Earlier quoted context omitted.
Every game separately encrypted then compressed into solid archives. Pressed in a way every game lands on different precise height of CD, padded before compression if necessary so it takes enough space on CD. Separate machine burning tiny holes in CD from the back, but not so tiny that CIRC could fixes them. At least one hole per file. Install locates the damage and gives you code encoding locations. Over the phone Y…
I respect the creativity, but this was a 22mb game. Nothing arj or rar wouldn’t handle. Or going on irc
Encode data in a way short ECC code dictated over the phone is enough to reconstruct one missing sector (2KB).