TypeScript types can run DOOM [video]
221–230 of 391 posts
Re: TypeScript types can run DOOM [video]
#222"But I'm not one of those fancy 10x developers. Instead of a master of craftsmanship, I'm more a master of close-enough-manship" I definitely relate to this comment. and he also says "It was a brutal year long journey of 18 hour days" I think people are looking for those unicorn 10x devs that are like Good Will Hunting for code, but forget that there are those devs that might not get things right away but never stop…
Those are the unicorns
Re: TypeScript types can run DOOM [video]
#223Earlier quoted context omitted.
Those are the unicorns
society create the überman myth to keep the working class down, thinking they will never be the top of their game. the ones doing the hiring know that those putting in 18hrs a day are the unicorns, i.e. the best they can hope to find.
Re: TypeScript types can run DOOM [video]
#224Earlier quoted context omitted.
> We do not USE the thing we're building by and large. Yes, thankyou, that's quite obvious judging by the quality of most software. It really is amazing how bad most software made for non-developers is. Like, as software engineers, we understand how essential version control is. We made git and github for ourselves. But nobody has bothered building that functionality for people who edit word documents all day. Or peo…
It's so rare, as a developer to actually get to sit in on user testing, and every time it is just incredibly valuable to see what people actually do.
I highly recommended doing the same if you can swing it. Its equal parts insightful and motivating. And the clients generally love it - since it shows your team really cares about their problems and use case.
Re: TypeScript types can run DOOM [video]
#225Wow. I still don't quite understand what it means to run Doom in the type system. I can sort of get how you might trick it into doing some calculations and generating some ASCII art. But how do you get tsc to access the audio system or load files etc?
Edit: Playing music isn't really relevant here anyway given that it took 17 days to load the level and display the first frame, and that's as far as the author took it. He says that subsequent frames would likely have "only" taken an hour or so each - giving about 0.0003 fps.
Re: TypeScript types can run DOOM [video]
#226I hope he learned something useful while doing it and it seems like he did, because, although regarding all the comments here I'll likely be alone in my assessment, I just see a massive waste of time & effort? He described it as "a brutal year-long journey of 18 hour days" and he didn't bootstrap a company, he wrote Doom in Typescript types...?! The "epic" doom music underlying his story just makes it seem even more…
Re: TypeScript types can run DOOM [video]
#227Re: TypeScript types can run DOOM [video]
#228Re: TypeScript types can run DOOM [video]
#229Not only is Dimitri an amazing engineer - he's also great at building community and event/video production. Michigan Typescript meetups and videos have a level of polish that goes over and above
In the YouTube comments he stated nonetheless that he still bombed big tech interviews, specifically the technical portion, probably because of some ridiculous LeetCode problem he did not memorize beforehand. It just goes to show how these procedures do not effectively determine who is actually a good engineer or programmer. If this guy can't land a job while achieving this, then something is not quite right with the…
I actually created a tool to help myself get through the live interviews, specifically by listening to the questions and giving me real time answers to things I couldn't recall under that kind of pressure. It's not about not knowing the material, it's about the ridiculous expectation to perform perfectly on demand.
Re: TypeScript types can run DOOM [video]
#230Earlier quoted context omitted.
What you've accomplished demonstrates a very important skill you have, persistence. Kudos and don't give up. About those rejections, did they effect your confidence in yourself and your skills? How did they make you feel?
I was crushed and embarrassed. Yep. Not even gonna lie. I used to work on Insomnia at Kong, which is literally a frontend for cURL. But some of the questions I couldn't answer were like "how do you get headers with cURL". I DON'T FRIGGIN KNOW. THAT'S WHY I WORKED ON A GUI FOR CURL. I CAN'T STAND USING THE CLI. lol. But to them, it was a question they were supposed to ask, and I got it wrong. Same story for questions…