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Are You A Typing Hacker? Prove It

phoboslab.org

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Re: Are You A Typing Hacker? Prove It

#241

made it to level 33 then failed horribly as the game thought I was typing a different word, since there was like 100 characters on the screen. wonder if I can script every alpha character per second and cheat :P

Great (or perhaps just lazy :p ) minds think alike. After about 25 levels I started inspecting the javascript for ways to break the game, rather than playing the game properly. It turns out that the game keeps track of all the entities on the screen (both player and NPC/enemies) as an array, and that on each call of draw it checks if any are still alive, and if the player has collided with an enemy. It doesn't actually check if the player still exists, or if there's any way that the enemies could have been killed. As such, replacing the draw function with:

ig.game.draw = function (){this.backdrop.draw(0,0);var d=this.lastKillTimer.delta();ig.system.context.globalAlpha=d 0) { while (ig.game.entities.length > 0) ig.game.entities.pop();} }

causes you to auto-win every round. Just goes to show that, as per usual, programming hacks for the game is more fun than the game itself. Programming vs anything else? Well, programming is gonna win every time.

EDIT: In case it isn't obvious, it's the last line of the function which I've modified:

if(ig.game.entities.length > 0) { while (ig.game.entities.length > 0) ig.game.entities.pop();}

So, for each call to draw, the game will run as per usual and then end the call to draw by popping all entities from the entities array, which ends the wave.

Re: Are You A Typing Hacker? Prove It

#243
I thought this would be tuned to hackers. Should be able to choose your programming language / framework of choice. This is would pepper the vocabulary with words would typically see in those the selected programming environments.

Bonus points for using Sublime short cuts to "type" some standard words.

Re: Are You A Typing Hacker? Prove It

#244

Earlier quoted context omitted.

Did you try starting it in expert mode? If you did level 17 there, my respects to you :)

I made it to twenty. 5960, 91.7%, 74.6 I ended up constantly triggering on the little ships and couldn't target the big ones

Same here. I ended up accidentally triggering other words, so what I was typing wasn't what I actually thought I was typing.

Re: Are You A Typing Hacker? Prove It

#245
This game is great fun. I can't find some of the issues with it which people have complained about it before.

Adding some kind of dynamic difficulty system is a bad idea, don't listen to them! The difficulty should remain in the amount of words, and the length of those words in each level.

For what this game is, it's pretty cool.

Re: Are You A Typing Hacker? Prove It

#248
My 2c on the scaling / high scores issue: It seems like the only continuous measure of skill is WPM, and the problem seems to be that maximum WPM varies enormously across the population. It would be interesting to see if making score proportional to log(letters typed weighted by WPM they were typed at) helps balance things.

Re: Are You A Typing Hacker? Prove It

#249
It needs the active word to be highlighted more, and ensure that it's z-index is on the top. Ultimately lost the game because the word I'd locked onto got covered up by a bunch of other words. Fun game though, would play again.
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