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I ported Mac OS X to the Nintendo Wii

bryankeller.github.io

231–240 of 337 posts

Re: I ported Mac OS X to the Nintendo Wii

#231

Highly respectable project. My hat's off to you. I'm just curious, what computer programming language did you do most of this in and what do you think was the most challenging part of porting Mac OS X on to the Wii console?

Thanks! The project was mostly C for the bootloader and C++ for the drivers.

As for which part was the most challenging... probably understanding the IOKit driver model. I really would have benefitted from having an expert explain some of the concepts to me, and give me some advice about how to structure my own drivers.

Re: I ported Mac OS X to the Nintendo Wii

#233

> As for RAM, the Wii has a unique configuration: 88 MB total TIL Wii has only 88MB of RAM. Fortunately games weren't electron-based.

The Wii settings menu is an HTML webpage. Yes, even 2006 games consoles were not spared the web.

Wii and DS ran a version of Opera browser.

Re: I ported Mac OS X to the Nintendo Wii

#234
post #17

In addition to the incredible engineering work here the OP casually flexes by showing the development happening _in an economy class airplane seat_.

I think it is a bus maybe? I can see out a window over some seats, and the overhead compartments don't really look like ones i've seen before. That being said, that is absolutely amazing they brought a wii where ever they were going to write and debug this while traveling! That is dedication! EDIT: nvm, there are multiple pictures of them traveling. First one looks bus like, second one look like an airplane.

At first I thought it might be a train. “Surely he’s not doing that on a plane“.

Once he showed he went to Hawaii my idea made slightly less sense.

Re: I ported Mac OS X to the Nintendo Wii

#235

Highly respectable project. My hat's off to you. I'm just curious, what computer programming language did you do most of this in and what do you think was the most challenging part of porting Mac OS X on to the Wii console?

The post shows C language

Re: I ported Mac OS X to the Nintendo Wii

#236
This reminds me the 2008-2009 era where Mac OS X Leopard was running Hackintosh on Dell Mini 9 and some other netbooks.

At $349, it was almost a fully functional laptop that runs on Mac OS X (comparing to over $1000+ MacBooks or $1599 MacBook Pros)

Two friends of mine literally working remotely in an Africa trip with Dell Mini 9 and mobile hotspots and were doing video conferencing with Skype (on Wi-Fi).

[1] https://en.wikipedia.org/wiki/Dell_Inspiron_Mini_Series

[2] https://en.wikipedia.org/wiki/Hackintosh

Re: I ported Mac OS X to the Nintendo Wii

#238
post #89

Congrats, great project and great writeup. That would have won MacHack back in the day. Now that the MacBook Neo has an A18, I wonder if you could get MacOS running on an iPhone? :)

It's already been done https://www.reddit.com/r/jailbreak/comments/1mn7mk1/your_jai...

Re: I ported Mac OS X to the Nintendo Wii

#239

Earlier quoted context omitted.

Which means no access to Claude. Can’t wait for his sequel “I received a Cease and Desist Letter from Apple; Feeling encouraged, I registered the trademark ‘Wii subsystem for macOS’”.

Why would there be no access to Claude? I mean, you need WiFi, and that's definitely a roll of the die on flights. But the last flight I had had WiFi, and the gal who sat next to me was vibe coding something. Meanwhile I was taking photos of the seat back infotainment system's map, which showed our ETA as being before we left. Sadly, we did not time travel.

I was on a flight next to someone vibe coding on Cursor via Starlink the other day. It was my first flight with Starlink.

Re: I ported Mac OS X to the Nintendo Wii

#240

Earlier quoted context omitted.

It's uncomfortable and awkward (the Wii was on his leg in the first shot), and often you need to break concentration and pack things up to let someone out of or into their seat.

[flagged]

I didn’t think OP was saying it was performative, and I read that as they were just really impressed. And I would be too.

I agree that coding on a plane can be a good experience, but also it can be tough to keep that focus on some flights, or with some types of neighbors.

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