Earlier quoted context omitted.
Holy shit I just lost like 45 minutes to this.
I lost my whole damn day.
2048
241–250 of 423 posts
Re: 2048
#242Earlier quoted context omitted.
Can you add in how many moves!!?
Each turn, one 2 tile is added, and other tiles may be combined. So you can derive the move count by adding together the numbers on all the visible tiles and dividing by 2.
I refuse to do these calculations in my head...
The author should do this, and create a counter of moves within the app.
Re: 2048
#243Then I tried the approach mentioned here of left-down-right-down-left... in a very mechanical fashion. I believe that this is very likely the optimal mindless strategy. It works amazingly well. As long as you never hit up, it fills things very efficiently and the biggest numbers percolate down towards the middle of the bottom row.
The way I finally won was to take this second approach and augment it with some periods of trying to get the biggest number in the corner. Start with ldrd until you get some 64s or 128s, then slow down and play catch-up with a corner. Then go back to ldrd. Occasionally stopping at strategic places to consolidate things also seems to help quite a bit.
All in all, a very fun game with some interesting properties.
Re: 2048
#244Earlier quoted context omitted.
> this made it to the top of HN without me even thinking of posting it here Good for beta testing it. Unlike with Threes , there's no real reason to use numbers since they're all powers of 2. If you used letters (A, B, C, ...) you could market it to non-HN sorts, and have a version of the game in a 5x5 grid, or, more to the point, in a 6x6 grid with letters A to Z. Most people in the world know the order of letters i…
Good idea with the letters, but perhaps not necessary. People are happy with simple numbers. Just look at Sudoku which doesn't use A to I.
Re: 2048
#245Good game.
Re: 2048
#246Hey, author here! I'm pretty overwhelmed that this made it to the top of HN without me even thinking of posting it here :) I made this game as a fun weekend project, inspired by another game called 1024 ( https://itunes.apple.com/us/app/1024!/id823499224 ) and a spinoff called 2048 ( http://saming.fr/p/2048/ ). I did mine to add animations to the latter, which was a bit hard to play without them. I discovered Threes…
(in case folks on Android want to play it)
Re: 2048
#247Earlier quoted context omitted.
Holy shit I just lost like 45 minutes to this.
I've been playing this all day today. I basically created my own demise.
Re: 2048
#248Hey, author here! I'm pretty overwhelmed that this made it to the top of HN without me even thinking of posting it here :) I made this game as a fun weekend project, inspired by another game called 1024 ( https://itunes.apple.com/us/app/1024!/id823499224 ) and a spinoff called 2048 ( http://saming.fr/p/2048/ ). I did mine to add animations to the latter, which was a bit hard to play without them. I discovered Threes…
Thanks a lot jerk...now ive lost 2 hours of sleep because of this game! Keep up the good work!
Re: 2048
#249Hey, author here! I'm pretty overwhelmed that this made it to the top of HN without me even thinking of posting it here :) I made this game as a fun weekend project, inspired by another game called 1024 ( https://itunes.apple.com/us/app/1024!/id823499224 ) and a spinoff called 2048 ( http://saming.fr/p/2048/ ). I did mine to add animations to the latter, which was a bit hard to play without them. I discovered Threes…
Please allow me to throw money at you somehow
Re: 2048
#250Hey, author here! I'm pretty overwhelmed that this made it to the top of HN without me even thinking of posting it here :) I made this game as a fun weekend project, inspired by another game called 1024 ( https://itunes.apple.com/us/app/1024!/id823499224 ) and a spinoff called 2048 ( http://saming.fr/p/2048/ ). I did mine to add animations to the latter, which was a bit hard to play without them. I discovered Threes…
Very fun game! Love the dynamic, couldn't get higher than 256 though. Also check out Fives for Android--somewhat similar: https://play.google.com/store/apps/details?id=com.rcg.fives