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Nintendo re-releases NES as mini console

nintendolife.com

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Re: Nintendo re-releases NES as mini console

#241

Earlier quoted context omitted.

Most younger persons might not care about this, but some are buying dedicated video hardware like the XRGB Framemeister to emulate the picture that you had back then on old CRT TV sets. (scanlines etc) I don't like the sharp and blocky video you see today on modern LCDs when using old consoles. I also don't like the video filters that some emulators use to make the games not look too pixelated. I just want it to look…

A Framemeister isn't just for the option of emulating scaliness, it's for being able to satisfyingly play old consoles on a HDTV period. The built in upscalers in these TVs aren't designed for consoles and will mangle the video output into garbage.

I know, I use it myself. It's just isn't that user friendly especially if you use many different consoles because you'll often require different settings.

For some consoles that output different types of resolutions depending on the game you'll also need to change the settings on a per game basis.

So it's only something for enthusiasts.

Re: Nintendo re-releases NES as mini console

#242

Part of me wants to say cool, thanks for paying tribute and making accessible. Part of me wants me to say ugh, for being unoriginal and milking old products, while using incompatible controllers, especially considering Nintendo used to sue people in the emulator/ROM/clone community, who are the real heroes for keeping the magic alive. I'd rather people just spend $30 for a raspberry pi and a USB NES controller.

>using incompatible controllers Aren't the new controllers specifically compatible with the Wii and WiiU?

Ok, compatible within the newer nintendo universe. But not compatible with regular usb nes controllers, probably for the only reason is to make you pay for the nintendo variety instead of utilizing the already supplied market of cheap usb nes controllers.

It's not even compatible with the old nes controllers. At least with a pi, you could rewrire a nes controller to the GPIO or SPI.

Re: Nintendo re-releases NES as mini console

#243
post #235
post #19

HDMI out? I wonder if they're going to simulate NTSC TV artifacts such as colour bleed and dot crawl. These artifacts are important for correctly rendering NES games according to their original design [0]. [0] http://www.gamasutra.com/blogs/KylePittman/20150420/241442/C...

Honestly most (if not all) retro gamers don't feel that way. We prefer to see the actual pixels. The XRGB Framemeister upscaler is the most popular way to play retro games on modern TVs, and it provides a visual experience about equivalent to an emulator on a PC. The other popular way is to use an RGB monitor. Both provide pretty darn close to pixel perfect rendering. I've never met a single gamer into old games that…

Speak for yourself. I prefer to have accurate rendering, especially for something like pseudo transparency which straight pixel displays always get wrong.

Re: Nintendo re-releases NES as mini console

#244
post #235

Earlier quoted context omitted.

Honestly most (if not all) retro gamers don't feel that way. We prefer to see the actual pixels. The XRGB Framemeister upscaler is the most popular way to play retro games on modern TVs, and it provides a visual experience about equivalent to an emulator on a PC. The other popular way is to use an RGB monitor. Both provide pretty darn close to pixel perfect rendering. I've never met a single gamer into old games that…

Speak for yourself. I prefer to have accurate rendering, especially for something like pseudo transparency which straight pixel displays always get wrong.

But I challenge the notion of "accurate rendering". Only America had crappy TVs. Europe had SCART and Japan had RGB21. While America was suffering through a blurry mess, everyone else had beautiful RGB output. I strongly contest the idea that developers "intended" games to look that way.

Re: Nintendo re-releases NES as mini console

#245
Not sure why they didn't go SNES controllers, and enough hardware to support SNES and NES games... add download purchases (to a login account) and that would be gold.

The SNES controller wasn't too much over NES, and the layout comparable... for example, I prefer the updated graphics versions of the Super Mario Bros series released on SNES to the original... not to mention a lot of other great games.

Re: Nintendo re-releases NES as mini console

#246

Earlier quoted context omitted.

>using incompatible controllers Aren't the new controllers specifically compatible with the Wii and WiiU?

Ok, compatible within the newer nintendo universe. But not compatible with regular usb nes controllers, probably for the only reason is to make you pay for the nintendo variety instead of utilizing the already supplied market of cheap usb nes controllers. It's not even compatible with the old nes controllers. At least with a pi, you could rewrire a nes controller to the GPIO or SPI.

Speak for yourself... I'd love to see controllers with the build quality from the SNES and Sega Saturn with a true USB interface. By that I mean, most of the aftermarket controllers suck, and the USB adapters are less than ideal.

Re: Nintendo re-releases NES as mini console

#247
post #226

Earlier quoted context omitted.

The Wii U only supports Limited RGB, and playing on a Wii U misses the entire point of Retro Gaming.

> playing on a Wii U misses the entire point of Retro Gaming So does having a TCP/IP stack and a download store :)

You're missing the point. Retrogaming is about creating the familiar feeling of playing the games. A WiiU controller is not the same as a NES controller. HDMI is not the same as CRT + Scanlines.

Retro gamers generally play on the original hardware with CRT screens. If they can't do that, they play on emulators with using controller input converters and shaders or scanline generators. Gaming on a WiiU does not recreate that experience.

Watch the videos on this channel for more info:

https://www.youtube.com/user/mylifeingaming

Re: Nintendo re-releases NES as mini console

#249

Earlier quoted context omitted.

The ones I've seen included with MAME (or maybe it was a MAME front end) are pretty easy to configure to get the look of a nice CRT display. Maybe because of the focus on emulating high-end arcade hardware instead of the sort of television set that the typical NES was plugged into.

Shovel Knight is the only game that actually gets down and does CRT emulation correctly is this one: http://www.gamasutra.com/blogs/KylePittman/20150420/241442/C...

That article has a huge misunderstanding when it comes to ghosting. In normal CRT TVs or monitors you could not see the previous frame at all.

Re: Nintendo re-releases NES as mini console

#250
Would have appreciated if they had provided more information about this. What about games that aren't pre-installed? Is there any kind of save-states/additional functionality, aside from HDMI and controller compatibility with Wii?
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