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Win at Risk by using systems thinking

thesystemisdown.substack.com

241–242 of 242 posts

Re: Win at Risk by using systems thinking

#241

This article suggests that you should not play too aggressive and not take continents too early (maximizing Reinforcing Feedback), because other players will then unite against you (Balancing Feedback). However, this article fails to understand that in Risk, most players are not willing to unite. In fact, if player A and player B decide to unite against me and player A had his turn and stopped me, player B is highly…

Continents are overrated; they are a big source of armies in the early game, but the primary goal of the early game is mere survival, and a skilled player can win without ever owning a continent until the last couple turns. After the early game, cards are where the real threat is in Risk – in particular, the way someone can eliminate an opponent and capture their cards (and when they end up with >5 cards, immediately…

Funny, I've never played a game of Risk where a player got wiped out well before the end of the game – probably because I usually played with only 3~4 players. I could imagine with 4+ this would be a more useful strategy.

Re: Win at Risk by using systems thinking

#242

there's about 3 levels of strategic play: a player can follow the rules a player can find the optimal strategy within the rules a player can use the rules to find plays that negate easy access to the optimal strategy to the enemy this whole article is mostly stuck at level 2, it identifies a workable strategy analyzing a player own options, missing all the more advanced plays that a risk player should know and will n…

There's a fourth level: a player who can use the rules to find plays that negate easy access to the optimal strategy to a player who can use the rules to find plays that negate easy access to the optimal strategy to the enemy. ;-)

Clearly I cannot drink from my glass as the one in front of you is poisoned knowing that...
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