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I'm helping my dog vibe code games

calebleak.com

221–230 of 404 posts

Re: I'm helping my dog vibe code games

#222

I think this was the most important insight in the article: > I experimented with Rust/Bevy and Unity before settling on Godot. Bevy’s animations and visuals weren’t as crisp, and Claude struggled with its coordinate conventions - likely a combination of less training data and Bevy leaving many core features, like physics, to the community. Unity was a constant struggle to keep the MCP bridge between Claude and the e…

I've previously struggled getting LLMs to manipulate tscn/tres files since they like to generate non-unique uids. Despite being text files, the godot tscn/tres files are normally meant to be manipulated by the editor and need to define and reference unique ids. The editor always generates completely random alphanumeric strings, but LLMs like to use names or placeholders (e.g. "aaaaa1", "example", or "foobar") for the ids.

The linter in the article that detects duplicate uids is interesting. Obviously the article is about creating a bunch of harnesses for the LLM to be productive. I wonder how many problems can be transformed like this from something LLMs just can't do reliably to something they just need to burn credits for a while on. The LLM probably can't tell if the games are fun, especially with it's rudimentary playtesting, but who knows.

Re: I'm helping my dog vibe code games

#224
post #179
post #81

Even a dog can vibe-code! And the apps kinda, sorta work most of the time, like most apps vibe-coded by people! I'm reminded of the old cartoon: "On the Internet, nobody knows you're a dog."[a] Maybe the updated version should be: "AI doesn't know or care if you're a dog, as long as you can bang the keys on on a computer keyboard, even if you only do it to get some delicious treats." This is brilliant as social comme…

Thanks for the kind words. I'm blown away by the response and positivity here. There's definitely some social commentary to be had in the whole project. I decided it's best left to the reader to find their own rather than assigning mine to it.

[deleted]

Re: I'm helping my dog vibe code games

#225
You know the LLM is just something that's trained on human tokens.

We can probably create a dog intelligence by training it on dog tokens. Barks and stuff.

Same with dolphins. I wonder if multimodal models that know english tokens and dolphin tokens can cross the gap? Something to experiment with.

Re: I'm helping my dog vibe code games

#226
post #96

Earlier quoted context omitted.

Looking for the headline about "dogs replacing engineers"...

I’m not ok with robots replacing people but dogs replacing people? now you’ve got my attention

Basically the plot of "City" (1952) by Clifford D. Simak. Bloodthirsty humans are succeeded by a pacifist dog civilization.

Re: I'm helping my dog vibe code games

#227

Earlier quoted context omitted.

That also shows the delusion of some people that believe their vibe coded projects have any value. If generative AI improves at the rate that is promised then all your "promting skills" or whatever you believe you had will be obsolete. You might think you will be an "AI engineer" or whatever and that it is other people that will lose their job, that you are safe because you have the magic skills to use the new tech.…

Sounds great to me. Software devs might lose their jobs but billions of people will be empowered to spin up whatever software they need on demand. This is the future I dreamed of when I was a kid, and I'm not so cynical as to let the dying of a trade sour me to this objectively incredible technology.

> Billions of people will be empowered to spin up whatever software they need on demand.

… so long as they have the money, and the power grid survives the overtaxation.

After all, why bother encouraging a culture where people are genuinely empowered to tweak and create their tools? Why encourage a culture of exploration, of playful cleverness? What use is there to being a hacker, of sharing knowledge?

It’s definitely much easier, more sustainable, and more fulfilling to have server farms adjacent nuclear reactors make your calculator app for you.

Re: I'm helping my dog vibe code games

#228
post #191

Earlier quoted context omitted.

I can because I have also used similar arguments. There are people who say that you should use a real artist instead of AI due to AI's water use. Yet in actuality asking a human to draw something will require more water. There are people who think AI uses more resources than humans which is why it must be said.

> There are people who say that you should use a real artist instead of AI due to AI's water use. Nobody I know says this. In fact, I've never heard of this ever before, and I read artist and hobby communities pretty hostile to AI, but I never once read this nice strawman you've built. People say you should use a real artist instead of AI for a multitude of reasons: - Because they want to enjoy art created by humans.…

>Nobody I know says this.

>I never once read this nice strawman you've built.

The instance of it I found was in a YouTube comment section.

Re: I'm helping my dog vibe code games

#229

Earlier quoted context omitted.

[flagged]

> the "intelligence" was never in the input It's quite literally in the authors prompt so in the input. it's in the article that without his prompt the gibberish input produces nothing of value: "Hello! I am an eccentric video game designer (a very creative one) who communicates in an unusual way. Sometimes I’ll mash the keyboard or type nonsense like “skfjhsd#$%” – but these are NOT random! They are secret cryptic c…

The parent poster has already been called out at least once for commenting in form that reads like AI generated slop.

In fact, their only post that doesn’t read like AI generated content is the one reply to where they got called out.

Re: I'm helping my dog vibe code games

#230
This is really fascinating, only if there was a way to make your dog receive feedback as the game develops. Like make it pick color by matching placement of treat based on the color shown on the screen.

Similarly, do it for story telling narratives, game textures etc. Although I do not think the dog understands natural language so all of it will likely be a dud.

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