Earlier quoted context omitted.
"If you flipped 10 heads in a row the probability of the coin you have being the double heads coin increases dramatically..." I disagree. The coin is the coin. It didn't magically transport itself or change state after flipping it 10, 100, or a billion times. Lets change the puzzle to the simplest state: you pull a coin from the 1000-coin jar and flip it just once. What's the probability of heads? This is why roulett…
The coin is the coin, but your information about the coin has changed. Probability is a fact about you, not a fact about the coin. Here is perhaps a more visceral example: On any given day, your car has a 10% chance of having blown a wheel the previous night. If it has blown a wheel, every bump will feel jarring. If it hasn't blown a wheel, any given bump will feel jarring with 10% probability. You drive over a hundr…
Ask HN: What's your speciality, and what's your "FizzBuzz" equivalent?
241–250 of 363 posts
Re: Ask HN: What's your speciality, and what's your "FizzBuzz" equivalent?
#242Earlier quoted context omitted.
You didn't read it wrong, but you probably did fail the test ;-) There is no gotcha in the question, it's just a math problem that you either do or do not know how to solve. This isn't really about intelligence as much as it is about whether you have taken a course on probability. If you flipped 10 heads in a row the probability of the coin you have being the double heads coin increases dramatically, so you have to t…
"If you flipped 10 heads in a row the probability of the coin you have being the double heads coin increases dramatically..." I disagree. The coin is the coin. It didn't magically transport itself or change state after flipping it 10, 100, or a billion times. Lets change the puzzle to the simplest state: you pull a coin from the 1000-coin jar and flip it just once. What's the probability of heads? This is why roulett…
Try thinking about it in a more brute force way: imagine literally all possible outcomes of performing this experiment. In other words, create a list like this (each coin in the jar is numbered from 000 to 999 with 999 being the only biased coin, and coin flips are represented by 0 being heads and 1 being tails):
Picked fair coin #000, flipped 00000000000 (eleven flips)
Picked fair coin #000, flipped 00000000001
Picked fair coin #000, flipped 00000000010 ...
Picked fair coin #000, flipped 11111111111
....
Picked biased coin #999, flipped 11111111111
Now select all of the lines above where the first ten flips are heads. Of these outcomes, how many have an eleventh flip of heads and how many have an eleventh flip of tails? Unless my idea of probability is flawed, this should be the same answer that the mathematicians in this thread are providing, so something right around 75% heads.Re: Ask HN: What's your speciality, and what's your "FizzBuzz" equivalent?
#243Earlier quoted context omitted.
The coin is the coin, but your information about the coin has changed. Probability is a fact about you, not a fact about the coin. Here is perhaps a more visceral example: On any given day, your car has a 10% chance of having blown a wheel the previous night. If it has blown a wheel, every bump will feel jarring. If it hasn't blown a wheel, any given bump will feel jarring with 10% probability. You drive over a hundr…
Probability is a fact about you, not a fact about the coin. Huh? It's a coin . You flip it. It has no knowledge of the past and no idea about the future. It lands and it's either heads 50% of the time and tails 50% of the time. It's all about the coin and nothing about what you've observed in the last N trials. That's the simple logic that the OP is trying to see if you understand.
Re: Ask HN: What's your speciality, and what's your "FizzBuzz" equivalent?
#244Earlier quoted context omitted.
The coin is the coin, but your information about the coin has changed. Probability is a fact about you, not a fact about the coin. Here is perhaps a more visceral example: On any given day, your car has a 10% chance of having blown a wheel the previous night. If it has blown a wheel, every bump will feel jarring. If it hasn't blown a wheel, any given bump will feel jarring with 10% probability. You drive over a hundr…
Probability is a fact about you, not a fact about the coin. Huh? It's a coin . You flip it. It has no knowledge of the past and no idea about the future. It lands and it's either heads 50% of the time and tails 50% of the time. It's all about the coin and nothing about what you've observed in the last N trials. That's the simple logic that the OP is trying to see if you understand.
Re: Ask HN: What's your speciality, and what's your "FizzBuzz" equivalent?
#245I'm a software developer, but the code I work does a lot of DB access. I always ask a "two joins and an aggregate question." Given three tables: authors books sales ---------- ---------- ---------- id id id name author_id book_id title date price find the total sales by author in November 2013. The result set should have two columns: author's name and their total sales.
SELECT authors.name, SUM(sales.price) FROM authors
INNER JOIN books ON authors.id = books.author_id
INNER JOIN sales ON books.id = sales.book_id
WHERE sales.date >= Nov 2013 AND sales.date
Although a coworker pointed out that inner joins would drop authors who haven't written books, and books that have no sales. If you want to include all of those, then use LEFT OUTER JOIN instead of INNER JOINs.Re: Ask HN: What's your speciality, and what's your "FizzBuzz" equivalent?
#246Earlier quoted context omitted.
"If you flipped 10 heads in a row the probability of the coin you have being the double heads coin increases dramatically..." I disagree. The coin is the coin. It didn't magically transport itself or change state after flipping it 10, 100, or a billion times. Lets change the puzzle to the simplest state: you pull a coin from the 1000-coin jar and flip it just once. What's the probability of heads? This is why roulett…
I think you're incorrect because your conceptual model of what constitutes "probability" is incorrect for this type of problem. Try thinking about it in a more brute force way: imagine literally all possible outcomes of performing this experiment. In other words, create a list like this (each coin in the jar is numbered from 000 to 999 with 999 being the only biased coin, and coin flips are represented by 0 being hea…
Re: Ask HN: What's your speciality, and what's your "FizzBuzz" equivalent?
#247Earlier quoted context omitted.
The coin is the coin, but your information about the coin has changed. Probability is a fact about you, not a fact about the coin. Here is perhaps a more visceral example: On any given day, your car has a 10% chance of having blown a wheel the previous night. If it has blown a wheel, every bump will feel jarring. If it hasn't blown a wheel, any given bump will feel jarring with 10% probability. You drive over a hundr…
So, I think that tge question is ambiguous, and a little more direction could clear it up. If you want to know the probability, taking into account the 10 heads results thus far, I would tell the interviewee, "I am going to do this process repeatedly (picking a coin and flipping 10 times), and I'm going to keep track of what percentage do the all one side thing. What will that percentage be approximately?".
Re: Ask HN: What's your speciality, and what's your "FizzBuzz" equivalent?
#248Earlier quoted context omitted.
The probability of heads is 0.999*0.5 + 0.001*1 = 0.5005 The important thing is that as you observe heads from the coin, you learn something about the coin. As you observe more heads it is less likely to be a fair coin and more likely to be the coin with double heads. This doesn't change anything about the coin, but it changes something about what you know about the coin. See here for the correct answer: https://news…
Since the question simply asked what p(heads) was on the next flip, it seems our answers match. Thanks!
Re: Ask HN: What's your speciality, and what's your "FizzBuzz" equivalent?
#249"How do you reflect a vector about a normal? Name some uses."
"What is the dot product? Name some uses."
These aren't just filters but an experienced real-time rendering or physics programmer is going to have quite a lot to say about the practical implementations of either in particular situations and what hardware features are available to help you with them...
if there is a good theoretical understanding then they can talk a lot about what the dot product is, its relationship to matrix multiplication and tensor inner products in general. they can explain multiple approaches to the problem of reflecting the vector and derive their solutions from first principles instead of just repeating remembered knowledge.
there are lots of little domain specific bits of knowledge as well e.g. the reflection question can lead to discussion of the Blinn half angle approximation - why it works and why its no longer a particularly valid optimisation on today's hardware - the dot product question can lead to discussion of how to efficiently handle solving a quadratic equation on the GPU
really i expect a decent (games/vfx) programmer to run out of time whilst elaborating on answers to either of these questions (although not to the detriment of the rest of the test of course...).
the best filter is a strong demo though imo. never met a bad programmer who has a decent demo... none of the average, lazy or bad programmers i've worked with have one that i couldn't have crapped out in the evening before an interview.
Re: Ask HN: What's your speciality, and what's your "FizzBuzz" equivalent?
#250Earlier quoted context omitted.
find path -iname "*.mp3" -print0 | xargs -0 rm -fv
I'd give half marks for this, because it optimizes (meaninglessly) for processes, at the risk of ending up with "rm: Too many arguments" in a directory tree containing a sufficiently large number of MP3 files.
xargs reads items
from the standard input, delimited by blanks (which can be protected
with double or single quotes or a backslash) or newlines, and executes
the command (default is /bin/echo) one or more times with any initial-
arguments followed by items read from standard input.
--max-chars=max-chars
-s max-chars
Use at most max-chars characters per command line, including the
command and initial-arguments and the terminating nulls at the
ends of the argument strings. The largest allowed value is sys‐
tem-dependent, and is calculated as the argument length limit
for exec, less the size of your environment, less 2048 bytes of
headroom. If this value is more than 128KiB, 128Kib is used as
the default value; otherwise, the default value is the maximum.
1KiB is 1024 bytes.