Earlier quoted context omitted.
This specific issue is definitely a macOS problem - instead of doing proper resolution independent rendering, macOS just renders at 2x the 'looks like' resolution, and then scales the result to fit the panel. But even on Windows, the choices at 27" 4K aren't great. 100% is too small. 200% is too large. 150% is quite nice, but I find apps regularly don't scale properly, and text still isn't as nice as 200% on a 5K dis…
> Fractional scaling is a mixed bag and a lot of apps have broken or compromised UI when it's in use. I use 1.5× scaling in Sway, and haven’t observed even the slightest problem in any Wayland app. (I also use the high-DPI patches for XWayland, and run it at 3×, so that it’s an integer multiple of my scaling factor, a minor visual improvement on the very few X11 things I use that is probably not worth it.) I will not…
Led to some pretty broken looking UI.