I would consider myself pretty embedded in the gaming space, and I hadn't heard of the "Indie Game Awards" before yesterday. Last year's award show has <100k views on youtube, and the first article mentioning this (insider-gaming.com's) is written by one of the judges involved. I'll leave it up to the reader to judge how much of this is genuine and how much is jumping the twitter bandwagon to boost the award show's p…
Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
251–260 of 421 posts
Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
#252Earlier quoted context omitted.
It is fascinating. It's showing of course that AI has gone mainstream. There was a time that I remember when you could gripe at a party about banner ads showing up on the internet and have a lot of blank stares. Or ask someone for their email address and get a quizzical look. I pointed my dad to ChatGPT a few days ago and instructed him on how to upload/create an AI image. He was delighted to later show me his AI "Am…
How many American Gothic AI fake photos do you think he'll make. Sounds like a novelty experience to me. I also loved my first day in Apple's Vision Pro. It was mind blowing. On the 4th day I returned it. Novelty wears off, no matter how cool it might seem initially.
Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
#253Earlier quoted context omitted.
Simple fix, they need a separate categories for a game art award—no AI—and the rest of the categories (perhaps including game of the year, best new game) should allow AI. Right now the rules they're using are going against larger forces in the world that are going to become standard (if they're not already). And to your point, these are indie developers that are David's going up against the AAA Goliath's that have a…
I'd agree if this were about The Game Awards or similar, where indie devs are expected to compete against the AAA goliaths, but I've always understood the Indie Game Awards as being more about the craft then the end product. From the FAQ: > The ceremony is developer-focused, with game creators taking center stage to present awards, recognize their peers, and openly speak without the pressure of time constraints. http…
We should be able to celebrate the creation, execution, concept of a game without letting AI assets nullify the rest.
Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
#254Earlier quoted context omitted.
It’s not dumb, it’s accounting for real world variance in car speedometer accuracy and possible inaccuracies in the measurement process, just because your car is telling you you went 98 or the speed camera is telling you you went 101 doesn’t mean that was the actual speed of your car at the moment.
Speed limits are limits, not targets. That's why they're called speed *limits*. You account for variance in the speedometer and the reading device by staying under the limit, not treating it as a target.
The other way around seems more clear in a legal sense to me because we want to prove with as little doubt as possible that the person actually went above the speed limit. Innocent until proven guilty and all that. So we accept people speeding a little to not falsely convict someone.
Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
#255Earlier quoted context omitted.
You’re reading it wrong: rather, AI hype had been common (but not the majority position) in tech contexts for a while, especially from those that have something to sell you. What you derogatorily call normies are the rest of the world caring about their business until one day some tech wiz came around to say “hey, I have built a machine to replace all of you! Our next goal is to invent something even smarter under ou…
They don't call normies derogatorily, they just use it as proxy for "non-tech people" > “hey, I have built a machine to replace all of you! Our next goal is to invent something even smarter under our control. Wouldn’t that be neat?” No wonder the average person isn’t really keen on this sort of development. Nope, most are just annoyed from AI slop bombarding them at every corner, AI scams getting news of claiming ano…
Amongst many other legitimate reasons.
Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
#256Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
#257The game won GOTY on its merits. Then the AI disclosure came out and it got stripped. If AI use produces obviously inferior work, how did it win in the first place? Seems like the objection is to the process, not the result. Doubly so if the usage was de minimis. I think it's the artists, not the tools, that make the art. Overuse of anything is gauche; but I am confident that beautiful things can be made with almost…
> If AI use produces obviously inferior work, how did it win in the first place? they uses some AI placeholders during development as it can majorly speed up/unblock the dev loop while not really having any ethical issues (as you still hire artists to produce all the final assets) and in some corner case they forgot to replace the place holder also some of the tooling they might have used might technically count as g…
Frankly, in the wider debate, I think engagement algorithms are partially to blame. Nuanced approaches don't get engagement, so on every topic everyone is split into two or more tribes yelling at each other. Folks in the middle who just want to get along have a hard time.
(Present company excepted of course. Dang is doing a fine job!)
Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
#258The AI witch hunt claims its first victim, apparently over some placeholder textures. https://english.elpais.com/culture/2025-07-19/the-low-cost-c... > Sandfall Interactive further clarifies that there are no generative AI-created assets in the game. When the first AI tools became available in 2022, some members of the team briefly experimented with them to generate temporary placeholder textures. Upon release, insta…
That’s incredibly harsh. A blanket ban on AI generated assets is dumb as hell. Generating placeholder assets is completely acceptable.
Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
#259Earlier quoted context omitted.
> AFAIK, there's no consensus on whether traditional procedural approaches should be described as "generative AI" Sure there is. "Generative AI" is just a marketing label applied to LLMs - intended specifically to muddy these particular waters, I might add. No one is legitimately confused about the difference between hand-built procedural generation techniques, and LLMs.
That's not quite true though, right? Because diffusion models are also generative AI and they're not LLMs. Heck, they probably got disqualified, not for the use of an LLM, but for the use of a diffusion model. So I think Gen AI is an umbrella. The question is, do older techniques like GANs fall under Gen AI? It's technically a generative technique that can upscale images, so it's generating those extra pixels, but I…
Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
#260Earlier quoted context omitted.
That’s incredibly harsh. A blanket ban on AI generated assets is dumb as hell. Generating placeholder assets is completely acceptable.
I agree, even though I'm not in favour of gen ai. It was a terrible mistake letting placeholder assets get out in the final release, but it shouldn't actually count as shipping AI-generated content in your product.
Even if all the AI-generated content had been replaced before release, this would still be a lie.