Intentionally or not, this post demonstrates one of the things that makes safer abstractions in C less desirable: the shared pointer implementation uses a POSIX mutex, which means it’s (1) not cross platform, and (2) pays the mutex overhead even in provably single-threaded contexts. In other words, it’s not a zero-cost abstraction. C++’s shared pointer has the same problem; Rust avoids it by having two types (Rc and…
In any case, you could use the provided primitives to wrap the C11 mutex, or any other mutex.
With some clever #ifdef, you can probably have a single or multithreaded build switch at compile time which makes all the mutex stuff do nothing.