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Meta Horizon Worlds on Meta Quest is being discontinued

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231–240 of 281 posts

Re: Meta Horizon Worlds on Meta Quest is being discontinued

#231
post #36

Earlier quoted context omitted.

I kept saying to myself, they must be seeing something I'm not... I guess not

VR games are actually kind of neat and fun. But it’s too much of a hassle to set the thing up every time and, I dunno, the association with Facebook is too icky. It would have been really interesting to see what Oculus could have become without getting bought. I do think they were a little neat idea, not at all ready for Facebook sized projects.

PCVR is a hassle. Meta VR is simple convenient, and instant by comparison. I was able to use it everyday to workout.

The problem with VR in general is that only children, Gen Alpha, are into it as a demographic. Meta failed to take this into account to reposition Meta VR as either their NES or Roblox into their marketing. They were marketing something only children appreciated to adults who couldn’t see the potential. All adults see is a giant bucket that they don’t want to put on their face.

Re: Meta Horizon Worlds on Meta Quest is being discontinued

#232
post #181

Earlier quoted context omitted.

VR games are actually kind of neat and fun. But it’s too much of a hassle to set the thing up every time and, I dunno, the association with Facebook is too icky. It would have been really interesting to see what Oculus could have become without getting bought. I do think they were a little neat idea, not at all ready for Facebook sized projects.

As I've heard and said elsewhere -- VR Games are absolutely like a day at the fair. But no one wants to go to the fair EVERY DAY.

No one but children aka Gen Alpha. Meta failed to pivot their marketing.

Re: Meta Horizon Worlds on Meta Quest is being discontinued

#233
post #194

Earlier quoted context omitted.

And at the same time VRChat is reaching record popularity and user counts with tiny fraction of the budget Facebook wasted. And it is so simple - just listen to your users and give them what they want - which seems to be VR cat girls.

I think that's the issue Meta had, they were trying to introduce VR to the greater public. VRs actual community is a niche of individuals who love the technology, they didn't want what Horizon was offering. VRChat is too weird for the average person, but Horizon was not interesting enough for the average person either. I do believe that the recent Meta headsets pulled in a lot of users who will stay, thanks to their…

There was a solution for meta though but they failed to pivot. Almost every generation as a whole disliked VR, except for children. Gen Alpha is into VR, but meta failed to market it as their NES or much better Roblox. Instead, meta marketing stayed focused on disinterested adults. Maybe it was because the children were using their parent’s accounts since it’s apparent that meta’s marketing department didn’t touch their VR devices? Otherwise, they’d realize the horizon and every online VR game was filled with kids.

Re: Meta Horizon Worlds on Meta Quest is being discontinued

#234
I really didn’t want this to succeed, could you imagine an alternative future where people are strapping these things to their faces and immersing their full FOV in a zuck-controlled virtual shopping mall? The Facebook brand is absolutely toxic imo, I think it’s an incredibly understated reason for this product’s failure. I’d love to develop for these devices though if I could somehow avoid interacting with Meta beyond as an OEM.

Re: Meta Horizon Worlds on Meta Quest is being discontinued

#235
post #122

Earlier quoted context omitted.

But Google actually knows how to do research and how to apply it to products. Meta's AI research hasn't produced anywhere near as many state of the art products /revolutionary achievements.

> But Google actually knows how to do research and how to apply it to products. I have seen basically no evidence of this. Google knows how to do research to create technology. Google is pretty terrible at creating product though.

Since we're comparing to Meta, you just have to look at the state of their publicly facing products that feature AI. Google has better AI models (Gemini, Nanobanana) and they've integrated them successfully into way more products than Meta has.

Meta spends a lot of money on AI research with little to show for it. As imperfect as Google may be, they're still doing much better.

Re: Meta Horizon Worlds on Meta Quest is being discontinued

#236
post #94

Earlier quoted context omitted.

They also renamed the entire corporation from "Facebook" to "Meta" to prove how serious they were about it.

While simultaneously renaming the VR headsets to also use Meta branding instead of Oculus, even though Oculus was a great brand and the most recognizable name in the VR industry. What made it worse is that by that point they'd produced lots of headsets with Oculus branding, including an Oculus button on one of the controllers. So, they had to change that button to also have a different logo and name, and have the sof…

Well, NFTs in 2026 are also not so popular

Re: Meta Horizon Worlds on Meta Quest is being discontinued

#237

Earlier quoted context omitted.

They also renamed the entire corporation from "Facebook" to "Meta" to prove how serious they were about it.

Don't worry, they'll rename themselves LLaMeBook next, and this time will be different!

Moltbook, they bought this recently

Re: Meta Horizon Worlds on Meta Quest is being discontinued

#238
post #181

Earlier quoted context omitted.

As I've heard and said elsewhere -- VR Games are absolutely like a day at the fair. But no one wants to go to the fair EVERY DAY.

No one but children aka Gen Alpha. Meta failed to pivot their marketing.

It's almost hard to tell even if I'm right about this because Meta's marketing was side-splittingly hilariously awful.

"Put on your headset and go into an office meeting!"

It really boggles the mind.

Re: Meta Horizon Worlds on Meta Quest is being discontinued

#239

Earlier quoted context omitted.

They could release a subsidized Facebook phone which is just some android pos with Facebook rammed into it for way less than the 70 billion or whatever they burned on VR.

They actually did that before, if i recall correctly?

They've done something like it in poorer countries, I believe, but it's more about subsidizing the connection.

There's certainly marketshare they could work with in USA and Europe. $70 billion is 70 million phones.

Re: Meta Horizon Worlds on Meta Quest is being discontinued

#240
post #36

Earlier quoted context omitted.

I kept saying to myself, they must be seeing something I'm not... I guess not

Sometimes it’s just a jobs program to keep people busy so that they can’t build something else that can threaten your business

I am more leaning towards them simply having infinitely more money than sense. So they keep throwing it at anything that looks like it could be something. Well same goes for Google...
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