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Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

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Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#251
post #222

I would consider myself pretty embedded in the gaming space, and I hadn't heard of the "Indie Game Awards" before yesterday. Last year's award show has <100k views on youtube, and the first article mentioning this (insider-gaming.com's) is written by one of the judges involved. I'll leave it up to the reader to judge how much of this is genuine and how much is jumping the twitter bandwagon to boost the award show's p…

FYI, last year was the first ever Indie Game Awards.

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#252

Earlier quoted context omitted.

It is fascinating. It's showing of course that AI has gone mainstream. There was a time that I remember when you could gripe at a party about banner ads showing up on the internet and have a lot of blank stares. Or ask someone for their email address and get a quizzical look. I pointed my dad to ChatGPT a few days ago and instructed him on how to upload/create an AI image. He was delighted to later show me his AI "Am…

How many American Gothic AI fake photos do you think he'll make. Sounds like a novelty experience to me. I also loved my first day in Apple's Vision Pro. It was mind blowing. On the 4th day I returned it. Novelty wears off, no matter how cool it might seem initially.

Oh, not disagreeing with you. A strange thing has happened inn the past when the what was novel also becomes the commonplace. Not in all cases, of course (and I personally also believe VR is one of those things that will never become commonplace).

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#253

Earlier quoted context omitted.

Simple fix, they need a separate categories for a game art award—no AI—and the rest of the categories (perhaps including game of the year, best new game) should allow AI. Right now the rules they're using are going against larger forces in the world that are going to become standard (if they're not already). And to your point, these are indie developers that are David's going up against the AAA Goliath's that have a…

I'd agree if this were about The Game Awards or similar, where indie devs are expected to compete against the AAA goliaths, but I've always understood the Indie Game Awards as being more about the craft then the end product. From the FAQ: > The ceremony is developer-focused, with game creators taking center stage to present awards, recognize their peers, and openly speak without the pressure of time constraints. http…

That's a good point—this being the indie game awards. I still think it makes sense to have separate categories that allow for AI-generated content but "indie developed" (versus an "Indie Art Award" that absolutely prohibits AI-generated content).

We should be able to celebrate the creation, execution, concept of a game without letting AI assets nullify the rest.

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#254
post #225

Earlier quoted context omitted.

It’s not dumb, it’s accounting for real world variance in car speedometer accuracy and possible inaccuracies in the measurement process, just because your car is telling you you went 98 or the speed camera is telling you you went 101 doesn’t mean that was the actual speed of your car at the moment.

Speed limits are limits, not targets. That's why they're called speed *limits*. You account for variance in the speedometer and the reading device by staying under the limit, not treating it as a target.

I hope this does not come across as antagonistic but isn’t this then another form of mental math again? "I’m actually not allowed to drive the number on the sign but I’m also not allowed to drive a speed within the margin of error so I could be falsely accused of speeding."

The other way around seems more clear in a legal sense to me because we want to prove with as little doubt as possible that the person actually went above the speed limit. Innocent until proven guilty and all that. So we accept people speeding a little to not falsely convict someone.

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#255
post #184

Earlier quoted context omitted.

You’re reading it wrong: rather, AI hype had been common (but not the majority position) in tech contexts for a while, especially from those that have something to sell you. What you derogatorily call normies are the rest of the world caring about their business until one day some tech wiz came around to say “hey, I have built a machine to replace all of you! Our next goal is to invent something even smarter under ou…

They don't call normies derogatorily, they just use it as proxy for "non-tech people" > “hey, I have built a machine to replace all of you! Our next goal is to invent something even smarter under our control. Wouldn’t that be neat?” No wonder the average person isn’t really keen on this sort of development. Nope, most are just annoyed from AI slop bombarding them at every corner, AI scams getting news of claiming ano…

Job replacement and AI slop are both legitimate reason that people have negative opinions on AI

Amongst many other legitimate reasons.

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#257

The game won GOTY on its merits. Then the AI disclosure came out and it got stripped. If AI use produces obviously inferior work, how did it win in the first place? Seems like the objection is to the process, not the result. Doubly so if the usage was de minimis. I think it's the artists, not the tools, that make the art. Overuse of anything is gauche; but I am confident that beautiful things can be made with almost…

> If AI use produces obviously inferior work, how did it win in the first place? they uses some AI placeholders during development as it can majorly speed up/unblock the dev loop while not really having any ethical issues (as you still hire artists to produce all the final assets) and in some corner case they forgot to replace the place holder also some of the tooling they might have used might technically count as g…

I've actually considered hiring artists to help me out a few times too under sort of comparable circumstances? I could use AI to generate basic assets, and then hire artists for the real work! More work for artists, better quality for me. Unfortunately, I fear I'd get yelled at (possibly as a traitor to both sides?)

Frankly, in the wider debate, I think engagement algorithms are partially to blame. Nuanced approaches don't get engagement, so on every topic everyone is split into two or more tribes yelling at each other. Folks in the middle who just want to get along have a hard time.

(Present company excepted of course. Dang is doing a fine job!)

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#258
post #59

The AI witch hunt claims its first victim, apparently over some placeholder textures. https://english.elpais.com/culture/2025-07-19/the-low-cost-c... > Sandfall Interactive further clarifies that there are no generative AI-created assets in the game. When the first AI tools became available in 2022, some members of the team briefly experimented with them to generate temporary placeholder textures. Upon release, insta…

That’s incredibly harsh. A blanket ban on AI generated assets is dumb as hell. Generating placeholder assets is completely acceptable.

Blanket ban on generative AI? Games have been using some form or another every since the days of RTS map generation and perlin noise

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#259

Earlier quoted context omitted.

> AFAIK, there's no consensus on whether traditional procedural approaches should be described as "generative AI" Sure there is. "Generative AI" is just a marketing label applied to LLMs - intended specifically to muddy these particular waters, I might add. No one is legitimately confused about the difference between hand-built procedural generation techniques, and LLMs.

That's not quite true though, right? Because diffusion models are also generative AI and they're not LLMs. Heck, they probably got disqualified, not for the use of an LLM, but for the use of a diffusion model. So I think Gen AI is an umbrella. The question is, do older techniques like GANs fall under Gen AI? It's technically a generative technique that can upscale images, so it's generating those extra pixels, but I…

There's not that much difference between diffusion models and other auto-regressive models (https://www.youtube.com/watch?v=zc5NTeJbk-k). But I'm of the opinion that Generative AI is a terrible umbrella term. It should include basically all of digital art if we take it seriously. The flood fill / paint bucket tool can be considered AI, any program using a search algorithm can be phrased in AI terms of a sense-think-act loop. Nevertheless I do understand what people tend to mean by it when they're raging. Right now it might best be defined in terms of workflow: a human uses natural language to describe what they want, and moments later a plausible image appears trying to match. This clearly separates it from every other tool in the digital artist's program, even many which one could arguably call generative AI. It also separates it from stock-photo/texture searches done externally to some art program, as those are done in a query language rather than natural language.

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#260
post #59

Earlier quoted context omitted.

That’s incredibly harsh. A blanket ban on AI generated assets is dumb as hell. Generating placeholder assets is completely acceptable.

I agree, even though I'm not in favour of gen ai. It was a terrible mistake letting placeholder assets get out in the final release, but it shouldn't actually count as shipping AI-generated content in your product.

> representatives of Sandfall Interactive agreed that no gen AI was used in the development of Clair Obscur: Expedition 33

Even if all the AI-generated content had been replaced before release, this would still be a lie.

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