Orion, our first true augmented reality glasses
241–250 of 1001 posts
Re: Orion, our first true augmented reality glasses
#242I know it's a prototype, but yikes those are large and goofy looking. Reminds me of the old 80's NHS glasses in the UK (which you could get for free if you couldn't afford otherwise). Or for those of you old enough, Brains from the old Supermarionation versions of the Thunderbird show ( https://i2-prod.walesonline.co.uk/incoming/article8451975.ec... )
I think adding a rubber nose and a fake mustache would make them perfect!
Re: Orion, our first true augmented reality glasses
#243Glasses that offer you an AR experience / HUD? Pretty cool Glasses that let you record people without their awareness / consent? Downright creepy I think the best play here would be to release them without any camera functionality at all, or the connotations will be that weird, sweaty guy that no one wants to sit next to on the subway (see: Google Glass).
The world has changed a lot in the decade since Google Glass, the stigma around public recording of video is pretty much gone.
I did wear the Wayfarers around and only one person commented on them (a hotel manager who recognized them while checking me in) but I definitely didn't feel comfortable just taking pictures of people without their knowing, ended up returning them because I never got a picture worth sharing anyway.
Besides, if there wasn't stigma they wouldn't have to make it so stealthy.
Re: Orion, our first true augmented reality glasses
#244The lack of any fast head movement in all the demo videos also makes me think that they did not at all solve the latency problem, and all the slow deliberate movement is to hide that.
CTRL+F-ing for "occlusion" or "latency" has zero results, further compounding the worries
Re: Orion, our first true augmented reality glasses
#245This is cool from a technical standpoint, but ultimately just feels like another gimmick. This feels like it's doing stuff that I could do faster or better (and definitely, more safely) on a computer or phone. I don't personally see the appeal of hands-free as a paradigm in most cases. Do we really want people talking on and looking at Zoom as they walk around the office? Or as they drive? Or as they are out shopping…
> Can you imagine how goofy you'd look sitting at a coffee shop and just sort of staring into the middle distance and talking, as you take a Zoom call? Honestly, people used to say the same thing about Bluetooth hands-free devices years ago, and now no one even bats an eye when someone talks using AirPods.
Almost as annoying as people in airports/planes now watching their phones with no headphones. All out giving no ficks to people around them
Re: Orion, our first true augmented reality glasses
#246This is cool from a technical standpoint, but ultimately just feels like another gimmick. This feels like it's doing stuff that I could do faster or better (and definitely, more safely) on a computer or phone. I don't personally see the appeal of hands-free as a paradigm in most cases. Do we really want people talking on and looking at Zoom as they walk around the office? Or as they drive? Or as they are out shopping…
Re: Orion, our first true augmented reality glasses
#247Glasses that offer you an AR experience / HUD? Pretty cool Glasses that let you record people without their awareness / consent? Downright creepy I think the best play here would be to release them without any camera functionality at all, or the connotations will be that weird, sweaty guy that no one wants to sit next to on the subway (see: Google Glass).
well they're not going to be sold to consumers (apparently they cost like 10k-ish to make)...but i'm curious how they'd do motion tracking without cameras though...
Re: Orion, our first true augmented reality glasses
#248On one hand - if the demos are representative, this looks like a very cool product right out of science fiction. On the other hand, Meta is one of the very last companies that I would trust to operate a fleet of network connected always-on cameras attached to everyone's faces. The privacy implications are pretty horrifying. Imagine if Meta decided to run facial recognition on-device and upload the results to their ad…
Especially after the whole Occulus Facebook account fiasco. The technology looks great but I have zero interest in owning a Facebook product because they can't be trusted, full stop.
Re: Orion, our first true augmented reality glasses
#249Does Mark Zuckerberg just look like he is in the healthiest stage of his life? Fit, less pale from late night overwork, smiles a lot more. He must be doing something right after let the Metaverse go.
Re: Orion, our first true augmented reality glasses
#250Decent hands on article from the verge with more info https://www.theverge.com/24253908/meta-orion-ar-glasses-demo... Wireless compute puck. 70 degree FOV. Resolution high enough to read text. Wrist band detects hand gestures and will be used in another product.
From using various VR systems, a hololens, and reading reviews of the vision pro I really feel like hand gestures are a bad way to interact with AR systems. They might work in a pinch (heh) but some sort of small controller that can act as a pointer and has a button or two is superior in every way. It's interesting that meta went through the effort of bundling an accessory but stuck with hand gestures anyway.
If your only experience is the HoloLens, you’re roughly a decade out of date with how well it can work today.
There’s also not been much until the Vision Pro that combines eye tracking with hand tracking which is what’s really needed.
You should really try the Vision Pro, because it really does move hand tracking to the point where it’s the best primary interaction method. Controllers might be good for some stuff , in the way an Apple Pencil is, but most interactions do not need it.