Earlier quoted context omitted.
You can still access CS:GO, by selecting the "csgo_legacy" beta on CS2
Are there still servers running games? Not that it's really necessary since CS2 is basically CSGO with better smoke effects/lighting.
Counter-Strike: A billion-dollar game built in a dorm room
251–260 of 478 posts
Re: Counter-Strike: A billion-dollar game built in a dorm room
#252I will forever mourn the general demise of server browsers. Too many games require you to use matchmaking systems, which means it's very hard to build up a small community in-game anymore. You either have to rely on forming small parties with people you've stumbled upon one by one, or you have to seek out people from some much larger area like Reddit or Discord. It takes a lot of the serendipity out of the experience…
I've lurked on HN for years, but I had to create an account just to respond to your post. I operated these servers – perhaps my handle is still familiar. I remember you for sure! I'm touched that you and so many others still have fond memories of that time. It was such a gratifying experience to build out that server network and the accompanying integrations that attracted so many and built such a great community. I…
Re: Counter-Strike: A billion-dollar game built in a dorm room
#2531.5 was peak CS in my opinion. No shield bullshit and massive amounts of customization and maps and servers. as_oilrig ftw
Re: Counter-Strike: A billion-dollar game built in a dorm room
#254Earlier quoted context omitted.
I've lurked on HN for years, but I had to create an account just to respond to your post. I operated these servers – perhaps my handle is still familiar. I remember you for sure! I'm touched that you and so many others still have fond memories of that time. It was such a gratifying experience to build out that server network and the accompanying integrations that attracted so many and built such a great community. I…
This kind of interaction is what makes me miss the "old internet" the most...
Re: Counter-Strike: A billion-dollar game built in a dorm room
#255Something that wasn't mentioned in the article is that Counter-Strike spawned the creation of the most iconic FPS map ever: de_dust2. If an FPS supports custom maps, it's inevitable that de_dust2 will get ported to it. There's actually a mini-documentary about the creation of de_dust2 [0] which I think will be of interest to FPS fans. I wonder if de_dust2 is the most played FPS map or if it has been dethroned by some…
Re: Counter-Strike: A billion-dollar game built in a dorm room
#256I have a (knowingly irrational) dislike for Counter Strike because it fragmented what was previously an essentially single 'Quake / Quake 2" community, making the free-for-all adrenaline frag fests that I most enjoyed less populated, specifically at LANs. I got my fun from balls out running and firing rockets and rails in the chaos of free for all, and CS offered what was essentially the 'we're all campers' version,…
Re: Counter-Strike: A billion-dollar game built in a dorm room
#257I will forever mourn the general demise of server browsers. Too many games require you to use matchmaking systems, which means it's very hard to build up a small community in-game anymore. You either have to rely on forming small parties with people you've stumbled upon one by one, or you have to seek out people from some much larger area like Reddit or Discord. It takes a lot of the serendipity out of the experience…
You can still play this way. I still mostly play WolfET because modern FPS games are too stressful and too much work.
Re: Counter-Strike: A billion-dollar game built in a dorm room
#258Heads up to those who played CS:GO years ago and like money. I was a pretty active player from 2012 to 2014. Back then I got dozens of crates that I didn't open, now worth as high as 31$CAD each. I looked it up last week and it's worth over a thousand dollars in Steam. I cashed in on almost half of it and now I have some cash to buy games for my family and friends.
That's already over ten years ago... Wow CS:GO is still the new CS for me, that never catched on and everybody played 1.6
Re: Counter-Strike: A billion-dollar game built in a dorm room
#259I have a (knowingly irrational) dislike for Counter Strike because it fragmented what was previously an essentially single 'Quake / Quake 2" community, making the free-for-all adrenaline frag fests that I most enjoyed less populated, specifically at LANs. I got my fun from balls out running and firing rockets and rails in the chaos of free for all, and CS offered what was essentially the 'we're all campers' version,…
I did try playing CS more serious for some time but I just couldn't stand it and I never had the patience. Got to respect that.
Quake requires more skill btw.
Re: Counter-Strike: A billion-dollar game built in a dorm room
#260Earlier quoted context omitted.
I've lurked on HN for years, but I had to create an account just to respond to your post. I operated these servers – perhaps my handle is still familiar. I remember you for sure! I'm touched that you and so many others still have fond memories of that time. It was such a gratifying experience to build out that server network and the accompanying integrations that attracted so many and built such a great community. I…
This kind of interaction is what makes me miss the "old internet" the most...