Earlier quoted context omitted.
I'd curious to know what strategies make secrecy a necessity. I come from a WebDev background and open-source libraries are almost always always secure and safer then your own (due to the sheer amount of developers and ingenuity working on one repo). Admittedly, game development is a different beast and has to deal with far more client-code so I'm admitting my ignorance here.
The attackers are literally already able to run arbitrary code on the same machine, which is normally game over from a security perspective. Your secure webdev libraries also break under the same constraints.
No argument there. Different design goals. But I still stand by quality of engineering that open source allows.