Live data from Hacker News

Oculess – Removes account requirements and telemetry from Oculus Quest devices

github.com

251–260 of 400 posts

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#251

This reminds me of the time that Steve Ballmer did an Q&A with Microsoft interns saying basically that he's happy everyone in China pirates Windows because then Microsoft sets the standard.

Reminds me of the time when the president of Romania told Bill Gates to his face that the Romanian IT industry has grown to where it is today thanks to everyone pirating Windows.[1] I'm still wondering what went through Bill's head hearing that. [1] https://www.wired.com/2007/02/romanian-presid/

Most likely, he already knew

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#252
post #119

Earlier quoted context omitted.

Well, I think all of them are dumb, including me. I'm not going to finger point at you specifically and call you dumb because that is rude (unfortunately yes, my subtext is). I'd say half of my choices are dumb, and yes when we find that most of the time people are making dumb choices that put humanity in a worse and worse situation, maybe it's time to drop in some laws to slow that down. I mean go and look at the ot…

I might recommend taking a step back and re-examining this stance and considering the possibility that there are people who disagree with your stance because they hold different opinions and values, not just because they’re dumb.

No, they're definitely dumb just like you and I are definitely dumb in the sense that we are terrible making decisions which are holistic on a longer timescale. We evolved to be dumb at these things but not being dumb is what we need right now so we need to exert power downstream to stop us from our temptations to make our dumb decisions in the heat of the moment like oh god I'll just use Facebook so I can buy this stupid thing on Marketplace even though participation in Facebook net harms humanity.

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#253

Earlier quoted context omitted.

This would be great if there was any hope to see a better actor coming in. Currently buying a Quest 2 equivalent from a "good" actor is just thought exercise. Looking at Vive, they don't seem ready to enter the regular consumer market anytime soon. Google and Samsung threw the towel long ago. I'm not sure Microsoft could be a better actor than Facebook if they wanted to (remember it all came down on us way after the…

There is a good guy in the space already it's Valve. The Index was good, and there are rumors that they are developing their own standalone VR headset (search "Deckard") which would theoretically compete directly with Quest 2.

I agree with Valve's position as an alternative...but the Index is priced 10k+ so targeted a completely different public, and Deckard is only rumored as far as I know. We have no idea if/when/how it will be released, or if they'll be able to reach a competitive price.

I wish them to succeed, but wouldn't count on it until we have actual release info.

It actually reminds me that Sony is rumored to release a Playstation VR2, which might be an interesting, though not standalone, as the PSVR 1 was decently good.

Also, I only realized while checking Valve's headset that HTC had a consumer grade headset gone public yesterday, though it doesn't have controllers and its future is a bit murky at this point.

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#254
post #215

Earlier quoted context omitted.

Do you really think "old" Microsoft thought that far into the future for this back then? This was before the days of software becoming walled-garden lock-in subscription-ware; when quarterly revenue relied solely on the number of licenses sold and pirated licenses were seen as lost revenue. I assumed they just though that if everyone had only legit copies, then Microsoft's revenues would quintuple overnight effective…

Those days Linux was not a viable options for consumers. Microsoft was not in this alone (piracy in eastern part of the world), even companies like Adobe was in same situation and Adobe perhaps was more affected as they were smaller and less diversified. But for them piracy in China, India, Romania et al. was not a problem, as they knew it increases user base and they can monetize that in corporates. The same people…

Quite funny that many of the child-pirates work in Redmond and Bellevue now.

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#255
post #246

Looking at the source code it seems only some system flags are (un)set. So unless you disable all updates I assume most settings will be reset after an update. This app is more like an interface for some settings than a hack.

> This app is more like an interface for some settings than a hack. It's also a statement.

Yes absolutely!

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#257

Earlier quoted context omitted.

standalone VR is pretty garbage running off a phone graphics card. The quest is only interesting where you connect to PCVR, and then its not standalone.

You know what else is "garbage?" - games. Because no one plays games on their phone, since a $3k gaming tower in their home is much better. I also never eat at Burger King - because their food is not as good as a 5 star restaurant. In fact, games without top of the notch 600W GPU graphics are not played by anyone. If you play solitaire, it needs to run at 120FPS and use raytracing. This is also why Walmart went out o…

I don't play on my phone and my computer did cost $3k if you include my vr equipment. I don't eat at burger king. I've played solitaire at 120 fps, but not with ray tracing. I also don't shop at walmart.

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#259
post #49
post #42

Earlier quoted context omitted.

Companies are not individuals.

I'm no corporate shill, but corporations are groups of people, so anything you think it's ok to take away from them because they're a group and not a person, you could logically take away from, say, a union or a farmer's market. If it was wise to make that law regarding facebook, would it be wise to make it regarding an individual as well, or should individuals be allowed to do it because they're not groups? And if i…

The connection between corps and unions/farmers markets is clear to me, but the jump between unions/farmers markets to individuals is not.

Yes, I do think groups should not have rights individuals have. It's more about the scale than the amount of people, and the line between that gets blurred when an individual can control thousands of PCs.

Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices

#260
post #173

Earlier quoted context omitted.

The vive may be outdated but it's still some of the best fun you can have on a PC. I will upgrade eventually now that I can afford it but except for high res applications the vive still holds it own. The tracking is excellent to this day.

Setting up all those stupid sensor boxes is a massive chore that takes away the immense joy of throwing it in a backpack and bringing it to the cottage for a round of Beat Sabre. Honestly, I hated setting up, packing up and re-setting up my Vive. As a VR dev, I had to do it so often that the benefits of the sensor-free, wire-free, and; of course, most importantly computer-free operation of the Quest - combined with i…

1. Lighthouses are not a "sensor box". The only sensor in them is an IMU. Their primary purpose is to sweep (an approximation of) planes of light in your play area.

2. They are not a pain to setup. You just plug them in and then put them somewhere where they can see you. It's no more of a pain than charging your phone.

>This external sensorless experience means everything.

The headset and controllers have do tracking just by using sensors internal to them. Again, lighthouse do not do the tracking.

Post reply on HN