I'm currently using a Steam Deck to play through Diablo IV and it's absolutely amazing how well Diablo IV runs. Once you get it working, it works great. That being said it did take me an unbelievable amount of tinkering to get it to work. And unfortunately SteamOS comes with all of the typical bugginess you would expect from a Linux OS baked into a handheld device (keyboard disappears, trackpads stop working randomly…
Maybe you didn't know what you were doing? There are some tutorials to follow online which makes it easy. For non-SD users reading this: you can get D4 running in about the time it takes to download Battle.net and the game itself. You basically install Battle.net on the deck, and then create a launcher from within Steam. That's it.
More than 75% of Steam games tested are playable or verified on the Steam Deck
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Re: More than 75% of Steam games tested are playable or verified on the Steam Deck
#242Earlier quoted context omitted.
PSA: Two of my favorite games, Limbo and Inside, are on sale now for a bundle deal of $3. That’s a great value.
Nice to see at least somebody is actually putting their games on sale. The last few Steam sales have been pretty sad. Back in the day you could look at your wishlist and the average game would be 50% off, with lots of 75%s and 90%s. These days they act like giving you 20% off a five year old game is some big sale.
Re: More than 75% of Steam games tested are playable or verified on the Steam Deck
#243Earlier quoted context omitted.
I kind of wouldn't mind too much, but they start the movie around 30 minutes late just to show ads and trailers.
Then also arrive at the cinema late so you can skip the ads. I always arrive about 10 min late to skip the ads.
Re: More than 75% of Steam games tested are playable or verified on the Steam Deck
#244Earlier quoted context omitted.
Looking through Steam sales for sub-$10 titles with "Very Positive" or "Overwhelmingly Positive" reviews is a good filter. Some of my favorites over the years include Slay the Spire, Celeste, Vampire Survivors, and FTL. Edit: How can I forget the "holy trinity" of mystery indie games? Return of the Obra Dinn, Outer Wilds, and Her Story. These are brilliant games that really make you feel like a detective.
If you haven't tried it, play The Case of the Golden Idol. I liked it as much as Return of the Obra Dinn and it was one of my GOTY last year.
Re: More than 75% of Steam games tested are playable or verified on the Steam Deck
#245Do you know: titles with a native elf/linux build which does not run in the official steam runtime won't be validated. Some titles are getting c++ ABI/glibc issues because if they build "outside" the steam official steam runtime they will be hit full frontal by c++ and glibc planned obsolescence (they would have to control in a fine grained way the symbols/versions they link their binaries with... feature not provide…
Re: More than 75% of Steam games tested are playable or verified on the Steam Deck
#246Though I've long since given up on my gaming days, I purchased a Steam deck last month, mostly out of impulse. I'm frankly astonished at the amount of playable games, and also the amount of quality indie games out there. I spent $50 picking on-sale indies and quickly had a backlog. Its been more enjoyable (and surprisingly comfortable) than I expected too. I'm definitely in the very casual crowd at this point, gaming…
You are discovering indie games? You are in for a treat! I essentially play only indie games, with rare exceptions once or twice per year.
I have found some great recommendations there I would have never found otherwise.
Re: More than 75% of Steam games tested are playable or verified on the Steam Deck
#247Proton is such a huge achievement. The SteamDeck isn't for me (don't care for mobile form factor). But this work also benefits me on a Chromebook using its experimental Steam support. It runs Steam and games in a container that works well with Proton.
Re: More than 75% of Steam games tested are playable or verified on the Steam Deck
#248Earlier quoted context omitted.
That's fair, but i'd argue that mods are a pretty essential part of the game for most people
That sounds like a bold statement. I would imagine the large majority of players of any mass-market title don’t know about or use any non-built-in mods.
That is almost certainly a vast majority of PC users using that single mod! This is also probably why Bethesda tried to make 'paid mods' a thing, and bring them over to consoles. Not only does PC seem to be their best selling platform, but people are largely buying Skyrim to mod it, and Bethesda wanted to try to start taking a cut of it.
On the other hand I'd completely agree with you for games where modding isn't so well supported. That results in more technical issues, and less impressive mods. I mean in games like Skyrims you have literally entirely new and complete games built as 'mods.' Some even get their own independent releases, like Enderal [2], which many would claim is [vastly] better than Skyrim itself.
[1] - https://www.nexusmods.com/skyrim/mods/3863
[2] - https://store.steampowered.com/app/933480/Enderal_Forgotten_...
Re: More than 75% of Steam games tested are playable or verified on the Steam Deck
#249Earlier quoted context omitted.
That sounds like a bold statement. I would imagine the large majority of players of any mass-market title don’t know about or use any non-built-in mods.
It really is not a bold statement when specifically talking about Cities Skylines. That game would be nothing without its community of modders, it's what kept the game alive. For example, you can only unlock 11% of a map without a mod and even "mod free" playthroughs you'll find on YouTube still have to use a couple of them that don't affect the gameplay. Sure, there are console players that have no means of installi…
After being just about finished with the game, I decided to try some mods. Things that should address pain points, like indeed not actually being able to use most of the map, and traffic management.
The traffic turned into so much micromanagement to get cars to pick the right lane, and every time you made a change anywhere it required updating half a dozen other intersections as well, it just wasn't fun to grow the city bigger than possible in vanilla.
I remember one of the last games being an attempt at public transport only, where housing and shopping and such were accessible only by taking the subway. That worked super well in some aspects, and it's fun to design the mass transportation systems to underpin that city, but Skylines is so much geared towards vehicles that I didn't feel this was a proper city either. (From what I remember of a single game I played five years ago.)
Anyway, what I'm trying to say: based on my own and my girlfriend's experience, not everyone plays with memory-hungry mods, or any mods at all
Re: More than 75% of Steam games tested are playable or verified on the Steam Deck
#250Earlier quoted context omitted.
I kind of wouldn't mind too much, but they start the movie around 30 minutes late just to show ads and trailers.
Then also arrive at the cinema late so you can skip the ads. I always arrive about 10 min late to skip the ads.
But the drive-in is an edge case.