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Cursors

cursors.io

221–230 of 245 posts

Re: Cursors

#221
I just made a bunch of people go crazy drawing on one level. It took me 30 minutes trying to get someone draw anything.

Re: Cursors

#222
post #221

I just made a bunch of people go crazy drawing on one level. It took me 30 minutes trying to get someone draw anything.

I tried that in the end. ALMOST made a mickey mouse. Almost.

Re: Cursors

#223
post #221

I just made a bunch of people go crazy drawing on one level. It took me 30 minutes trying to get someone draw anything.

I tried that in the end. ALMOST made a mickey mouse. Almost.

The end level I actually did that with some help. ;)

I tried to get people draw things at the point where if somebody stepped on a button all walls disappeared.

Re: Cursors

#225
post #97

Interesting but it lost me when I had start to have to do pixel accurate manoeuvring. That was challenging when I was 16, but it feels so pointless now (30 years later). By the way, apparently it doesn't work with the ad on the bottom turned off by either NoScript or Adblock (connection to server lost).

I used Ease of Access Center in Windows to control the mouse via the numpad to get past the really annoying ones, getting past those parts was worth it.

    for i in $(seq 50) ; do
        eesh warp rel 0 -8
        sleep 0.1
    done
// yes, I still use e16

Re: Cursors

#226

Earlier quoted context omitted.

what linode box are you using?

They're really overpowered for what they're using atm. I'm just keeping extra capacity just in case. Web server is on a Linode 2048 and Game server is on a Linode 4096 (not even using 15% of the CPUs).

what does that translate into ram and cpu?

what are you using for your web server?

Re: Cursors

#227

So much fun, great to see how people work together to help each other win. I gave up on the one where you had to squeeze through a bunch of narrow red pathways, it's not so easy on a trackpad.

Scoot your finger down the edge of the track pad (so that your finger is half on, half off) to go straight.

Re: Cursors

#228
I would like the cursor to change color slowly as it ages on each level. This way you can see who's been in that level for a long time and who's just arriving.

Re: Cursors

#229

Earlier quoted context omitted.

They're really overpowered for what they're using atm. I'm just keeping extra capacity just in case. Web server is on a Linode 2048 and Game server is on a Linode 4096 (not even using 15% of the CPUs).

what does that translate into ram and cpu? what are you using for your web server?

Web server is just nginx. The RAM and CPU usage are really low, there isn't anything CPU or memory expensive in the game to be honest.

Re: Cursors

#230

Earlier quoted context omitted.

what does that translate into ram and cpu? what are you using for your web server?

Web server is just nginx. The RAM and CPU usage are really low, there isn't anything CPU or memory expensive in the game to be honest.

i just want to know how much ram and cpu i need to handle front page hackernews traffic.
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