I work on a few Open Source libraries and they're used by companies that make a lot of money, and people often regard me as a mug for doing the hard work for free so that other people can make lots of money. The argument I give in response is that from an economic perspective, you can only make money from a unique advantage, and since Open Source can be used by anyone, it's not giving anyone a unique advantage. I'd p…
Is It Even Worth Working on FOSS Anymore?
241–250 of 284 posts
Re: Is It Even Worth Working on FOSS Anymore?
#242Re: Is It Even Worth Working on FOSS Anymore?
#243Earlier quoted context omitted.
Could you elaborate? I'm not a native speaker.
Appropriated generally means taking without the authority to do so, which isn't true with free software. It can also mean to take exclusive control of, which somewhat works with further changes being proprietary. I thought the use was fine.
Re: Is It Even Worth Working on FOSS Anymore?
#244Only certain FOSS is worth working on for me. Here's my heuristic as of today. * Don't work on FOSS that supports a SaaS or proprietary product. You're enriching someone else's ecosystem for no money. You take on the communication bandwidth and issue load of dealing with not only your issues but their issues too. Your software is useless if theirs fails. It's thankless. * Don't work on FOSS you aren't using yourself…
> Don't work on FOSS that supports a SaaS or proprietary product. So true. I'd expand on that with a more specific example: game modders. When i look at all the energy spent on game mods which bring significant (gratis) value to commercial games, i can't help but wonder what the FOSS gamedev ecosystem would look like if all those dedicated people put their energy on free-software ecosystem. Minecraft for example made…
Re: Is It Even Worth Working on FOSS Anymore?
#245Earlier quoted context omitted.
The value isn’t “consumed”. I get as much value out of my open source projects regardless of who is using them. The fact that you consider users to be “leeches” means you’re missing the point of open source.
'Leech' is the correct term for this relationship. https://en.m.wikipedia.org/wiki/Leech_(computing) Contributors are not leeching the work. Users who don't contribute are though, especially when they suck down developer time with issues. You're not in a position to judge my understanding of FOSS because the word 'leech' makes you uncomfortable.
Re: Is It Even Worth Working on FOSS Anymore?
#246Earlier quoted context omitted.
That does not work. After several years of hard work a prior open source project that grew to immense popularity got me employment a few times. It wasn’t the actual project, code, or capabilities that meant anything. The only thing appealing about that project was it’s popularity. Nobody ever looked at the code, except people interested in submitting pull requests. If you think a prospective employer will take the ti…
A part of my job is to review CVs and select candidates to interview for my team. The first thing I do is check to see if they have a github account, and if they do I check their projects. Anything that looks relevant gets a quick inspection. It makes difference to whether they get an interview, and it makes for some topics of discussion during the interview. It confirms for me that the candidate is in fact actually…
Re: Is It Even Worth Working on FOSS Anymore?
#247Although I agree with many of the sources of frustration mentioned in the article, there is a way: For most software projects, there should be a way to buy a commercial support license. For many, such a license should be required for use in any org which is over X employees. Even if not enforced, this way a conscientious dev can justify for paying for the license. In addition, for some of the deeper "plumbing" projec…
Kinsella uses this example to illustrate how some people have no idea how contracts work.
Re: Is It Even Worth Working on FOSS Anymore?
#248Earlier quoted context omitted.
Please don't do this. The premise sounds good but some of the best things in gaming were conceived as mods. Team fortress was a Quake mod. Now, I personally don't blike moba games but Dota also started as a mod. Not to mention Quake OSP/CPMA/Defrag, UTComp, HLDM, Black Mesa and countless others.
It's really unfortunate how unfriendly games are to modding both technically and legally today. We've certainly missed out on a lot of potential
Mods = love
Re: Is It Even Worth Working on FOSS Anymore?
#249Only certain FOSS is worth working on for me. Here's my heuristic as of today. * Don't work on FOSS that supports a SaaS or proprietary product. You're enriching someone else's ecosystem for no money. You take on the communication bandwidth and issue load of dealing with not only your issues but their issues too. Your software is useless if theirs fails. It's thankless. * Don't work on FOSS you aren't using yourself…
That first heuristic is very difficult. It means you can’t work on the Linux kernel or pretty much anything that could be used for server infrastructure. It also means you’re very restricted in license choices since you otherwise never know if your project might get picked up in the future and used in a proprietary service. This likely means you have to use something like AGPL.
If the biggest or only user is one company and its customers, it’s not really capital O Open.