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The worst volume control UI in the world (2017)

uxdesign.cc

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Re: The worst volume control UI in the world (2017)

#251

Apple won this back in 1999: https://i.imgur.com/V9WQ8Gc.png

The extra funny bit is that the type of physical volume control it's imitating is bad even in the real world. I remember having these dinky little wheels on Walkmans and such and having to fiddle a lot with them to get the exact volume I wanted.

Re: The worst volume control UI in the world (2017)

#252
post #221

Earlier quoted context omitted.

You do know you can just drag the volume icon from the control center back to the menu bar, right? And the Touch Bar volume controls are probably the nicest UX on a Touch Bar, since it allows to change the volume quite fast with a simple drag & slide.

How is anyone supposed to work out that you can drag a volume icon from the control center to the menu bar? It's nice that you can. But as clear affordances go, that really isn't one.

You can also go to System Preferences > Dock & Menu Bar > Sound > Show in Menu Bar.

Re: The worst volume control UI in the world (2017)

#253
post #15

The one asking the user to make noise as loud as you want the volume to be made me laugh but it does have a hidden feature... It will never be lower than ambiant noise. Perhaps a desireable feature?

Came here to advocate for this feature. You need to be able to set a minimum volume, so quiet sounds are audible over the current level of background noise.

Re: The worst volume control UI in the world (2017)

#254
post #221

I think the worst volume control is on Mac OS Big Sur... the missing Volume Icon In Menu Bar. A second close is the volume controls on the MacBook Pro touch bar. Fairly subpar (push-and-hold).

You do know you can just drag the volume icon from the control center back to the menu bar, right? And the Touch Bar volume controls are probably the nicest UX on a Touch Bar, since it allows to change the volume quite fast with a simple drag & slide.

I don’t mind the Touch Bar volume control, you just don’t lift your finger and drag the icon. Same for screen brightness.

My only gripe is that my 16” MBP gets so hot using the touch bar burns my finger.

Re: The worst volume control UI in the world (2017)

#255

Earlier quoted context omitted.

Ever used Lotus Notes? http://hallofshame.gp.co.at/lotus.htm

The "Enter Password" at the bottom of that page is simply great.

I seem to recall the password was client-side too. So if you had Lotus Notes in a VM and you restored from a save point you needed to remember what your password was when you did the save.

Re: The worst volume control UI in the world (2017)

#256

My personal favorite is the Mac OS volume widget on the volume status icon drop down. It somehow changes for two finger drag on the touchpad, but ignores the scroll wheel. Well done Apple.

It used to move with the scroll wheel. Starting with Big Sur it no longer does. No idea who thought that was a good idea.

Re: The worst volume control UI in the world (2017)

#257
post #48
post #36

I think the worst UI is simply the Teams one, because it presents as an app volume control but then simply controls the global device volume . Fuck off, you are not the only app running. But that comes second to the microphone gain control, which Teams similarly exerts unilateral control over - only this time through an automated algorithm that for some microphone types just ends up muting them entirely. It's wild, y…

Teams is the reference for bad UI. Paste a code block. Select a word in the code block. Copy and you get the whole block copied not the selected word. I could write a page of the issues like this. Maybe it would not be so bad if you only used Teams but when you use slack at the same time it is like someone is wacking you in the back of the head every few minutes.

Even worse than Teams is Teams on GovCloud.

Re: The worst volume control UI in the world (2017)

#258
post #222

Earlier quoted context omitted.

As always, there's an XKCD[6] for that. Albeit for the phone, but same idea. Would be nice if the side buttons controlled ringer volume only when the phone is either locked or on the home screen. If I'm in an app of any sort, chances are the volume I want to adjust is the media, not the ringer! [6] https://xkcd.com/1884/

On iOS I’ve configured the buttons to always change media sound, not the ringer because of this.

Here's a problem I didn't realize existed since my iPhones have been on vibrate for the last ten years.

Re: The worst volume control UI in the world (2017)

#259
post #185
post #52

Earlier quoted context omitted.

It might be due to your headphones, if they're particularly low resistance.

If they are analog headphones, why can't the audio output measure the resistance and adjust the output signal accordingly?

Kind of an interesting question. Initially, I'd say, "That won't work because resistance doesn't tell you anything about the efficiency of the speaker elements in the headphones."

But how about complex impedance? The phone could measure that instead. A perfectly inefficient speaker -- one where you're holding the diaphragm in place with your fingers, maybe, or where you've removed the magnet with a hammer -- will have a reactive component. It'll look like an inductive load if it's an old-school speaker with a voice coil, or a capacitive load if it uses a piezo transducer.

In either case, a perfectly efficient element that radiates all of the incoming energy would look more like a pure resistance, much like a properly-matched antenna at RF. So there might be some room to implement your suggestion, given a bit of R&D effort.

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