Anyone who mentions visual scripting without mentioning the game industry just hasn't done enough research at all. Its actually a really elegant way to handle transforming data. Look up Unreal blueprints, shader graphs, procedural model generation in blender or Houdini. Visual programming is already here and quite popular.
[post author] I am familiar with those and have used a couple. There are similar examples in music, where visual programming dominates. The implied audience of this post (not clear) is people writing business applications, web dev, etc. The examples are picked to reflect what could be useful to those developers. In other words, all the examples you mentioned are great but they are not how a "software engineer in a so…
creating blueprints or max/msp programs is definitely software engineering, it requires you to think about correct abstractions, computations, data flow and storage, etc.
also, there's currently 398 Rust jobs worldwide advertised on linkedin, vs. 1473 for "unreal blueprints"