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AAA Gaming on Asahi Linux

rosenzweig.io

251–260 of 382 posts

Re: AAA Gaming on Asahi Linux

#252

Realisticly speaking, is Asahi Linux usable right now for a random schmuck who just wants to use his computer?

Depends what kind of computer you have and what you want to do with it. M3 does not work at all. M1 is the best supported but even there some important things like microphones and thunderbolt still don’t work.

Re: AAA Gaming on Asahi Linux

#253
post #227
post #192

Earlier quoted context omitted.

Haaa Konqueror. It was THE shit back in the day. I loved this software. It really was at the core of the KDE experience. Too bad it disappeared, I miss it. (well it’s not technically dead but it’s not moving either)

I came here to say this! Konqueror may have served a small community but it was excellent. It was the file manager as well as the browser and it was incredibly capable. By far the most advanced GUI file manager of its time. And a pretty fast and pleasant browser, although the compatibility was hit and miss. (Those were Flash and IE-dominated days as I recall them.) A lot of what I loved about Konqueror is captured in…

Yes and I believe Dolphin is the best conventional file manager on the market - superior to the Windows Explorer and the file browser in in Mac OS.

Re: AAA Gaming on Asahi Linux

#254

Ok, but why would a hardcore Linux person want to play games that embody everything they hate about Windows in their mode of production, data gathering practices, politics, etc?

There are lots of reasons to run Linux. Not everyone who runs it is a free software ideologue.

Re: AAA Gaming on Asahi Linux

#255
post #211

Earlier quoted context omitted.

It's changing. I imagine that was always intended to be an introductory thing to cement their position in the marketplace.

Good old enshittification. Make it good to attract users, then optimize for profit once the users can't leave.

[dead]

Re: AAA Gaming on Asahi Linux

#256
post #170

From a performance and technical perspective this is incredible. Well done! It will never happen, but my dream is for the Asahi devs, Valve, and Apple to all get together to build out a cross-platform Proton to emulate and play games built for Windows on both x86 and ARM hardware running Linux. A Steam Deck with the performance and power efficiency of an M-series ARM chip and the entire library of games that run on P…

Apple is going to do the same thing they did with BSD, WebKit, etc. They will wait until proton is mature enough, fork it, then release it as their own. Why put in the effort this early on?

Apple literally already has released a game porting toolkit which is basically Proton (see sibling reply)

Re: AAA Gaming on Asahi Linux

#257
post #191

Earlier quoted context omitted.

I think it's still hilarious and crazy that safari/chrome/webkit/blink exploded out of the cute little KHMTL browser called Konqueror in KDE from back in the day. And the root of the whole browser wars thing was microsoft making an absolute dog of a browser for Mac OS X when it came out and then refusing to support it. lmao.

IE 5.5 for OS X was by far the most standard compliant browser of its time. It supported more CSS than either NN 4.x or IE 5 for Windows. Nothing came to surpass it until Mozilla 1.0 and even then it wasn't a slam dunk.

Yep. I remember those days.

I also remember Safari on Windows, which was convenient for many reasons.

Re: AAA Gaming on Asahi Linux

#258

Earlier quoted context omitted.

Wow! I wasn't aware, but that actually gives me a ton of confidence that Valve isn't ignoring ARM with all of their Linux + Proton work. Her output is incredible.

I hope they don’t ignore macOS. They could port proton to run on Metal + Rosetta and then Steam would support all running windows titles on macOS and Linux. I recognize it’s a hell of an ask, but I think Alyssa could pull it off.

I'm a huge macOS fan but even I have to admit that gaming deserves to have a home on an open-source OS controlled by no one (which would be Linux in this case) and that Steam devoting effort to bring first-class gaming from Windows to macOS is like working to escape from the frying pan into the fire.

Re: AAA Gaming on Asahi Linux

#259

Earlier quoted context omitted.

Steam Deck was made possible by their ongoing efforts to enable the play of most of their games catalog on any hardware platform that is computationally capable of running them, regardless of OS or architecture. The end game for Valve isn't Steam Deck 2 or 3 (which is statistically impossible for Valve to produce), but for Steam to be on everything.

Everything except Windows 7 and XP that is.

I believe Valve dropped official Windows 7 support in Steam because Chromium did and they weren't going to fork it.

I empathize if you don't like any version of Windows newer than 7 or XP, but it's time to let the dream of running them forever go. It's not weird when software doesn't support the 2009 version of an operating system anymore in 2024. If they never dropped support, it would be difficult to take advantage of improvements that occurred in the last 10 years, because we'd forever be stuck in baggage.

Of course when it's feasible everybody loves software that really never does drop support, like 7-zip, which I think happily still works on Win9x without KernelEx... but I'd rather 7-zip stopped having serious security issues than continued to work on old Windows versions.

Re: AAA Gaming on Asahi Linux

#260
post #191

Earlier quoted context omitted.

I think it's still hilarious and crazy that safari/chrome/webkit/blink exploded out of the cute little KHMTL browser called Konqueror in KDE from back in the day. And the root of the whole browser wars thing was microsoft making an absolute dog of a browser for Mac OS X when it came out and then refusing to support it. lmao.

IE 5.5 for OS X was by far the most standard compliant browser of its time. It supported more CSS than either NN 4.x or IE 5 for Windows. Nothing came to surpass it until Mozilla 1.0 and even then it wasn't a slam dunk.

Was gonna say IE5 on OS X was the opposite of “a dog of a browser”. It was the gold standard against which every other browser was compared because it was by far the most standards compliant browser of its day.

Also a quick correction, there was no IE5.5 for OSX. That was for Windows and used a diff rendering engine.

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