Earlier quoted context omitted.
I paid $10 a month to distribute my little freeware on AOL in college so normal people could access it. I also submitted it to info-Mac archive via ftp. I would have gladly paid $99 a year for the bragging rights of putting my app on the iOS App Store so anyone could get it. I paid for a 65C02 compiler back in mid 80s using my allowance and paid for a Mac C compiler in the early 90s. My parents were solidly middle cl…
The point isn't paying to publish apps, the point is that you can't hack into it if this is anything like iOS. If this runs a version of iOS, we can't access the code that is running in it, we can't open a terminal, we can't use our programing language of choice. We can't use the actual device for building anything hacker related by itself. We can make apps for it using an actual PC made for building, but only if it…
iPhone enthusiasts Stephen Hackett (his real name), hack into pre-release versions of iOS all of the time to see how it’s running from their computer.
Even that 1986 6th grade hacker that I was would never want to program on the phone. I fail to see the fascination with running a fully fledged IDE on a phone.
When I was programming on the very open Windows CE devices pre-iPhone, I avoided running on the phone as long as possible and used the emulator.
You can use any programming language you want that compiles down to ARM.