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Sega mistakenly reveals sales numbers of popular games

gematsu.com

221–230 of 231 posts

Re: Sega mistakenly reveals sales numbers of popular games

#221

Surprised Like A Dragon sales are lower than others. Been gaming since a kid in the 90s, and it easily ranked in my top 10. It's an instant classic.

Speaking personally as a JRPG fanatic, I've taken a look at the series a bunch of times on Steam, and there are so many obstacles to getting into it: - where do I start? There's a dozen titles and no clear entry point - supposedly the series' genre changed over time? So if you like it in one game it might be a different game in a sequel - it looks weirdly unserious? Like much of the advertising focuses on doing bizar…

Like a dragon is different than the rest of the series. It's turn based, focused on Ichiban, and it's meant to be ridiculous.

The main character essentially hallucinates that he's a character in dragon quest and the bad guys you encounter at first look normal but transform into "sujimon"/monsters during encounters.

The core gameplay is really fun, the writing is top notch (first like a dragon > infinite wealth tho), character classes/"jobs" picked out at an unemployment center are fun/funny, your "mage" is a homeless guy who summons pigeons to attack and uses a bottle of alcohol which he spews into a lighter to cast flames, and the mini games are just there if you want to play them and many are fun.

Re: Sega mistakenly reveals sales numbers of popular games

#223
post #63

persona 5 royal doing 7.25mil and sega still acting like it's some niche anime side hustle. meanwhile they keep pushing sonic into every genre except tax software

Not gonna lie, SonicTax has a nice ring to it.

Thank you for not lying.

Re: Sega mistakenly reveals sales numbers of popular games

#225
post #63

persona 5 royal doing 7.25mil and sega still acting like it's some niche anime side hustle. meanwhile they keep pushing sonic into every genre except tax software

That's good. Looking forward to Persona 6, maybe on the PlayStation 6 or 7.

Re: Sega mistakenly reveals sales numbers of popular games

#226

Earlier quoted context omitted.

>Revenue Profit, profit, profit. It was a standalone full-price expansion of an existing game. They made stupid money on that release.

I hear you, but that's really not where their heart is: https://sccgmanagement.com/sccg-news/2025/5/15/sega-sammy-se... > Sega Sammy’s new gaming division, which started in mid-2024, became a standout performer. This part of the business includes the US-focused slot machine company Sega Sammy Creation investments in online gaming, and a 45% stake in Paradise City, an integrated resort in South Korea. The division bro…

Why make slot machine-like gacha games when you can make and operate actual slot machines?

Re: Sega mistakenly reveals sales numbers of popular games

#227

Earlier quoted context omitted.

>Revenue Profit, profit, profit. It was a standalone full-price expansion of an existing game. They made stupid money on that release.

I hear you, but that's really not where their heart is: https://sccgmanagement.com/sccg-news/2025/5/15/sega-sammy-se... > Sega Sammy’s new gaming division, which started in mid-2024, became a standout performer. This part of the business includes the US-focused slot machine company Sega Sammy Creation investments in online gaming, and a 45% stake in Paradise City, an integrated resort in South Korea. The division bro…

If they sold 7 million units at $50 each, of a game that had already been profitable in its original form, then their take-home has to be all of 2% for profit to equal that EBITDA. I'm unconvinced it's as small beans as you're making it out to be.

Re: Sega mistakenly reveals sales numbers of popular games

#228
post #217

Earlier quoted context omitted.

Look, as far as I'm concerned the continued existence of Atari is worth it solely because they keep on giving money to Jeff Minter to reinterpret their eighties coin-ops as weird psychedelic trips, not all of them work but they keep him and Giles and his sheep fed and give him time to tinker with his own weird games. Any other decent Atari rehashes are pure lagniappe.

I didnt understand anything of what you said

Play Polybius, the recent I, Robot remake, and TxK/Tempest 4000 and my meaning will become clear. For extra credit also play the original 80's I, Robot and Tempest.

Re: Sega mistakenly reveals sales numbers of popular games

#229

It's wild to me how Team Sonic Racing sold more than Total War Three Kingdoms

I think in general Total War and its genre is relatively niche. While almost everybody is up for a bit of cartoony racing.

PC games are relatively niche compared to console gaming for one. And RTSes tend to be heavily PC biased from the control schemes. Although these days you should be able to keyboard and mouse to a console due to being USB or Bluetooth connected anyway, using it on a couch without a desk would be awkward.

Re: Sega mistakenly reveals sales numbers of popular games

#230

Off topic: how can anyone use that website. The ads are pure aids.

Everyone except you is using adblock.

I do use adblock on desktop but never got round to it on mobile.

But, either way, the average user likely isn't using an adblocker; how have we got to this stage where a website is more ads than content?

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