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The elegance of movement in Silksong

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Re: The elegance of movement in Silksong

#231

Earlier quoted context omitted.

The older I get the more I find boss fights off putting. I get literally zero satisfaction out of learning whatever pattern you have to learn to perform whatever correct action, at the correct time, you need to defeat a particular boss. It's just a time consuming chore. Edit: the "boss" escape sequences in the Ori games were also entirely frustrating and and unsatisfying to me.

Same for me. I appreciate stories and standard gameplay loops more than bossfights. I did stumble upon a game where I enjoy the bossfights though - in V Rising. There is a TON of bosses in the game, but the game is so full of quality of life stuff that even dying repeatedly is not a big deal. I generally dislike when my time is a stake in the game. I have so little of it in the first place, I don't like risking it in…

I'll echo how good V Rising is. I don't even like this entire genre (base building grindy survival), but I had a blast in this game. I eventually gave up when managing my castle became too much of an annoying chore (omg I have to tear everything down and rebuild it all AGAIN because now I don't have enough space in the required room to place this new crafting bench or whatever ... OMG PLEASE NO) but the world exploration and combat and bosses was always super fun. I also loved how they allowed the player to scale the difficulty however they wanted. I wound up turning my game into "baby" mode by cranking the boss difficulty down just because I didn't want to keep replaying the bosses in my limited time. Had a blast!

Re: The elegance of movement in Silksong

#232

I guess somebody found a way to get the Silksong controversy onto Hackernews. Can't say I'm surprised. My take is, it's a good game and I'm enjoying it. I suspect the only reason it's generating so many takes is that it was so spectacularly overhyped that it cannot possibly live up to how much it has been built up. And that enthusiasm, which started within a specific niche fanbase, has spilled out onto the internet a…

I have no idea what this game is, and I'm pretty insulated from gaming news, culture, etc.

The amount that this name, franchise, or whatever it is has been showing up on my feed is absurd. Reddit, YouTube, Google news, Hacker News. It's everywhere.

What the heck is Silksong and why is it saturating the attention sphere? It's on my feed more than Trump and Ukraine and geopolitics and the latest AI fundraises.

How did it manage to do this? What's the formula? Or is there simply a lull in the cycle?

Re: The elegance of movement in Silksong

#233

Earlier quoted context omitted.

I'm an unashamed, unabashed, could-not-care-less "casual" when it comes to games, which definitely shows up even more in multiplayer. I played Minecraft with some online friends and I was off messing around, exploring, and doing nothing worthwhile, and got back to "base" where they had like.. monster farms and stuff?! Because they were trying to finish the newly released IDK.. expansion, ASAP? It was a very clear "oh…

I've found the way minecraft has evolved over the past 14 years to be unsatisfying for this reason. Most of the games systems feel like they exist for the purpose of being exploited, and the rest of the systems encorage the player to interact with the former. As an example, if I want to go exploring, I'm thinking I'm going to want food, so I'll want crops either to eat them directly or to breed livestock. If I want t…

Yes! I also kind of hate feeling like I have to cheese the game to make progress at a reasonable speed.

BUT, I will say I do get a kick out of seeing the strategies and workarounds other people find that I would never even have bothered to try looking for.

Maybe I'm just lazy, or maybe I just feel like there's a way the game's meant to be played, and that's what I want to play. I'm also pretty allergic to games that make extensive uses of mods for the same reason.

Re: The elegance of movement in Silksong

#234

Earlier quoted context omitted.

Same for me. I appreciate stories and standard gameplay loops more than bossfights. I did stumble upon a game where I enjoy the bossfights though - in V Rising. There is a TON of bosses in the game, but the game is so full of quality of life stuff that even dying repeatedly is not a big deal. I generally dislike when my time is a stake in the game. I have so little of it in the first place, I don't like risking it in…

I'll echo how good V Rising is. I don't even like this entire genre (base building grindy survival), but I had a blast in this game. I eventually gave up when managing my castle became too much of an annoying chore (omg I have to tear everything down and rebuild it all AGAIN because now I don't have enough space in the required room to place this new crafting bench or whatever ... OMG PLEASE NO) but the world explora…

Well crud, two recommendations? This is starting to feel compelling. Onto my wishlist it goes.

I solo'd my way through all the available Sunkenland content a few months ago so base building grindy survival is probably kind of my jam.

Re: The elegance of movement in Silksong

#235

I guess somebody found a way to get the Silksong controversy onto Hackernews. Can't say I'm surprised. My take is, it's a good game and I'm enjoying it. I suspect the only reason it's generating so many takes is that it was so spectacularly overhyped that it cannot possibly live up to how much it has been built up. And that enthusiasm, which started within a specific niche fanbase, has spilled out onto the internet a…

I have no idea what this game is, and I'm pretty insulated from gaming news, culture, etc. The amount that this name, franchise, or whatever it is has been showing up on my feed is absurd. Reddit, YouTube, Google news, Hacker News. It's everywhere. What the heck is Silksong and why is it saturating the attention sphere? It's on my feed more than Trump and Ukraine and geopolitics and the latest AI fundraises. How did…

It started as a meme by a small but loyal Hollow Knight fan base on reddit. They had this ongoing joke about waiting for Silksong to release. As subreddits do, they were repeating the same joke for years. For some reason, this admittedly pretty lame joke escaped into mainstream. That is basically all there is to it.

Re: The elegance of movement in Silksong

#236

I guess somebody found a way to get the Silksong controversy onto Hackernews. Can't say I'm surprised. My take is, it's a good game and I'm enjoying it. I suspect the only reason it's generating so many takes is that it was so spectacularly overhyped that it cannot possibly live up to how much it has been built up. And that enthusiasm, which started within a specific niche fanbase, has spilled out onto the internet a…

I have no idea what this game is, and I'm pretty insulated from gaming news, culture, etc. The amount that this name, franchise, or whatever it is has been showing up on my feed is absurd. Reddit, YouTube, Google news, Hacker News. It's everywhere. What the heck is Silksong and why is it saturating the attention sphere? It's on my feed more than Trump and Ukraine and geopolitics and the latest AI fundraises. How did…

8 Years ago an indie studio released Hollow Knight, and it became a critically acclaimed game.

~ a year later the team announced a DLC called silksong but silksong grew so much that they decided to turn it to a full sequel.

The game went through so much delays that it's release became sort of a meme

Re: The elegance of movement in Silksong

#237

I guess somebody found a way to get the Silksong controversy onto Hackernews. Can't say I'm surprised. My take is, it's a good game and I'm enjoying it. I suspect the only reason it's generating so many takes is that it was so spectacularly overhyped that it cannot possibly live up to how much it has been built up. And that enthusiasm, which started within a specific niche fanbase, has spilled out onto the internet a…

I have no idea what this game is, and I'm pretty insulated from gaming news, culture, etc. The amount that this name, franchise, or whatever it is has been showing up on my feed is absurd. Reddit, YouTube, Google news, Hacker News. It's everywhere. What the heck is Silksong and why is it saturating the attention sphere? It's on my feed more than Trump and Ukraine and geopolitics and the latest AI fundraises. How did…

It's the sequel to a game (Hollow Knight) which is widely regarded as one of the best of all time. It had a long seven-year development cycle, with "Silksong release announcement at (upcoming event)" becoming a meme, leaving people wondering if it would ever come out. Last month the developers randomly dropped a release trailer with "by the way it's coming out in 3 weeks". It came out and has been a hot topic because, while an excellent game, it's significantly harder than the original, causing a lot of debate.

Re: The elegance of movement in Silksong

#238

Earlier quoted context omitted.

Spoilers: Silksong has arenas with 3 mobs that throw discs plus you. Idk about you, but I can't track 7 things moving at once. This isn't fun. Nor is it challenging, you just have to get lucky. I like Silksong, but the only way some the bosses were made challenging was because of constant adds. Hollow Knight rarely had this.

> you just have to get lucky. You can definitely learn and not have to rely on luck - watch a video of someone good playing a bullet hell shooter[0] and getting a perfect score with no hits. There is not a world that exists in which you could accomplish that with luck. [0] Touhou is probably the definitive example here. Something like https://www.youtube.com/watch?v=AY7QEEnSGVU

I'm sure it isn't luck but at the same time I watch these things and genuinely don't understand how they do it. Particularly the whole thing of seeing and reacting that quick.

It reminds me of how bad I am with rhythm games. I can't even get through Easy on DDR because the arrows move too fast. It's like I can't read them and react quick enough.

Typically I do much better with games where the point isn't to see, process, and react within milliseconds. I definitely think there is a type of brain that can play games like these and another type that can't, and I'm in the latter.

Re: The elegance of movement in Silksong

#239
Silksong became a lot better for me once I gained the power up that allowed me to dash, sprint, and jump.

I definitely have issues with the in-game economy, so to just not worry about it, I've been farming enemies to build up a stock pile of cash.

Farming has helped me get better at my movement, and it is very, very fun.

The movement itself reminds me of super smash brother melee, the dashing on ground and in air feels like wave dashing and air dodging.

Re: The elegance of movement in Silksong

#240
post #224

Earlier quoted context omitted.

Alternative for what exactly?

which game has the most elegant movement system (as a better alternative)?

I'm partial to super smash brothers melee. I feel like no other game has come close in making me feel so in control of my character.

That being said, it is kind of difficult to get into. Finding a good GC controller can be hard, and playing online is rough because everyone is so good these days.

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