Live data from Hacker News

The Windows 95 user interface: A case study in usability engineering (1996)

dl.acm.org

231–240 of 290 posts

Re: The Windows 95 user interface: A case study in usability engineering (1996)

#231
post #193
post #184

Earlier quoted context omitted.

It's because of drivers and PnP and especially USB. When you load Win3.1, WinNT4 and lower, drivers load without scanning for hardware presence. It's just a disk to memory copy. In Win95, the first PnP OS, it scans for PnP hardware at every boot. That's slow. To prove my point, you could try loading some of the USB drivers for DOS or one of the ISA PnP configuration utilities (such as ICU - Intel Configuration Utilit…

Besides the boot (which windows 3 didn't even do so I don't see why we are comparing it), from clicking on the start menu the 1st time after boot, to the start menu actually appearing on screen it would take 1-2 minutes to populate on windows 95, while on windows 3 on the same machine there would be no such issue.

This is not true. Win95 start menu appears instantly. I dare you to prove me wrong.

You are probably thinking of Win98 menu where they added IE.

Re: The Windows 95 user interface: A case study in usability engineering (1996)

#232
post #62

Earlier quoted context omitted.

Yep. I always cite XP as being Windows's peak, but I forgot that it shipped with their insulting Fisher-Price motif enabled by default. Step 1 was to switch the UI to "classic" (essentially Windows 95) mode, and all was well. Windows 95 is a great case study because with that release, Microsoft did more for GUIs than Apple did through the entire decade of the '90s... and beyond. All of it is now out the window (pun i…

XP in early betas released had that slightly upgraded 9x interface called Watercolor [1] and if they'd keep it, surely majority would pick it up over plastic Luna. Early experiments with totally new theme were rather unpleasant [2] and Watercolor was abandoned in favor of more familiar 9x looking theme as an option. W11 still comes with that old 9x widgets look - slightly flattened because of that trend but it's stil…

I always installed Watercolor on a new computer. It's still beautiful and definitely the look they should have chosen and played to their strengths.

I think they were so caught off guard by how incredible Mac OS X _looked_, that they didn't realize it wasn't just veneer, but a genuine evolution and improvement of how Mac OS _worked_. This became Apple's competitive advantage for over a decade as Microsoft chased different styles while consistently botching how it would impact usability.

Re: The Windows 95 user interface: A case study in usability engineering (1996)

#234

Earlier quoted context omitted.

While the exact reason has never been documented, if you look at that mouse's design, you'll see that its first generation had a regular battery compartment on the bottom. When gen 2 arrived, they fully reused the same shell and only replaced that bottom part to now be an integrated battery with a charging port instead of a compartment for AAs. Moving the charging port would've required a brand new design, since ever…

The reason people talk about the mouse is that it's one of the worst ideas they ever had. At the time, I remember someone claimed that the reason was that they were afraid people could leave it plugged in for convenience. Apple thought that would lead to a worse experience because their mouse was designed to be used wirelessly. I think it was actually more related to aesthetic "icks" by the designers, because people…

> I think it was actually more related to aesthetic "icks" by the designers, because people would have disconnected the cable if it was in the way.

A lot of people really will just anxiously leave the cable in the whole time if given the opportunity. I have a wired/wireless Logitech mouse and I confess that I hardly ever remove the cable. Between this, and the space and connector issues of adding a "normal" cable connection as referred to in the grandparent, we have two reasons to think that Apple's decision wasn't all that clearly bad, let alone one of their worst.

Re: The Windows 95 user interface: A case study in usability engineering (1996)

#235
post #61
post #15

Steve Jobs is famous for his 1996 quote about Microsoft not having taste ( https://www.youtube.com/watch?v=UiOzGI4MqSU ). I disagree; as much as I love the classic Mac OS and Jobs-era Mac OS X, and despite my feelings about Microsoft's monopolistic behavior, 1995-2000 Microsoft's user interfaces were quite tasteful, in my opinion, and this was Microsoft's most tasteful period. I have fond memories of Windows 95/NT 4/…

What made system 7 and 8 worse in some respect was when it crashed, it crashed hard without warning With windows the crash was progressive so you have time to save and prepare. I also have fond memories of windows 2000. It was rock steady and polished. I preferred it over system 8 and even OS X which had to many Unix conventions.

General protection errors and BSODs say hello, also to hit CTRL + ALT + DELETE to restart.

Re: The Windows 95 user interface: A case study in usability engineering (1996)

#236
post #174

Earlier quoted context omitted.

I liked the gentle amber sleep mode breathing power button on my circa-2000 CRT iMac. It wasn’t nearly as bright as that of later models and was quite nice.

I had one from 2010 and the bright light wasn't even the main problem at night. The charger emitted an annoying high pitch sound so I'd have to unplug it. And the device turned itself on randomly at night, and the CD-ROM reader and fans would spin up and make noise. I've now used a macbook air for work and I noticed that even when in "standby" for a week my router had a DHCP lease for it. So they still turn on for no…

You can disable "Wake for Network Access" in the battery settings if you want. It's a convenience option that lets MacOS check for new iMessages and other updates while it's asleep. That way all your messages are loaded immediately when you wake the device.

Re: The Windows 95 user interface: A case study in usability engineering (1996)

#237
post #15

Steve Jobs is famous for his 1996 quote about Microsoft not having taste ( https://www.youtube.com/watch?v=UiOzGI4MqSU ). I disagree; as much as I love the classic Mac OS and Jobs-era Mac OS X, and despite my feelings about Microsoft's monopolistic behavior, 1995-2000 Microsoft's user interfaces were quite tasteful, in my opinion, and this was Microsoft's most tasteful period. I have fond memories of Windows 95/NT 4/…

I'll also give the opinion that Apple consistently creates some absolutely crap designs and when they do this, release something really really mind mindbogglingly stupid that it should be embarrassing they are instead met with applause on the "amazing design". It's a tiresome pattern repeated for decades now. eg. The 'breathing status light' that lit up the room at night due to extreme brightness which meant every ma…

They're the flagship "design here, build there," company, so they got the Pollock treatment.

I'm glad people are finally saying it. Eat your heart out, Nilay.

Re: The Windows 95 user interface: A case study in usability engineering (1996)

#238
post #25
post #15

Steve Jobs is famous for his 1996 quote about Microsoft not having taste ( https://www.youtube.com/watch?v=UiOzGI4MqSU ). I disagree; as much as I love the classic Mac OS and Jobs-era Mac OS X, and despite my feelings about Microsoft's monopolistic behavior, 1995-2000 Microsoft's user interfaces were quite tasteful, in my opinion, and this was Microsoft's most tasteful period. I have fond memories of Windows 95/NT 4/…

> Microsoft Office 2007 ribbon Ribbon also has a similar research behind it, just like Windows 95. For what they designed it, allowing beginners to discover all the functionality that's available, it works perfectly. I think most of the complaints from the tech circles are completely unfounded in reality. Many non-tech people and younger ones actually prefer using Ribbon. I also like it since it is very tastefully ma…

I don't buy it. My generation used pre-Ribbon Office, from elementary school onward, just fine. It wasn't made for children; it was made for Boomers who couldn't grok the menu-based interface. Not old people; prime workforce-aged Boomers who were intimidated by computers, but who were being dragged kicking-and-screaming into the Information Age by their jobs. It was just another example of the infantilization of interfaces provided to that generation whenever they whined about not wanting to learn, or being scared by, something new. Everyone else just got dragged along with them.

Re: The Windows 95 user interface: A case study in usability engineering (1996)

#239
post #15

Steve Jobs is famous for his 1996 quote about Microsoft not having taste ( https://www.youtube.com/watch?v=UiOzGI4MqSU ). I disagree; as much as I love the classic Mac OS and Jobs-era Mac OS X, and despite my feelings about Microsoft's monopolistic behavior, 1995-2000 Microsoft's user interfaces were quite tasteful, in my opinion, and this was Microsoft's most tasteful period. I have fond memories of Windows 95/NT 4/…

Steven Jobs conveniently ignored the Start menu when discussing the competition. He probably secretly admired it, as it was a complete success story for Microsoft.

https://patents.google.com/patent/EP0717344B1/en

Re: The Windows 95 user interface: A case study in usability engineering (1996)

#240

I think Windows 95/2000 and the contemporary MacOS (including the then future MacOS X) have the best UI in everything I used in my 30+ years of tech life. I sincerely hope that one day we could go back to that road. If you want that achieved, please support me to join Apple/Microsoft to become the UI boss, fire all flat-design people and hire a small team to implement the older UI, then give a few passionate talks on…

> I think Windows 95/2000 and the contemporary MacOS (including the then future MacOS X) have the best UI in everything I used in my 30+ years of tech life. Agreed. I do wonder how much of it is personal, in that that UI hit at a certain formative time in my life. But ever since then it's been the benchmark that I evaluate all other UIs by. The lack of a "classic" mode in Win10 was one thing that motivated me to swit…

> I do wonder how much of it is personal, in that that UI hit at a certain formative time in my life. But ever since then it's been the benchmark that I evaluate all other UIs by.

I know some of my preferences for UIs are informed by what I first really learned how to use. But I also have preferences that are informed by decades of heavy computer use.

I despise UI widgets that just look like the window background with no borders or shadows. I can't stand massive amounts of useless white space. UI widgets don't require oxygen to survive so they don't need to fucking "breath" that much. I also despise mystery meat UIs that change their arrangement because I clicked one button more often than another.

Everything that increases my cognitive load and doesn't allow me to build up muscle memory in a UI is supremely frustrating. I might like the "look" of Mac System 7, it was a great intersection of functional and whimsical in my opinion. The consistent behaviors and learnable interface go beyond subjective visual appeal however.

Post reply on HN