Earlier quoted context omitted.
Every time something comes along like this there's a revolt. Photoshop. First Analog synthesizers and then digital synthesizers. Multitrack audio recording. Digital Recording. Autotune. Vocaloids. These things change the nature of the game and invalidate the labor of the people who used to be winners, and I get it. If you take the money and the fame out of the equation, though, the point of art is not to become rich…
I mean, even the presence of the ability to overdub audio on a record let people cast aspersions on the "genuineness" of artists like KISS: "“There is a lot of controversy about KISS’ ‘Alive!’ Did they play their own record or did they overdub? News Flash! You’re allowed to overdub! You’re allowed to do that. It’s not a crime. If you’re making an album and you want to overdub one part, that’s completely allowed, and…
Eleven Music
231–240 of 283 posts
Re: Eleven Music
#232Earlier quoted context omitted.
Or whether any tools were used to retouch a photo? We've been living in an age of artificiality for some time now.
Retouching is not generation.
It's a bit slippery though. I think it was one of the Myst engineers that recently had 95% of a musical piece but was fumbling to come up with a satisfactory bridge. He leaned on AI and it knocked out the perfect bridge — one he was unsure why he hadn't thought of himself.
There might be gradations of AI assistance....
Re: Eleven Music
#233Earlier quoted context omitted.
Chess players still play chess.
It's not even remotely comparable. Chess players are more like athletes. You need to be top 0.01% to make a living. You also need to start at a very, very young age. If the future for commercial artists/composers is comparable to chess players then the GP is doom already.
The point was that people do it for the enjoyment of learning and improving, not because they are compensated.
Re: Eleven Music
#234Re: Eleven Music
#235Earlier quoted context omitted.
It's not even remotely comparable. Chess players are more like athletes. You need to be top 0.01% to make a living. You also need to start at a very, very young age. If the future for commercial artists/composers is comparable to chess players then the GP is doom already.
>You need to be top 0.01% to make a living. The point was that people do it for the enjoyment of learning and improving, not because they are compensated.
From the GP. They clearly expect to be compensated.
Re: Eleven Music
#236Earlier quoted context omitted.
There isn't any relationship whatsoever between a concert or music festival and this tech. Two entirely different experiences.
There will be fewer musicians in the world because of this tech. It eats into their income and forces fewer professionals to exist.
Re: Eleven Music
#237I've played guitar for 23 years, and there is something just off-putting about most of the music on that page, but particularly "Yellow Bus Jam". The guitar solo sounds very unnatural, especially the phrasing, which is totally random. Blues musicians are actually attempting to say something through their instrument. This was just a random number generated solo played by a 6 finger three handed robot. No thanks, lol.
Still makes me want to give up. I just started learning keyboard and playing with synthesizers in the last 6 months or so with the intention of making game music and it's tough to not feel like I'm wasting my time. Game devs will go with what they can afford and who can blame them? The output is not perfect, but if the GenAI can do this now, what will it sound like a year from now? Two? Really takes the wind out of t…
Re: Eleven Music
#238OT: Has anyone tried the opposite - ask AI to listen to music and determine the notes or chords being played? Or watch someone playing an instrument and give a textual output of what notes/chords they are playing.
Re: Eleven Music
#239I'm dreading the day I discover a new "band" I'm totally into only to discover it's entirely AI.
Re: Eleven Music
#240Earlier quoted context omitted.
Still makes me want to give up. I just started learning keyboard and playing with synthesizers in the last 6 months or so with the intention of making game music and it's tough to not feel like I'm wasting my time. Game devs will go with what they can afford and who can blame them? The output is not perfect, but if the GenAI can do this now, what will it sound like a year from now? Two? Really takes the wind out of t…
> but if the GenAI can do this now, what will it sound like a year from now (For reference, I'm responding with such a long post because I have a pretty unique perspective to share compared to the hacker news crowd, and also, I wish someone had told me this too, when I was a teenager.) I heard it five years ago and hated it because it sounds like slop, I heard it today and hated it because it sounds like slop. Game d…
I suppose my next question to yourself and anyone else who listens and says "this is AI slop" would be thus; if it was presented on Spotify or some other platform and not advertised as AI generated, would you still be able to tell the difference? Would your target audience?
This is where it gets fuzzy, for me. Lets say I make an album with 10 tracks of low-fi hiphop and want to sell it for $15USD with a liberal license that allows for use in commercial product. Let's also say that Bob uses GenAI to make a low-fi hiphop album that sells for $8USD assuming the same license. Which do you think the solo unpaid game dev who needs vibe music for her new cozy urban farming game is going to go for?
It's not just about consumers being able to tell the difference between GenAI product and human product, which they have proven pretty terrible at when we look at code, visual art and writing. The HN crowd is perhaps more adept at it, but as much as I enjoy this site, the HN crowd represents a tiny fraction of the available market despite what certain egos around here may think.
That is what takes the wind out of my sails; not that the GenAI can easily produce electronic music that sounds like mine, but that it can do it on a speed and scale that renders me not competitive.
To clarify, I never intended to make it my full time job. I like electronic music, saw a lot of artists on Bandcamp selling albums and doing music for games and figured hey, I think I can do that and maybe supplement my primary income a wee bit...you know, because here in the US, rather than fixing the predatory economy, we just push everyone into turning every hobby into a side-hustle. To your point about why I am engaging in a hobby where motivation is so easily lost, well...I will need to chew on that a bit. I am the type of person who enjoys trying different things to learn what I like and what I don't before investing in it more. I also wonder if there's a difference in the fact that I make electronic music with, well, electronics (into a bit of circuit bending, as well), versus someone who plays a guitar or oboe, which takes significantly more dedication and practice than what I enjoy doing.
Was I relying on making money off music? Nah. I am not even remotely close to that level, yet. But would it have been nice to put up a few albums to sell on platforms like Bandcamp? Sure! But the advent of GenAI makes me wonder if my limited free time would be best spent on other hobbies that stand a better chance of both satisfying my desire to create and putting a few extra bucks for lunch in my pocket once in awhile.