on iPhone OS[0]. However, there's always been the implication that this is supposed to Someday™ replace the Mac. It keeps getting new features to make it more useful as a computer replacement, which just makes the deliberate restrictions placed on the device more and more glaring. And Apple seems to think they can just keep adding features until they can make you do every computing task wearing a strait-jacket in a padded room.

This particular duality came to a head with the Apple Vision Pro. Any app that would actually be useful on a VR headset is either:

- Incompatible with Apple's code-signing and containerization requirements (i.e. developer tools)

- Not economic to offer at the small scale of the visionOS app market (at least, not while Apple is demanding 30%)

- A game (Apple really doesn't wanna talk about the Vision Pro as a games machine)

On a related note, Swift Playgrounds stopped getting updates almost a year ago. I updated my HTML editor demo project for iPadOS 26 and now I can't even compile it because Apple has yet to ship the version 26 SDK. And there's really nothing any third party can do to fix Swift Playgrounds to make it actually usable again.

[0] Strictly speaking, Apple's first internal demos of capacitive touch were for a tablet project specifically to spite Windows XP tablets. Although by the time they were writing actual shipping code it was intended for iPhone and iPad came later.

Re: Apple Creator Studio

#257

Earlier quoted context omitted.

Office 365 - the subscription version of Office - was released in 2011. Microsoft still offers a one time purchase of Office. There is precedent for Bigcorp keeping a one time purchase version and offer a prescription.

Yes - but perpetual purchases have an interesting gotcha that Microsoft didn't realise at first. To encourage subscription over perpetual, ongoing or evergreen updates are limited to subscription version. Office 2024 has every feature that was added since Office 2021 to the subscription version - while a chunk of loyal customers are unaware of them. Back when Google was competing hard with Google Suite, a big percept…

> To encourage subscription over perpetual, ongoing or evergreen updates are limited to subscription version.

Of course ... ? Before the subscription model, you wouldn't get free Office upgrades.

Re: Apple Creator Studio

#258

When was the last time Apple made some significant update to its professional desktop apps?

Logic Pro gets regular updates. I believe most of it is AI driven nonsense but they are making changes. Flashback capture was a nice fairly recent addition and surprising this wasn't implemented sooner. There are also regular bug fixes and performance improvements. I can't speak for the other apps.

https://support.apple.com/en-afri/109503

Re: Apple Creator Studio

#259
post #127

It's $12.99/mo or $129/yr for a subscription that includes Final Cut Pro, Logic Pro, Pixelmator Pro, Motion, Compressor, MainStage, Keynote, Pages, and Numbers Educational discount with verification required drops the price to $2.99/mo / $29.99/yr. The regular-price subscription includes family sharing, education price does not. One-time purchase versions remain available: Final Cut Pro ($299.99), Logic Pro ($199.99)…

But Keynote, Pages and Numbers are already free

Seems like a great "opportunity" for Apple to pump up their Services revenue

Re: Apple Creator Studio

#260

Earlier quoted context omitted.

The most important benefits in my opinion are choice and price - people like me who prefer to buy software outright can still do so at a reasonable cost, while others who opt for a subscription can also do so (again, at a reasonable cost).

It's pretty clever that they keep the "pay one time" option still alive while announcing the availability of subscription, so anyone who says "Boo, not you too Apple" can easily be shut down with "You still have the option to buy it!" instead of leaving those critics without answers. Of course, they'll eventually remove the option to buy the software by paying once, I think everyone can see the writing on the wall, b…

Final Cut Pro X has been available for purchase (at the same price, IIRC) for well over a decade now. Pro feathers were ruffled at the time they leapt from FCP7 to FCPX: the $299 price point was something like 1/4 of the going rate for its predecessors, was Apple planning to abandon its pros for the consumer market? Well. Here we are almost 15 years later, and if you paid the one-time price back then, you're still getting free updates today (at least on desktop). And you can still buy in with 299 2025 dollars, rather than 299 2011 dollars.

At the time, the common wisdom was that they'd go the same route as Adobe: you'd have to buy Final Cut X+1 in a couple years for another $299, and Final Cut X+2 a couple years after that... to their credit, that's not the way it's gone.

So that way, I imagine, all the film folks have a little more money to chuck at their high-powered Mac hardware budgets in the next refresh cycle instead... An evergreen Final Cut Pro license costs almost as much as 1TB of SSD from those guys!

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