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Sega releasing every console game for free with ads on mobile

forever.sega.com

231–240 of 262 posts

Re: Sega releasing every console game for free with ads on mobile

#231

I think this is great, but 121 MB download for a game whose ROM file is 316 KB? I mean, of course I expect overhead but the cynic in me suspects most of that is analytics, tracking, and advertising libraries.

It's also built in Unity, which explains the terrible performance and emulation.

It really boggles my mind that they did this... performance is absolutely critical for emulation.

This is like using Javascript to run a car.

Re: Sega releasing every console game for free with ads on mobile

#232

Earlier quoted context omitted.

Nintendo is clearly motivated by something other than profit. They release the NES Classic Mini, a license to print money if there ever was one, and it's impossible to buy one without hammering Walmart's private APIs with a script. Then, after a little over one season, they cancel the product entirely. Perhaps Nintendo feeds on nostalgia brainwaves or something.

Nintendo doesn't know how to run a business. They know how to make games. It's a shame. Because, as you said, they could effectively print as much money as they wanted with a long-term production run of the NES classic and the obvious sequels for SNES, N64, and Game Boy.

Per Wikipedia, "Nintendo is one of the world's largest video game companies by market capitalization. Founded on 23 September 1889...."

I think they're doing okay running a business.

Re: Sega releasing every console game for free with ads on mobile

#233
post #204
post #29

Having a 4 year old son I am the first person to put my hand up and say I absolutely HATE ads and general in-app purchases for games that he likes to play on my iPhone. In some cases the way these are implemented it is almost akin to being in a casino which is not a skill I really want my son picking up (watch this ad to see what prize you can WIN etc). I welcome Sega's announcement and will be delighted to hand over…

Excuse me if I sound intolerant but, do kids really need to play mobile games? I don't understand why most parents are happy to hand over an iPhone to their kid, then complain that their games are constantly trying to syphon money. Just find something else to keep them distracted then, get a second hand gameboy for example.

Nope they dont. In fact it has shown to slow their development (social, mechanical, physical, speech).

Kids should be playing in the real world for a long time before they are exposed to the virtual world.

But so often parents make these decisions based on nostaliga ("Oh look my 3 y/o son is playing Zelda just like I did when I was a kid")

Re: Sega releasing every console game for free with ads on mobile

#234

Earlier quoted context omitted.

This is important for parents to note. Teach your child about computing on a RaspPi where they'll actually learn real computing and not a walled device with a download button. I know they're convenient at a restaurant...etc, but they rigidly enforce instant gratification without much learning involved. I guess though it isn't super different than a Nintendo if taken with moderation, but I'd argue most of the games ar…

Welcome to parenthood. You even sound like the parents of the 80s and 90s now. Before that it was too much TV. Before that it was too much radio. In Victorian times it was reading too many books. Kids of today will always be kids of today, doing the things that they do instead of the things that you nostalgically remember doing. Even Socrates noted that.

Never before have there been people watching the analytics and in real-time figuring out how to make their stuff more addictive.

I am also down with pointing out that the world has changed less than people think and do it quite often myself, but on the other hand, there are some real differences between mobile games and television, or even console games of the past. I do not keep my kids entirely off the tablets, but I do, without them really realizing it, keep them well away from the Skinner boxes. I'd rather just pay to buy something.

When they are older, I will have a discussion with them about this. But discussing how they work and why they are dangerous and why you need to stay away from them requires multiple concepts a 6-year-old is not yet able to deal with. (Children are not just little adults.)

Re: Sega releasing every console game for free with ads on mobile

#235

Earlier quoted context omitted.

It's also built in Unity, which explains the terrible performance and emulation.

It really boggles my mind that they did this... performance is absolutely critical for emulation. This is like using Javascript to run a car.

Please don't give the Javascript community any ideas.

Re: Sega releasing every console game for free with ads on mobile

#236
post #115

Earlier quoted context omitted.

It's a shame that did such a lousy job with the emulation. It's one thing to be inaccurate and fast or accurate and slow, but making a slow and inaccurate emulator for the Genesis in 2017 is super lame.

Its not their first offense in this domain, I remember buying a DS collection of Sonic games and their was slowdowns, while in the meantime free emulators can do the job without problems. Monetizing 20 years old games is already easy money, they could at least do it as well as people doing it on their free time...

That's a bit different. The DS had a 67 MHz ARM9 and an ARM7 running at half that and even the best homebrew emulator. Even the best emulator on DS is not great. Meanwhile the iPhone 5S (chosen since it's the oldest supported by the upcoming iOS 11) has a dual-core ARM CPU running at 1.3Ghz with way higher IPC than an old ARM9.

Re: Sega releasing every console game for free with ads on mobile

#237

Earlier quoted context omitted.

The durability has been really good. We've just got a regular Kindle Fire with a Kids profile on it; it's taken a real beating and shown no issues. The Kids Edition of the tablet is more expensive, but comes with a very rugged case and a "If they break it, we'll replace it. No questions asked" guarantee for the first couple of years.

That sounds like an ideal warranty for a young child's electronics. Thanks for responding.

just mentioning this but: I broke normal kindles twice within a year or so, and got them replaced with no questions asked.

Amazon's customer service is beyond legendary.

Re: Sega releasing every console game for free with ads on mobile

#238

Earlier quoted context omitted.

Another alternative is buy him a Nintendo handheld instead of an iPad. No ads, no dodgy content, quality games.

what if you dont like Nintendo games ?

The console is supposedly for the kid, not you. I've never met a 4-year-old who didn't like Nintendo games.

Re: Sega releasing every console game for free with ads on mobile

#239

Earlier quoted context omitted.

It really boggles my mind that they did this... performance is absolutely critical for emulation. This is like using Javascript to run a car.

Please don't give the Javascript community any ideas.

node-opencv + johnny-five = profit?

Re: Sega releasing every console game for free with ads on mobile

#240
post #200

Earlier quoted context omitted.

Too much TV was and is a real problem. I wasn't around for "too much radio". Sounds suspect. There wasn't that much programming available. Too many books? Pfft.

“the girl who sits for hours poring over a novel to the damage of her eyes, her brain, and her general nervous system, is guilty of a lesser fault of the nature of suicide.” "[novel reading is] one of the most pernicious habits to which a young lady can be devoted. When the habit is once thoroughly fixed, it becomes as inveterate as the use of liquor or opium.” "I have seen two poor disconsolate parents drop into pre…

The medium changes, the message stays the same.

* One should be careful to avoid the trap of using fiction as an escape from reality.

* One's behavior can be influenced by the stories.

* Stories allow one to experience another's life vicariously. Make sure they are equipped to understand and handle the experiences and pains of that life.

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