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Play Counter-Strike 1.6 in your browser

cs-online.club

251–260 of 337 posts

Re: Play Counter-Strike 1.6 in your browser

#251

Earlier quoted context omitted.

It's a good addition to the running joke about Valve's games that EU servers are Russia West.

Became moderately proficient at Russian thanks to Valve. такая халява.

My kids can swear in Russian as they play CS:GO ...

I enjoy when I get foreign language players of a language I know some of, it's a good way to practice IMO - wish one could choose a preferred language.

I guess they don't do that because of the impact on matchmaking (mm), the mm seems crazily sub-optimal I'd love to know that logic behind it : like when you have a game of 9 people, why you abandon it rather than finding a person from the pool of 100k waiting that will play. It could be a setting "allow game requests from mm" and they could give a little xp for it - beats searching and waiting another 10mins to start a game.

Re: Play Counter-Strike 1.6 in your browser

#252

It's hard to figure out which server I'd want to play when they don't show pings in the server browser

> they don't show pings in the server browser Pings are more complicated in this setup. A low ping to a server won't help too much if you have high ping to the online client itself. Are there different clients in different locations so you can select a low-ping client?

> if you have high ping to the online client itself

that doesn't make sense, you download the client and you run it locally (even if in browser) so there's no notion of client ping here (unlike something like cloud gaming)

Re: Play Counter-Strike 1.6 in your browser

#253

This is actually nice! If only CTRL+W didn't kill the tabs... We still got a long way to achieve the glorious web everything but progress is progress and I'll give them that.

I did this 3 times and then gave up! The muscle-memory is too strong.

Re: Play Counter-Strike 1.6 in your browser

#254

Earlier quoted context omitted.

> they don't show pings in the server browser Pings are more complicated in this setup. A low ping to a server won't help too much if you have high ping to the online client itself. Are there different clients in different locations so you can select a low-ping client?

No, ping is as complicated as for any gaming server. You have one central server and many clients connected to that central server. I don't think the game is running somewhere else, it's running directly in the browser, so only ping you care about is from your computer to the central server.

A traditional server browser pings each game server from the client, so the ping you are shown is roundtrip time between your client and that server. CS follows this client-server architecture.

The server browser retreives a list of game servers from a directory server, and all that directory does is manage the list of game servers for presentation to clients.

Re: Play Counter-Strike 1.6 in your browser

#255
post #114

In a similar vein, http://www.quakejs.com/ is a JavaScript port of Quake 3 (using GPL'd engine code and Q3 Demo assets) and is equally impressive

Reminds me of Quake Live, which looks like it's only available on Steam now, but it used to be launch-able from Browser.

Anyone know how Quake Live worked?

Re: Play Counter-Strike 1.6 in your browser

#256

Earlier quoted context omitted.

Seriously sick of hearing this. The Internet has been "toxic and racist" since, oh, the first chat room... Kiddies in a game can't hurt you. Worry about the important shit, like being killed or thrown in a cage by law enforcement.

> The Internet has been "toxic and racist" since, oh, the first chat room... In any respectable community, those sorts of people tend to get unceremoniously ejected from the community - from IRC channels to web forums to community-run game servers of old. Now, games are match-made and game companies are pretty much forced to exercise discretion about what kind of community they want to have playing their game. Person…

if you don't have a porn spray, are you even really even serious about playing CS 1.6?

Re: Play Counter-Strike 1.6 in your browser

#257

Earlier quoted context omitted.

Well since we now have 10x the memory and 10x the compute we are able to do this. Also, you don't need no stinkin App Store, zero time for installation. The only next step would be to have everything open source I think these are good tradeoffs. I rather have Freedom than performance and more and more tech users are doing this.

Justifying everything becoming a web app to avoid app stores seems to me a lot like swallowing a spider to catch the fly.

Agree. I seriously do not understand what is so hard about going to a website and downloading a program. It takes literally all of 30 seconds.

Re: Play Counter-Strike 1.6 in your browser

#259

Earlier quoted context omitted.

While plenty of people will likely move over to Valorant, as someone who's played a bit I think there is still a distinct difference between the two games. The main thing shared between the two is the feel while shooting. It's hard to explain, but you feel the "weight" of the gun and it's rate of fire really well and it's satisfying when you land shots. But, the abilities, while not overly broken, does change the fee…

Valorant is already dying. I doubt it will do anything to displace CSGO. If anything the toxic and racist community GabeN has cultivated will do CSGO in before a competitor will best them in gameplay.

> Valorant is already dying

Hard to take this seriously considering they had 3 million DAU during the closed beta and it's averaging 100k+ concurrent viewers on Twitch during the day (North America).

Re: Play Counter-Strike 1.6 in your browser

#260

I sunk many hours of my life into this beautiful, beautiful game (starting at the tail end of 1.5, however!) and sometimes tune in to watch CS:GO competitive matches. I know Valorant is apparently stepping up as a spiritual successor to Counter-Strike, but I just love this game for it's emphasis on pure skill, and I really am surprised few other games have come as close as 1.6 to perfecting a team-based FPS that land…

Valorant appears to me to be an uninspired clone with a few gimmicks and a lot of marketing money behind it. It's the same way that LoL was a clone of DotA with extra marketing and a few gimmicks. I don't understand why anyone knowledgeable would be installing a "free" game that includes a kernel level rootkit. https://www.techspot.com/news/84841-valorant-anti-cheat-soft...

1. Overwhelming majority of the (potential) player base is not "knowledgeable" as per your comment

2. It worked for LoL, which has made something like 10x the money of Dota 2. Valorant doesn't have to be "the best" in its category, as judged by connoiseurs, to win its market.

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