I'm amused that we share initials and a passion for this kind of project! Mine's https://rezmason.github.io/drivey . One key difference: this guy built his demo from scratch, whereas mine's a port of someone else's work. It's great to see another implementation, with its own techniques and features.
Nightdrive
241–250 of 256 posts
Re: Nightdrive
#242I'm amused that we share initials and a passion for this kind of project! Mine's https://rezmason.github.io/drivey . One key difference: this guy built his demo from scratch, whereas mine's a port of someone else's work. It's great to see another implementation, with its own techniques and features.
Re: Nightdrive
#243I'm amused that we share initials and a passion for this kind of project! Mine's https://rezmason.github.io/drivey . One key difference: this guy built his demo from scratch, whereas mine's a port of someone else's work. It's great to see another implementation, with its own techniques and features.
Re: Nightdrive
#244Reminds me very much of Night Driver , the arcade game from 1976: https://archive.org/details/arcade_nitedrvr
Re: Nightdrive
#245I think this is because you should actually just be dividing by y, the perpendicular distance through the screen. Probably adding z to the mix, while wrong, doesn't make it too weird because of the limited set of z values used.
If the result with just division by y looks distorted, then I would suggest fiddling with the value of k, which effectively controls how wide-angle versus telephoto things look.
Re: Nightdrive
#246Re: Nightdrive
#247I'm amused that we share initials and a passion for this kind of project! Mine's https://rezmason.github.io/drivey . One key difference: this guy built his demo from scratch, whereas mine's a port of someone else's work. It's great to see another implementation, with its own techniques and features.
interesting that this is running very slow (like 1 frame per second) on Chrome, but runs very smooth on Firefox. I'm on the latest version of both for Mac.
If you create an issue on the repo, I'll try and figure it out when I have the bandwidth.
Re: Nightdrive
#248I'm amused that we share initials and a passion for this kind of project! Mine's https://rezmason.github.io/drivey . One key difference: this guy built his demo from scratch, whereas mine's a port of someone else's work. It's great to see another implementation, with its own techniques and features.
Re: Nightdrive
#249Brilliant work, love this.
And the music reminds me of Kavinsky too with the obvious association with Drive.
Also, I know it's not actually there, but my mind insists on filling in a "not quite black" sky over the road and the occasional tree or similar to the sides as shadows. Fascinating effect.