Earlier quoted context omitted.
I don't think it's the issue here. Products like PS, 3DS MAX are VERY intuitive to learn and use "right now because I need to get this done ASAP". Try Blender - you'll feel like on some alien spaceship.
I'm calling BS. Tools like Photoshop and 3DS Max have always been an overwhelming menu of tools, usually with just an arbitrary picture instead of a word! That's as alien as it gets. The only way to use any of these tools is to learn why . Until you understand what things like "extrude" and "flip normals" mean, you are ultimately fumbling around an alien menu: the best you can do is order everything on it one at a ti…
Actually, I had to repeat the experiment 2 days ago - after not using 3DS for decade. It's almost like a new program. But better. It took me 10 minutes to import a model, take it apart, do basic operations and try to optimize it (unsuccessfully). With no help, no internet, in a hurry and half-asleep. It's just logical. Anyway, the "Getting started" button is right there.
Blender is just freaking scary. But I'm giving it a try once a decade. :)