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‘Star Citizen’ Court Case Reveals the Messy Reality of Crowdfunding a $200M Game

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251–260 of 335 posts

Re: ‘Star Citizen’ Court Case Reveals the Messy Reality of Crowdfunding a $200M Game

#251
> But games change during development and, according to Lord, Star Citizen changed a lot. According to the game’s original pitch on Kickstarter, it would be a space sim with a co-op multiplayer game, an offline single-player experience, and a persistent universe. It’s since become a massively multiplayer online game and a separate single-player game with first-person shooter elements called Squadron 42, which RSI originally pitched as “A Wing Commander style single player mode, playable OFFLINE if you want.”

> Along with the game—which originally had a targeted release date of 2014—Lord was supposed to have received numerous bits of physical swag. “So aside from [the game], I'm supposed to get a spaceship USB drive, silver collector’s box, CDs, DVDs, spaceship blueprints, models of the spaceship, a hardback book,” he said. “That's the making of Star Citizen, which—if they end up making this game—might turn into an encyclopedia set.”

This is a clear breach of contract. He should work with a real lawyer and seek punitive damages. Changing what the product is shouldn't be allowed. Hopefully the lawyer includes Kickstarter in the suit, because they also should be able to step in when a product changes fundamentally from what its funders paid for.

Re: ‘Star Citizen’ Court Case Reveals the Messy Reality of Crowdfunding a $200M Game

#252

Earlier quoted context omitted.

In other words if ToS can be changed retroactively, it's a wildcard agreement. Is there even a point in reading it?

The simple solution is we need to ban all ToSs and EULAs. Make it a crime to try to enforce them on users, one that results in mandatory prison time (else companies will still use them to scare consumers, same as the warranty void if removed stickers).

We need a library of standard contract terms (so that every time you buy a thing you don't need to read a new contract, and to prevent shafting either side on the deals).

We also need those contracts to be much simpler. A single page of large font in language simple enough for a grade school graduate to understand what's supposed to happen.

Re: ‘Star Citizen’ Court Case Reveals the Messy Reality of Crowdfunding a $200M Game

#253
post #4

Meanwhile, No Mans Sky, the underdog-turn-most-hated-turn-underdog-again game is releasing full multiplayer free upgrade next week. They engineered a PR disaster for themselves but have been adding great features at a slow steady pace, which is exactly how it should be done.

Putting out a product, and continuing to do so, will do that.

Re: ‘Star Citizen’ Court Case Reveals the Messy Reality of Crowdfunding a $200M Game

#254

As a total newbie (well almost newbie, I've released one tiny game) I just want to ask: why not gray-box the whole damn game first, then paint rough 90s looking graphics on top, then gradually paint the whole game over with modern graphics? While tuning the gameplay the whole time? That just seems like the only sane way to build something huge, but instead all the big developers like CIG seem to start with ultra-deta…

You're not gonna sell many ships with a rough 90s looking graphics.

Re: ‘Star Citizen’ Court Case Reveals the Messy Reality of Crowdfunding a $200M Game

#255
post #112

Earlier quoted context omitted.

I'm more disturbed by the parts of the article which say that he never agreed to a forced arbitration clause in the first place because it wasn't in the ToS when he paid, but the judge decided to go with the later ToS anyway: > According to Lord, the terms of service when he made the initial pledge aren’t the same terms of service they are today. The original terms of service, according to RSI’s own records, make no…

When you make a new purchase, you agree to the updated terms of service. This is pretty standard practice. (Steam makes you press a renewed terms of service agreement on every purchase, for example.) When you agree to updated terms, it generally replaces your prior agreement with a company. Had he not agreed to the new terms, his account and the purchases tied to it would still be under the old terms. The whole EULA/…

> The idea that someone could make 61 different purchases over a span of years, and then go back and think that they are entitled to refunds for all of them is a little crazy.

There is an important distinction to be made.

I agree that he should not be entitled to change his mind about wanting a refund, years down the line.

But a corporation should not be entitled to unilaterally declare itself a sovereign entity, where it becomes both the defendant and the judge in lawsuits brought against it!

So sure, right verdict, but based on really terrible legal reasoning that needs to be overturned.

Re: ‘Star Citizen’ Court Case Reveals the Messy Reality of Crowdfunding a $200M Game

#256

Earlier quoted context omitted.

The simple solution is we need to ban all ToSs and EULAs. Make it a crime to try to enforce them on users, one that results in mandatory prison time (else companies will still use them to scare consumers, same as the warranty void if removed stickers).

We need a library of standard contract terms (so that every time you buy a thing you don't need to read a new contract, and to prevent shafting either side on the deals). We also need those contracts to be much simpler. A single page of large font in language simple enough for a grade school graduate to understand what's supposed to happen.

But that would be s-s-socialism!!

Re: ‘Star Citizen’ Court Case Reveals the Messy Reality of Crowdfunding a $200M Game

#257
post #159
post #100

Earlier quoted context omitted.

I can't get phone or Internet in my area without some form of forced arbitration.....if I don't give up my rights to the court system for those services, I just don't get them. There is no option to simply not participate, it is absurd.

Have you tried asking your parents for an itsy-bitsy teensy-weensy million-dollar loan so you can found your own telecom?

Not asking my parents....but I have thought of it as a pie in the sky thing...

Re: ‘Star Citizen’ Court Case Reveals the Messy Reality of Crowdfunding a $200M Game

#258

Earlier quoted context omitted.

This is especially important, and I don't see anyone else here (at the moment of posting this) calling this out. This is a disastrous precedent to set for consumers, because it means that even though you are agreeing to terms on the date of the sale, those same terms of the sale can be changed on a moments notice and still affect you, without your knowledge or consent. It's a shame that he has to keep fighting this,…

In other words if ToS can be changed retroactively, it's a wildcard agreement. Is there even a point in reading it?

[deleted]

Re: ‘Star Citizen’ Court Case Reveals the Messy Reality of Crowdfunding a $200M Game

#259
post #2

I pledged a fraction of this fellow's total in Star Citizen, probably the lowest tier that would result in a digital copy of the game once complete. I was after a modern Privateer reboot, essentially, and figured it was worth the gamble. I haven't followed the development with anything more than a casual, occasional glance and accompanying eye-roll. I doubt I'll ever see anything come of it. A shame, not necessarily…

For me, Elite:Dangerous had a better model (although still not without it's troubles). They delivered the base game in reasonable order and have been iterating and adding content since then. Whilst the early game was pretty sparse in terms of content, at least it was delivered and reasonably complete.

Fortnite is another good example of this. It began as a zombie killer game that nobody played, but then they noticed all the money success and money that PUBG was getting, so they hacked together a Fortnite version of PUBG on a much smaller map with far fewer features (like vehicles).

Fortnite BR had very little beyond its core gameplay. There were few weapons and only a smattering of locations amidst a largely homogenous small island. But bit by bit, Epic added features, slowly, deliberately. They listened to their fans and made what they wanted as the game and the community progressed.

The result was one of the most successful, popular, and lucrative video games of all time.

Re: ‘Star Citizen’ Court Case Reveals the Messy Reality of Crowdfunding a $200M Game

#260

Earlier quoted context omitted.

Healthcare, too

Transportation. Communication. Food. See? I can do it too. The idea of non-privatizing things has to pass tests other than just "Everyone needs it."

I would have zero problem with those things being provided at the basic levels to everyone. No you aren't going to get t-bones, but some bread, eggs, potatoes, and shit? What is the problem there? They are already heavily subsidized industries to provide stability despite whatever else is happening in the markets, we aren't going to just stop growing them unless we are all dead.
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