Live data from Hacker News

Making Video Games in 2025 (without an engine)

noelberry.ca

221–225 of 225 posts

Re: Making Video Games in 2025 (without an engine)

#221

Note that this is primarily about 2D indie games. For 3D, it's not much of a question, you probably need an engine.

If you throw away photorealism and limit yourself to stylized 3D, using a custom engine can certainly be a pragmatic choice.

The best examples I can think of are Thumper, Devil Daggers, Hyper Demon, The Witness, and No Man's Sky. And of course, Minecraft!

Re: Making Video Games in 2025 (without an engine)

#223

Earlier quoted context omitted.

If you're familiar with web development, you can make games with HTML/JS, which is almost its own "engine." Think DOM elements for sprites, CSS animations for movement, requestAnimationFrame for an update loop, etc. This has the extra benefit of zero friction for players -- no native app installation necessary!

I have thought about doing this via PhaserJS in the past, but it just never clicks for some reason. I feel like my brain is missing some important component for making game design make sense.

I wrote some tutorials for making "grid-based" games that might give you some inspiration (https://ganbaru.games/writing-grid-based-games/) It's actually kind of crazy how many different types of games work with this approach.

Re: Making Video Games in 2025 (without an engine)

#224

Earlier quoted context omitted.

I have thought about doing this via PhaserJS in the past, but it just never clicks for some reason. I feel like my brain is missing some important component for making game design make sense.

I wrote some tutorials for making "grid-based" games that might give you some inspiration ( https://ganbaru.games/writing-grid-based-games/ ) It's actually kind of crazy how many different types of games work with this approach.

This is great, thanks :)

Re: Making Video Games in 2025 (without an engine)

#225

Earlier quoted context omitted.

Are you saying Carmack isn't a "talented and successful developer"?

I hate to say it but honestly, kinda, yeah... I do think that. Has he done anything significant since the early 1990s? All I've known him for since then is wasting a bunch of years spinning wheels at a virtual reality toy company and posting on Elon Musk's child pornography platform. I would not look to Carmack for tech inspiration in 2026, personally.

With respect to Carmack I completely agree. There is too much appeal to authority with respect to him solely based on him making an impressive game (with the help of some other genius level programmers eg abrash) nearly 40 years ago.
Post reply on HN