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How to Make a Nintendo 64 Game in 2026

phoboslab.org

221–230 of 313 posts

Re: How to Make a Nintendo 64 Game in 2026

#221

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They're posting flamebait in an attempt to trigger HN's cool-down autokill and bury the root post. Usual red vs blue tribal conflict, influence campaign, or people reacting to something that makes them feel bad by pretending it doesn't exist, who knows. I wish I could just leave earth until this whole "tech industry" thing blows over.

Re: How to Make a Nintendo 64 Game in 2026

#222

Earlier quoted context omitted.

> It's ironic, in another world HN commenters would be lauding Luckey and ModRetro for all these virtues. Lot's of HN (and "social" media) commenters in this world evidently are; nothing ironic about it. It's just many people have a radically different set of ethics which, once they become principles, can't be easily, or at all, compromised on. And just to be fair, it's not just the what , but the how (which extends…

> Lot's of HN (and "social" media) commenters in this world evidently are; nothing ironic about it. I suppose what I'm trying to say is that it's ironic that the one guy providing these consumer-friendly features is considered anathema by many of the people clamoring for those features. You, yourself even mention downthread that you'd otherwise be interested in the M64 Pro controller, but won't consider it. I was jus…

> I suppose what I'm trying to say is that it's ironic that the one guy providing these consumer-friendly features is considered anathema by many of the people clamoring for those features.

Yeah, I got that. I just don't think the fact that a to me detestable individual can have, or work for, an outfit that produces (some) good, interesting, or even highly impactful merchandise is at all remarkable. History is littered with such people, especially in the tech sector (e. g. Ford, von Braun, etc.).

Re: How to Make a Nintendo 64 Game in 2026

#223
post #127

Earlier quoted context omitted.

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Comparing a run-of-the-mill defense contractor to a serial rapist and murderer is certainly up there in the most unhinged justifications that I've seen on HN.

I'm getting very tired of the redditification of HN. This place used to not be like this.

Re: How to Make a Nintendo 64 Game in 2026

#224

Earlier quoted context omitted.

The article isn't "about" ModRetro, please engage with the actual material instead of off-topic political tirades.

> Modretro agreed to publish the game as a physical launch title for their M64 (a modern N64 clone), complete with cartridge, packaging and manual! The article says the game is published by ModRetro.

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Re: How to Make a Nintendo 64 Game in 2026

#226

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He's not a war profiteer, he's a peace profiteer. His philosophy is peace through strength, not profit through death. He even strongly emphasizes saving lives through weapons with better precision, which has been the trajectory of US weapons design for many decades. Russia is over there killing everything in sight and leveling entire cities including thousands of schools.

Your claim is similar to saying nobody should own a gun, because it should be illegal to defend yourself or others. So everyone who owns any kind of weapon is evil and bad? Only bad people are allowed to own weapons and we should just roll over?

Nobody should defend Ukraine from Russia? Anduril has been helping Ukraine since very early on.

Let the guy have his little side modding hobby.

Re: How to Make a Nintendo 64 Game in 2026

#228

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> which makes human-killing robots I mean, that's just defense companies in general now. Would you rather have your own soldiers dying in a war, rather than robots? Ukraine is using AI in their targeting, is that something you condemn? This is no different from the invention of machine guns or artillery. Yes, it's sad that these things will be used in war to kill (more) people. But intentionally avoiding that technol…

Anduril is not "just" anything.

Re: How to Make a Nintendo 64 Game in 2026

#229
post #205

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This is the same concept as "separating art from the artist". i.e. can you appreciate the creation without associating it with the personal foibles of the creator? If you went around scrutinizing the personal failings of every single creator and deciding not to support their art, you would cut yourself off from a huge chunk of human creation. Creators and builders are disproportionately imperfect people. Harvey Weins…

Yes. It's not impractical, it's baseline human decency.

Re: How to Make a Nintendo 64 Game in 2026

#230
post #132

I’ve been building quite an ambitious flash cart menu system for the N64 recently, and it’s been an absolute joy! Would really recommend anyone with a curious, hacker mindset that grew up with these consoles to explore this platform - it’s fascinating! Here’s what I’m working on - it contains a comprehensive retail game metadata library & cheats database, can screenshot running games and execute frame-perfect tool-as…

What flash cart does your system run on? And do you have any docs about how to get it up and running? I'd love to get TAS stuff running on my N64, has been a dream for a while
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