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Coding in Vision Pro

willem.com

231–240 of 465 posts

Re: Coding in Vision Pro

#232

Not for nothing, I'm a fan of my early gen xReal air, though mostly for an on-the-go coding use case. I link it up to my phone, wire up a 60% keyboard and fire up a VPN/ssh. The Galaxy DeX environment is pretty usable for other apps, and a BT mouse can alleviate the goofiness of the "phone as a touchpad" control scheme. I've used it with an HDMI/usb-c cable from my desktop and it works just as well, though attempting…

I don’t know how it compares to the avp but as an old guy, the xreal looks like normal sunglasses. Most people just come sit next to me and talk (even though there IS a massive keyboard in front of me) as though I am just having a coffee in the sun. I like it because it is light, small, very long (my phone) battery life. I am afraid I will like avp better though.

Re: Coding in Vision Pro

#233

Earlier quoted context omitted.

Yeah, I really like the Macbook and the iPhone, but basically everything else apple produces is pretty shit these days, even the airpods are just alright (I mean, the audio quality, design, and form factor are amazing, but they are super buggy and there are better wireless earbuds for the price). It would be a great shame if a secure, well designed, easy to use computer loaded with a custom-built, well supported unix…

Why does anyone like wireless headphones? 3 different pieces to track, have to constantly be on charge, and pricey at that. I ended up finally buying some iems

A lot of younger people never take them out

Re: Coding in Vision Pro

#234
post #227

Earlier quoted context omitted.

Wow, this is the first thing anyone’s written about the AVP that’s made me go “maybe I would use this kind of device…” I didn’t even think about how nice they’d be to use outside on sunny days, compared with a laptop (or, coupled with one).

Of course the irony is that being "outside" is actually watching a live video recording of it from outer cameras on a screen in front of your face. I'm not necessarily criticizing that - more thinking that we're likely approaching a fidelity threshold where you no longer care it's a screen (I still don't think we're quite there yet and suspect this is just one gen before the device that will survive the few months in…

Okay but sight isn’t everything, your body is still outside

Re: Coding in Vision Pro

#235
post #16

I recently had a kid and lost my office :), I've been struggling to have a set space for work when he's asleep, but would absolutely love it if I could just put on a headset. Is it workable for that? I used to try to code in the quest3 but the resolution felt like I might as well be coding on my phone. I'll go buy one today if this would be an office replacement for me.

The difference between the quest 3 and your phone is the monitor sizes. I have 4 monitors in immersed and while not high res, this is far more convenient than a phone (and for me than actual monitors; I hate stationary monitors workspaces). But I guess it might depend on what you actually do.

Re: Coding in Vision Pro

#236

Any idea how the author was able to have multiple desktop screens? What app is he using for this? I thought it only allowed you to mirror one screen per Mac and from my experience it is quite laggy.

This is the problem(with Apple); this device, like iOS devices, is fenced off, so you cannot run vscode etc if you don’t connect a MacBook. For this device it’s actually worse than an iPad to disallow that: it’s 4x as expensive as a MacBook Air here but I cannot run most apps I want on it while that would make me buy one today. I don’t want another iPad (which I bought because it’s nice and small and great battery, but if I cannot code on it normally, what’s the point).

Re: Coding in Vision Pro

#237

Earlier quoted context omitted.

So what's the benefit of the ASD if it has no better picture quality than the LG?

It's always crazy reading those kinda comments. He keeps maligning the product that he had to pay a premium for, comparing it to equivalent products that are cheaper and perform the same, yet he's still going to make his next purchase another, by his own admission, overpriced Apple product. It's mind blowing, I don't wanna reach for the low-hanging quips here but it really is like an Apple iCult type of vibe

Why “he”?

Re: Coding in Vision Pro

#238
post #218

Earlier quoted context omitted.

There will be an inflection point with devices like Vision Pro, where you'd rather do things you do right now with a laptop, tablet or TV in the Vision Pro instead of with those other devices. Then the other devices will be the ones gathering dust. The hard part is being able to know when that inflection point comes. But I think there's a very good chance that 10 years from now, it's already behind us.

There will be an inflection point where you’ll want all of your media to be 3D. Things you watch today in 2D you’ll want in 3D and then your old 2D television will seem like a relic of the past. The entire industry is onboard, the shift is inevitable.

The production costs of creating 3D content that is actually making use of the extra dimension will be cost prohibitive for lots of types of content where 2d is used today. I really wouldn't care much for lots of YouTube content I watch being provided in 3d, half of it I already just listen to. As an example, look at how much more detail needs to be added to a room in a VR game versus a standard 3D game - since you have more freedom to poke around and look at things from more angles, stick your head in things, the expected level of detail is much higher. Just adding VR to existing games can make for a good experience, but VR native content will be more expensive to produce.

Re: Coding in Vision Pro

#239

When reading about headset experiences, I'd de-weigh any insights that are within 3 months of the first headset purchase. The first few dozen sessions are novel, you get a kick (and social media views) about sharing how completely your life has changed to fit the headset. More often than not, it's collecting dust on the shelf within a few months. Sort of like an expensive blender you were so excited to get, you imagi…

There will be an inflection point with devices like Vision Pro, where you'd rather do things you do right now with a laptop, tablet or TV in the Vision Pro instead of with those other devices. Then the other devices will be the ones gathering dust. The hard part is being able to know when that inflection point comes. But I think there's a very good chance that 10 years from now, it's already behind us.

I think we're socially primed for it right now - at-least here in the US. Unlike other cultures where you're living with a large family or extended family or your parents, etc, life in the US is getting to be more and more solitary (IRL, people are still forming social connections online) for young people. That makes it very easy to adopt this type of tech. In other cultures wearing it around the house will just make you look like a weirdo.

Re: Coding in Vision Pro

#240
post #147

When reading about headset experiences, I'd de-weigh any insights that are within 3 months of the first headset purchase. The first few dozen sessions are novel, you get a kick (and social media views) about sharing how completely your life has changed to fit the headset. More often than not, it's collecting dust on the shelf within a few months. Sort of like an expensive blender you were so excited to get, you imagi…

I love this comment, I think you're completely right. What I love most about this comment is how it caused me to reflect on what I use daily and get some amount of joy from. When it comes to Apple products in particular I use an Apple Studio display at home, I use it for 10hours per day, every day, and honestly I have no complaints, it's probably one of the best bits of technology I use daily. However, it's completel…

Interesting. I have a Studio Display and it just feels like a huge compromise.

There are only two 5K displays on the market that can render macOS at Retina resolution on a 27" panel: this one and the LG Ultrafine, which isn't that much cheaper. My last monitor was a 27" LG QD-OLED 144Hz 4K display. I LOVED that display, but text wasn't sharp because of the Retina resolution problem.

I also have a semi-professional webcam setup and external speakers, so those being built-in does nothing for me.

I just want macOS to support variable scaling like Windows has for, what, 15 years at least?

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