Playdate – A New Handheld Gaming System
251–260 of 424 posts
Re: Playdate – A New Handheld Gaming System
#252Between Panic and Teenage Engineering I actually have faith in this being a worthwhile endeavor. From the face of it I would expect this to go the way of the Ouya, but with those two at the helm it could actually be something cool. It's a breath of fresh air in an otherwise stagnant casual mobile gaming space.
Re: Playdate – A New Handheld Gaming System
#253It would be so awesome if this worked with Pico 8 or a similar fantasy console. I will be much more interested if the barrier to entry for making my own games is as close to zero as possible. I want to make my own games for fun, but also to expose my son to the creativity and exploration of programming. A physical console would make this experience so much more real. https://www.lexaloffle.com/pico-8.php
Have you seen https://arcade.makecode.com ? It's a free, open source, web-based editor for making games, and you can download games to a number of hardware boards, or play on your phone or any web browser. The cheapest hardware right now is $25 from Adafruit [0], but more hardware is coming out all the time. Also this audience might be interested to know that soon there'll be Python support in MakeCode. More details…
Not affiliated, just also interested in new and emerging easy to use game systems, and this is just the latest in a long line of them I've been playing with ..
Re: Playdate – A New Handheld Gaming System
#254Earlier quoted context omitted.
For $150 you get the console and 12 games. That's not too bad.
Based on the technical specs $150, even with 12 games seems like price gouging. It's not too far off the Adafruit PyBadge someone else mentioned in another comment only that comes with a color LCD and more buttons for only $35 ($25 if you get the trimmed down version). Sure it doesn't come with a fancy case and it's missing an analog crank (really?), but there's literally hundreds of free games you could get for it t…
Re: Playdate – A New Handheld Gaming System
#255Re: Playdate – A New Handheld Gaming System
#256Not too sold on the price but it will download 12 games every month for you, if I read that correctly. That is pretty cool. The crank mechanism seems silly but with some creativity perhaps you can do interesting things with it, like fishing.
I thought it was for charging it on the go. Is it just an input knob?
Re: Playdate – A New Handheld Gaming System
#257Re: Playdate – A New Handheld Gaming System
#258Panic never stops surprising me. You'd think you had them figured out, they keep jumping onto another shelf. It must be fun to work at Panic. It reminds me of how tech companies were in the 90s. Clear mission, but open horizon.
Re: Playdate – A New Handheld Gaming System
#259Earlier quoted context omitted.
For $150 you get the console and 12 games. That's not too bad.
Based on the technical specs $150, even with 12 games seems like price gouging. It's not too far off the Adafruit PyBadge someone else mentioned in another comment only that comes with a color LCD and more buttons for only $35 ($25 if you get the trimmed down version). Sure it doesn't come with a fancy case and it's missing an analog crank (really?), but there's literally hundreds of free games you could get for it t…
I compare it more to a subscription to Kindle Unlimited or Netflix. With the difference that once I played them all, I can even sell all the games and the device.
I'm prepared to pay 12$ for a good book. Then pointing to free books as an argument that said book is not worth 12$ is not really applicable. I am not just paying for some book, I am paying for a specific book. Like, say, there is a new book out by Neil Gaiman. I will buy that unseen, even if you tell me that I could get a free book by Somebody INeverHeardOf instead.
In the case here, I loved Firewatch and I am willing to give Panic the benefit of the doubt.
Re: Playdate – A New Handheld Gaming System
#260Where's the SDK? That's what I'm interested in. I don't wanna be limited to just twelve games. Edit- looks like an SDK exists, it's just not available quite yet: https://play.date/media/