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Disney to take $1.5B stake in Epic Games

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Re: Disney to take $1.5B stake in Epic Games

#232
post #78

Earlier quoted context omitted.

> Epic games has the potential to be the virtual Disney World This is what everyone said about Lego, and a bunch of other collabs that came before. It was never true and it's not true now. Turns out people don't want a "virtual world", they want a fun game.

> Turns out people don't want a "virtual world", they want a fun game. Arguably, there are people who want a "virtual world" -- and they currently just play Roblox to get it. Enough of them like it, that every major retailer stocks "Robux" gift cards

Sort of. Roblox resembles a game collection. Fortnite is increasingly similar.

Re: Disney to take $1.5B stake in Epic Games

#233

Earlier quoted context omitted.

It is not possible to steal from the public domain. That's the entire point of it.

It's stealing in the cultural appropriation sense, not the copyright sense. When you create a new work based off a public domain work, you own what you added to that work. If your adaptation happens to be extremely successful , that effectively recopyrights the character, because the version people care about is the one you own. If someone else wants to use the public domain character, they have to aggressively dista…

> It's stealing in the cultural appropriation sense, not the copyright sense.

Well, I agree with that. But very likely not for the same reasons you do.

Re: Disney to take $1.5B stake in Epic Games

#234

Earlier quoted context omitted.

Also, game dev is hard. Engine dev is really hard. There is a growing graveyard of games/devs suffering from bespoke engine woes instead of just using Unreal...

> There is a growing graveyard of games/devs suffering from bespoke engine woes instead of just using Unreal... Is there? I can't think of any examples that come to mind. Most indie devs I know that roll their own engine have no regrets. I am curious who comes to mind that says otherwise publicly?

Rolling your own engine seems to become troublesome when you're moving into AA territory (Cyberpunk/RED, FFXIV/Luminous, etc).

I guess at the low end (indies), you can design something lean that fits one specific use-case, and at the high-end (AAA) you really can afford to build/maintain something competitive. The middle-ground might be dangerous.

That being said, there are literally dozens of abandoned game engines out there from solo "game devs" who never actually got around to making the game.

Re: Disney to take $1.5B stake in Epic Games

#235

Earlier quoted context omitted.

Peter Pan is a 70-year old movie. Little Mermaid is 25 years old. There have also been many, many original movies released in that time: https://en.m.wikipedia.org/wiki/List_of_Walt_Disney_Pictures... The vast majority of recent Disney content is original.

> Little Mermaid is 25 years old. You're thinking of Mulan , not The Little Mermaid .

Oh god I misread 89 as 99. Even I didn’t realize it was that old.

Re: Disney to take $1.5B stake in Epic Games

#236
This is a pretty astute move.

Unreal tech powers EVERYTHING at Disney now ever since the development of virtual production leveraging real-time rendering.

On top of the that the Fortnite demographic is growing up and videogame based IP moves are making bank (Sonic, Mario, Last of Us).

If the cogs are turning in Bob Iger's head, it's that videogame IPs are the next Marvel/Star Wars.

Re: Disney to take $1.5B stake in Epic Games

#239

Apple has a weirdly pro-Disney bias: watchOS has built-in Disney faces, on a watch where there's no custom watchface support whatsoever. And this is apparently mutual: Disney shipped a D+ visionOS app when several other streaming services (Netflix, YouTube, Spotify) were telling Apple to piss off. Disney investing in the company that has been the biggest thorn in Apple's side is... interesting. Obviously, the immedia…

> I can't help but wonder if Tim Sweeney's days are numbered here. He owns a controlling interest in the company.

Did he remain > 50% on this purchase? I dunno where the shares came from that Disney bought.

Re: Disney to take $1.5B stake in Epic Games

#240

Earlier quoted context omitted.

> I can't help but wonder if Tim Sweeney's days are numbered here. He owns a controlling interest in the company.

Did he remain > 50% on this purchase? I dunno where the shares came from that Disney bought.

I assume he’s recently been awarded new shares and that new shares were created for Disney, such that everyone else was diluted. I’m not sure some of the figures being reported can be verified as accurate yet.
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