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Apple Mac Studio

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231–240 of 734 posts

Re: Apple Mac Studio

#231
post #62
post #42

I'd buy one in a second if only it would support running vmware fusion - I still have to have one foot in Windows world, and not being able to spin-up and old windows vm is a deal breaker for me. (M1 chips won't support it). Sure hope my latest macbookpro with intel chip lasts a while, I fear it may be one of the last ones they make.

Have you tried Parallels? It works incredibly well on the M1 macs. https://www.parallels.com/

They may be referring to the Non-Arm Windows. Let me tell you Parallels running Windows ARM is the snappiest Windows experience I have had in years....only problem is that its Windows 11 :/

Really wish there was someway to easily run Windows 7 or 8 on this thing. It would be bliss. Now that Windows XP Source has been leaked, maybe we can come together as a community, try to harden the OS and make it forward compatible with ARM. Bring back the Windows that people actually somewhat liked! If only that wasn't a monumental task :/

Re: Apple Mac Studio

#232

The design of it looks a bit off to me. Like a cheap mac-ish intel nuc designed by huawei with their matebooks. https://www.theverge.com/2018/5/29/17396818/huawei-matebook-...

It looks like they made a taller computer then cut it off 2/3 of the way down. Something about the proportions read as simply wrong.

Re: Apple Mac Studio

#233

Earlier quoted context omitted.

How's your internet connection? I'm playing on a RTX3080 thanks to geforce now, but I admit it's only possible due to my living in a big city with a very low ping connection to nvidias data centres. But the economics make total sense. It's like 15/euro a month. A RTX 3080 would cost me like 1200 euro to buy at the moment, without the rest of the PC to go with it. And I'd need to run windows, which I've not done since…

And cyberpunk 2077 or farcry 6 on full on ultra settings makes me almost want to cry it's so pretty. I'll walk past a puddle and just... walk back and forward. It feels like what your teenage overclock made crysis look look like in the early 2000's, I can recommend.

As someone who hasn't really gamed since Crysis, looking at https://www.youtube.com/watch?v=L5rYjHuZsM0, I have to say I feel.... not impressed at all? Maybe that video is a poor example, but the plants for instance look absolutely awful, especially up close.

Re: Apple Mac Studio

#234

Earlier quoted context omitted.

I think the Mac Pro is almost like a phantom product at this point. Or a riff. Like they're going to say "the new Mac Pro is there is no more Mac Pro". What can they really do, in a single machine, that is more "Pro" than the Studio? How are they going to bring developers along when most aren't developing for twenty-core machines? I still think something else is coming. Maybe something unconventionally stackable. Som…

It has been a phantom product, because Apple has needed to fill major gaps in the desktop space first. I suspect Apple is set to debut powerful revision to the Mac Pro focused on AI/ML at WWDC. I wrote about this 10 months back[0], and it still applies following Studio: > It may not be obvious, but Apple has repair work to do in the pro community. Four years ago this month, Apple unusually disclosed that it was "comp…

> It seems unlikely Apple spent 2017-2019 designing a Mac Pro that they would not carry forward with Apple Silicon hardware.

I am really not sure about this bit, as you can probably deduce from what I've said elsewhere.

The rest is interesting but I think it's entirely possible they designed a tail-end tower PC to sell for three years.

Re: Apple Mac Studio

#235
post #8

Apple said that Max's CPU is up to 2.5x faster and the Ultra's CPU is up to 3.8x faster than whatever intel CPU is in the iMac Pro, so you're getting about 52% more CPU performance with Ultra's doubling in CPU cores vs the Max, so definitely feeling some linear scaling limitations with the interconnect.

Maybe, but performance doesn't usually increase linearly with cpu count anyway. See https://en.wikipedia.org/wiki/Amdahl's_law

Re: Apple Mac Studio

#236
post #179

Earlier quoted context omitted.

The good news is that optimized iPhone, iPad, and Mac games now share most of their code and run on the same CPU and GPU cores. There aren't many Mac games that have been ported over to both Metal and ARM, but World of Warcraft is an example.

> but World of Warcraft is an example. Blizzard games are or were probably the outlier. They supported Macs even back in the PowerPC days. As a kid with a PowerBook G4 Blizzard games were the only good games I was able to play (Warcraft 3, WoW, Diablo). I have no idea if this is still the case for their newer games though.

Given the sheer size of the market for iOS games, having Mac games share most of the same code makes a Mac port downright cheap.

Re: Apple Mac Studio

#237

I would like to highlight just how much Apple is focusing on their customers and use cases right now. It seems that they're targeting products to what their professional customers actually want. And in this case, it's a 3.7" little thing that can process 18 streams of 8k video (fully specced out). That's kinda crazy, and they're doing it at a price point that's competitive compared to all of the companies out there.…

Not only that... > 20-Core CPU > 48-Core GPU > 32-Core Neural Engine for $3,999 is that kind of like... a bargain?

If you're an Intel/Windows gamer, or a Linux/Nvidia GPU server user, no. But this is a tailored product aimed at a distinct professional class, which spends heavily on the latest hardware that boosts their productivity.

Re: Apple Mac Studio

#239

This is such a random thing to complain about but I hate these Mac product pages with the animations as you scroll. I guess they are designed for mobile but I navigate them on a desktop using a mouse wheel and they always look super clunky.

Mouse wheels mostly just don't have a good input resolution. It's one of the main reasons I stopped using a mouse and switched to an apple trackpad full time. I can't stand static pages that scroll in chunks either.

Re: Apple Mac Studio

#240
post #207

Earlier quoted context omitted.

You missed the "ten years from now". I will happily pay $300-#400 for this machine 10 years from now to use as a random streaming box sat in a closet.

I did that with a Mac Mini, but at some point it seems to have entered a permanently throttled state for some reason. Disk IO and CPU performance are atrocious, and idk why. Even tried installing Linux on it, but it's still incredibly slow. Maybe some sensor broke? Whatever it is, I've become much less trusting of Apple hardware that is that old.

I assume you cleaned the dust out? Otherwise I think your guess of a faulty sensor is most likely.

[EDIT] Could be some thermal paste going bad, too, I guess.

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