Earlier quoted context omitted.
Wow that’s gnarly it’s using dynamic dispatch. I mean I get it, but I thought zig was some sort of performance demon.
if youre doing io, one pointer indirection seems unlikely tp be rate limiting. same for allocation (the other dynamic dispatch in zig)
It's one of these things where it's extremely use case dependant - like many performance issues, you probably don't care about it - but when you do it matters.