If an LLM output is like a sculpture, then we have to sculpt it. I never did sculpting, but I do know they first get the clay spinning on a plate. Whatever you want to call this “reasoning” step, ultimately it really is just throwing the model into a game loop. We want to interact with it on each tick (spin the clay), and sculpt every second until it looks right. You will need to loop against an LLM to do just about…
That’s pottery, not sculpture. Traditionally in sculpture you start from a block of marble or wood, but you can also make sculptures of cast bronze or welded steel (or clay, but you don’t use a spinning plate).