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GIMP receives a $100K donation

gimp.org

241–250 of 318 posts

Re: GIMP receives a $100K donation

#241
post #136

Please give us non-destructive adjustment layers! Please! Been waiting for this for years. On every new Gimp release I look through the new features and ... no. No adjustment layers. I'm confused how this is not the #1 priority. It has been what I am missing for years and years. And every time I talk to someone about Gimp vs Photoshop, they ask me 'Do you still have to cope with destructive adjustment curves and filt…

Especially since Adjustment Layers have been in Photoshop for over 20 years now.

Re: GIMP receives a $100K donation

#242

Earlier quoted context omitted.

> It still should be an option under save-as. Why? I don't understand this. You're not "saving" what you see on the monitor by storing the information to a .png file; the moment you "save" you'll lose some information decided by an algorithm you do not understand, so it really is not "saving" anything, it's "exporting" what you see on the monitor to a different format. When you actually click the "save" button in gim…

Your definition of "save" is not the common, user-centric one. As a user, I think about "saving" as a process to persist my work. If there might be technical fine-grained issues, show me a warning sign in the save dialog, but don't come up with a process that "makes me think".

> As a user, I think about "saving" as a process to persist my work.

PNG is just a compressed pixel-to-colorspace format. It does not and cannot contain most of the information in your work. When you save a .png you're basically doing something similar to compiling C to machine language. You permanently lost all the high level information, possibly in a way you cannot track back (in the case of .JPG). This is not saving, your work will not persist, the format you're "saving" is specifically engineered in a way it doesn't persist any more information than it needs. I hope we agree thus far. As I said above, it's merely a terminological difference, in gimp this process is called "exporting" and I can't understand why this is such a big deal. You literally wouldn't be able to navigate Gimp or Photoshop or Blender etc without having basic knowledge about the program (i.e. looking at the manual) like where menus are etc, and this is just one instance.

> If there might be technical fine-grained issues, show me a warning sign in the save dialog, but don't come up with a process that "makes me think".

Is this a joke? You literally have to just click the very next button under "Save" which reads "Export As". What "makes you think"?

Re: GIMP receives a $100K donation

#243

Earlier quoted context omitted.

I make about $20 USD an hour doing low-level work writing performant C and x86 assembly at my current job. Granted, it's not my only source of income, but what is the average pay/hour for most devs?

For those skills as a mid-tier seniority developer, not in Silicon Valley in the land of make-believe? Probably like $85k-110k. If you live in SV it might be like $210k or something absurd.

210k is what you’d get as a junior though

Re: GIMP receives a $100K donation

#244

Earlier quoted context omitted.

>It essentially felt like Emacs for 3D editing. Which is exactly the complaint :D Blender has a very efficient UI that is great for power users, but it has a much bigger learning curve than the competition with their point&click UIs. Add to that that most people are trained on Maya/3ds Max/Cinema 4d, learning Blender is a big investment with uncertain payoff. Basically the same reason why very few people use Emacs or…

> Basically the same reason why very few people use Emacs or Vim nowadays. Wow, this is such a bold statement; do you have any evidence to support this? In my experience a very great majority of engineers use vim or emacs. In US, I've never been in a culture where emacs or vim is used by a minority. In my current work, which is a startup in Boston, everyone except 2 developers use emacs. I googled for evidence to sup…

[deleted]

Re: GIMP receives a $100K donation

#245

Earlier quoted context omitted.

$20/hr for knows-wtf-they're-doing programmer time?

I make about $20 USD an hour doing low-level work writing performant C and x86 assembly at my current job. Granted, it's not my only source of income, but what is the average pay/hour for most devs?

Check out Glassdoor.com.

Re: GIMP receives a $100K donation

#246
post #166

Earlier quoted context omitted.

$20/hr for doesn't-know-GIMP's-architecture-but-submits-a-possibly-useful-patch-anyway time. If $20 sounds too low, feel free to pitch in more. I'm a physics postdoc, not a software dev.

You're about an order of magnitude off.

I wonder what kind of wonderland you live in where most senior developers make close to half a million dollars.

Re: GIMP receives a $100K donation

#247

Earlier quoted context omitted.

Last time I used gimp it wouldn’t save a file in different format - I had to export it. For someone that just wants to grab an image, touch it up and resave it, gimp just irritates. There’s at least another 50 of these kinds of small annoyances that add up to one large dealbreaker for me. Of course none are bugs - it’s likely just intended behaviour that the developers think is great. For what I need to do Krita is m…

They really should not do that. Saving implies that you can save the entire state of the image in a file, including layers, etc. Exporting implies saving a file as a different format that may not be 100% faithful to what you see in the app. Disallowing saving follows the principle of least surprise, because when an application reports a successful save, users would expect the application state they see to actually be…

That's really only true if your mental model is saving the state of the project or program. Most people want to save the state of the image, and exporting layer, guide, and other data is secondary to that.

To put it another way, all the data you want "Save" to save isn't actually important to most people who want to use the "Save" button, and if it is they're most certainly aware of which image formats preserve that information.

Having three different ways to save something depending on what you want to preserve is an odd way to do things that I'm bitten by every time I use GIMP.

Re: GIMP receives a $100K donation

#249
post #162

If everyone complaining about GIMP in this thread (and most clearly spend a lot of time using it, myself included) donated $20 or an hour of their time to GIMP, that'd be another $2k or ~100+ hours of time donated (as of this moment) to help make it better. I have to run to work, so I just donated $20. https://www.gimp.org/donating/

Pleasantly surprised that their Bitcoin donation route is as busy as it is. ~20BTC+ over 700 transactions ain't chump change!

[deleted]

Re: GIMP receives a $100K donation

#250

>We thank both Handshake.org and GNOME Foundation for the generous donation and will use the money to do much overdue hardware upgrade for the core team members and organize the next hackfest to bring the team together, as well as sponsor the next instance of Libre Graphics Meeting. I don't like this. The money should be used for paying a developer or a couple to develop full time a central feature, like the UI, not…

> The money should be used for paying a developer or a couple to develop full time a central feature, like the UI, not to buy new hardware or organize hackfests.

Using a semi-broken computer definitely makes hacking more fun, doesn't it?

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