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Are You A Typing Hacker? Prove It

phoboslab.org

231–240 of 261 posts

Re: Are You A Typing Hacker? Prove It

#232
1) It should show your wpm as your playing or at least between levels. If it also showed your ranking compared to other players that would provide some cool feedback. 2) I played up to level 20 and got bored. How long is it going to go? What's the reward? What's my score? 3) Changing the scenery as you progress would help aleviate a bit of the boredom. Change the color of the ships. Change the background. Change the song. Add different sounds etc. 4) your banner isn't responsive :) http://imgur.com/Dq4PCkh 5) the odd background image makes it look like something is broken on the site 6) This is hacker news. Where is the bot that gives me the high-score!

Re: Are You A Typing Hacker? Prove It

#233
post #66

Nice game. I remember playing it some time ago, and quitting because of boredom once getting in the high (30+) levels. I think it was one of the first "little" games using html5 instead of flash. I see that they've introduced a new "expert" mode, which is indeed a lot harder. I've reached level 10 so far, but I'll give it a serious try sometime. The biggest problem for me is the language. I type a lot of English, but…

Language for me is the problem too. Would love to have this with words in my native language.

Re: Are You A Typing Hacker? Prove It

#234

It's not that your game is too hard or too easy. You can dive in a little deeper. It's that your difficulty curve is not tuned properly. IMO you can tune it statically (follow most of the advice here, make it harder). Or, you can use some very basic dynamic difficulty shifting (If they complete the first level in >wpm, ramp up the difficulty, or adjust the difficulty curve as needed). See this great video from Extra…

This is definitely a good idea, but way harder to implement that it looks on the surface. I already spent about 40 hours tuning the game to what it is now and it still sucks. Tuning a dynamic difficulty system would take even more time, mostly testing. And then of course there's the question of what happens with the highscores. If one player is presented with a simpler game than the next, scores are not comparable at…

Great game. Great work. Play further to get harder.

Re: Are You A Typing Hacker? Prove It

#235

It's a really nice game, but what I don't like is that sometimes I get stuck on some word that I've hit by mistake or not and I have to search it on the screen, to see what that word is. And especially at high levels, when the screen is full, you end up losing the game. As a suggestion ... write the current word in the bottom right corner or something.

love that idea.

Re: Are You A Typing Hacker? Prove It

#237

Earlier quoted context omitted.

What long loading process? The pages load in less than a second. Personally, from the title of the post I knew I was going to get a typing game.

For what it's worth, it did seem to take about 30+ seconds to load for me. I also almost gave up.

Strange. Mine took less than a second.
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