Earlier quoted context omitted.
Turn the Epic Games Store into a more general Play Store/Apple Store competitor by expanding into other media types?
The Epic Games Store is barely even functional for video games. They haven't been able to implement table stakes features like reviews and a shopping cart, despite promising them for years now. Going wider and increasing its surface area even further doesn't really sound like a winning move.
Epic Games acquires Bandcamp
251–260 of 485 posts
Re: Epic Games acquires Bandcamp
#252Everyone here is really gloom and doom about this news but as much as I love Bandcamp, they have made some decisions that really made me not want to use the platform. For example, if an artist releases a free song as part of an album, it is not possible to add that song to your library without purchasing the whole album. This makes no sense when I only like and want to purchase say 2 or 3 songs off the album. This al…
That's not Bandcamp's fault. Whoever listed the album configured it that way. There are settings for artists (or labels or whoever) to allow people to purchase single songs, or require that they buy the entire album. I've bought plenty of single tracks from albums. A few of them as recently as this past weekend.
If an album has a free song or single, you cannot add the free song to your library unless you purchase the whole album. Even if you are allowed to purchase individual songs on the album.
Re: Epic Games acquires Bandcamp
#253Earlier quoted context omitted.
Why do things need an exit strategy, why can they not simply exist and do good work and pay people fairly? Does everything have to exist purely to maximise profit?
>Does everything have to exist purely to maximise profit? No, everyone is free to start a bandcamp alternative that does not sell out. But the probability of people wanting to "cash out" or trade equity for other things they want is pretty high. And so that is the world that we see, because it is a reflection of what people want.
I don’t know how to combat the shift to a single monopoly/duopoly in every market though, but it’s definitely going to make our lives worse. Especially with the erosion of private ownership for us plebeians.
Re: Epic Games acquires Bandcamp
#254This really sucks. Bandcamp has been my go-to store for buying music for a long time. No dark patterns, lightweight site, free previews, good terms for indie artists. I don't think I can ethically shop there anymore given Epic's ownership and business practices.
Re: Epic Games acquires Bandcamp
#255I haven't been in an active band for over a decade, but back when I was bandcamp was the only way we ever got money online. We had it set to optional to pay, and we would randomly get $5-30 from people around the world. It wasn't much, but it always felt nice. I also like the way they handled payments to artists, I'm not sure if they still do it this way, but back then your first 9 payments would go directly to your…
Re: Epic Games acquires Bandcamp
#256I don't know anything about Epic Games, but as a huge fan of Bandcamp, this feels like a bit of a drag. There's something about Bandcamp that seems exactly right. It's an open, fair and creative way to discover and publish music, that is really distinct from the rest of the music business. I'm struggling to see how that fits into a gigantic video game company. If it has to pull in so much money that it "moves the nee…
I’m with you. Never heard of this Epic Games company. This is worrying. I fell behind on downloading all of my 426 purchases on bandcamp, but now I feel a strong desire to catch up.
Creators of Unreal Engine, one of the two de facto 3rd party game engines in the industry, created way back in the 90's. You very likely played some game or 6 that was made using it. Also the developers of several games themselves like Gears of War, Unreal Tournament, Infinity Blade, and Bulletstorm.
But I guess more recently people would call them "The creators of Fortnite", that free to play battle royale that usurped PUBG as "the face" of the genre. They also have a PC game store that is relatively recent and under some ire from consumers for reasons that'd take a whole essay to fully explain.
As a middleman between games and developers, the reasons to purchase a music vendor is numerous. Time will tell what they do with it, but most of their previous aquisitions are hands-off.
Re: Epic Games acquires Bandcamp
#257Earlier quoted context omitted.
> Now I'm not sure what to do I mean, why not continue doing what you are doing until the thing that you like actually goes to shit?
Yeah, Epic's acquisitions don't really affect the aquired's day to day. IDK why "protesting a launcher" means disassociating with every single thing a company does. Kind of hard to avoid every single Unreal Engine game, or Blender/Godot or any other company/game they gave no-strings grants to. Or games you played already but are on EGS when they get a PC port.
Edit: for one thing, anyone who pops up with a "bandcamp replacement" right now is going to have a very difficult time arguing that their replacement is actually better as long as bandcamp is still exactly the same thing they were emulating.
Re: Epic Games acquires Bandcamp
#258This feels like a major blow, as someone who just semi recently (probably around pandemic start) started getting into purchasing flac music from indie artists, Bandcamp was a great source of music. I understand nothing will change in the short term, but long term I am very concerned. Especially as streaming becomes more dominant and companies are less willing to provide flac based music and physical discs (where I ca…
Re: Epic Games acquires Bandcamp
#259Earlier quoted context omitted.
Not everything has to be a buy out. Why can't a business just be a business and make some money for the owners and provide a service for the users and grow organically (or not). I know HN crowd often see that as an unnatural business model but it has worked for small business for eons.
I don't care who you are, when you get an offer for millions and millions, I'm sure you'll quickly sing a different tune. I'm sorry, but this kind of thinking is just silly. It's always easy to say this kind of thing from the outside.
Re: Epic Games acquires Bandcamp
#260Too bad. It was one of the few good independent websites left. As always, the CEO said they'll remain independent and blah blah blah in the email, but we know how that goes. Good tip for people on the music side, and something to suggest to them: 1. Set up but do not publish your Bandcamp Subscriptions 2. Add all your music to it 3. Now it's all downloadable in your own user-side Bandcamp library. Check the format: F…