Earlier quoted context omitted.
>Regardless of the origins of the term "sideload", the language implies a non-standard practice. Because it is non-standard. Like it or not, the intended experience is that you get apps from the play/app store, and for most people that's exactly what they do. This is a descriptive statement, not a normative one. Accepting it doesn't imply you oppose the freedom to run whatever code you want. The language of "sideload…
> the intended experience is that you get apps from the play/app store Once again, this is the point. > it doesn't imply you oppose the freedom to run whatever code you want But it does. Let's first look at what's good about "intended experience" & possible legitimate reasons to have a differentiation between "vendor-approved" 3rd-party apps & non-"vendor-approved" 3rd-party apps. The connotation of an "intended expe…
It's pretty obvious that they think the distinction is worth having because they can vet apps they signed, rather than random apks from the internet. You might think that's a flimsy justification, but that's not a reason to reject such a distinction exists at all.
>The only other legitimate reason to have a differentiation would be to ensure the user doesn't install malware. Play Protect currently does this with sideloaded apps, so once again there is no difference in the "intended experience" from the user's perspective.
That's purely reactive (you can't scan for stuff that you don't know about), and doesn't ensure identity validation. Again, you can argue how good those reasons are, but there's at least a plausible justification for it.
>The connotation of an "intended experience" is that the experience is supported by the OS vendor. If you have issues with your experience, these are issues that can be reported & the OS vendor will endeavor to fix.
When was the last time anyone got "support" for Android/iOS from Google/Apple? At best you have random forums that google/apple staff check once in a blue moon, if you're lucky.